wine/dlls/d3d8/tests
Stefan Dösinger 266fc77cf0 wined3d: Lighting is calculated for vertices without normals.
It still should be disabled for transformed vertices though.
2007-02-19 13:08:35 +01:00
..
d3d8_main.c d3d8/tests: Warn that tests were skipped if we could not load d3d8.dll. 2007-01-12 11:25:27 +01:00
device.c d3d8: Deleting bound shaders unbinds them. 2007-02-13 12:07:46 +01:00
Makefile.in wined3d: Visual test framework. 2007-02-19 13:07:44 +01:00
surface.c d3d8/tests: Warn that tests were skipped if we could not load d3d8.dll. 2007-01-12 11:25:27 +01:00
texture.c d3d8/tests: Warn that tests were skipped if we could not load d3d8.dll. 2007-01-12 11:25:27 +01:00
visual.c wined3d: Lighting is calculated for vertices without normals. 2007-02-19 13:08:35 +01:00
volume.c d3d8/tests: Warn that tests were skipped if we could not load d3d8.dll. 2007-01-12 11:25:27 +01:00