mirror of
https://github.com/reactos/wine.git
synced 2024-12-11 13:26:00 +00:00
267e8e3eeb
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
379 lines
19 KiB
Plaintext
379 lines
19 KiB
Plaintext
The Wine development release 1.9.15 is now available.
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What's new in this release (see below for details):
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- More shader instructions in Direct3D.
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- Performance improvements in GDI.
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- Better multi-joystick support on macOS.
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- Active Scripting improvements.
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- Additional stream support in the C++ runtime.
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- Various bug fixes.
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The source is available from the following locations:
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http://dl.winehq.org/wine/source/1.9/wine-1.9.15.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.15.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.9.15 (total 22):
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2905 Kings Quest 8 crashes while loading a saved game
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14821 Kirikiri based games update screen slowly
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21891 info zip 3.0 won't append to existing archive
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33225 Metacell demo can't play music in mp3 format
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36653 Tesla Effect (game): Video sequences display green screen.
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37361 Scottrade Elite 2013 fails data streaming after about 90% of logins
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37429 Post provider setup of WMI core 1.5 installer needs advapi32.dll.WmiQueryGuidInformation stub
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37977 Multiple applications using VBScript/JScript need scripting host 'WScript.Quit' implementation
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38475 Unused variable in glsl_shader.c
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38997 Non-deterministic device id assignment when using more than one joystick/gamepad (multiplayer). Unable to deactivate joystick through registry or wine control applet
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39845 Randomly "WinMorse2.exe" doesn't work under Wine.
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40760 GOG Galaxy crashes with unimplemented function vcruntime140.dll.set_unexpected
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40764 Bloodrayne 1-2 hang when playing videos
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40822 Aliens vs. Triangles demo needs WINED3DFMT_R32_SINT format
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40861 Kingsoft Office 2012 needs ntoskrnl.exe.IoAttachDevice
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40872 Gauntlet requires dcl_immediateConstantBuffer support
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40887 Nook eReader 2.5.3.4630 needs ncrypt.dll.NCryptOpenStorageProvider
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40915 Max Payne demo installer displays highlighted text
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40923 Alone in the Dark (2008) crashes on launch with msvcrt assertion
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40932 [GAME] RAN GS crashes when starting (needs msvcp90.dll.?_Random_device@tr1@std@@YAIXZ)
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40939 dlls/msvcr100 - error building on NetBSD
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40959 mIRC: Crash on running code to see if mIRC is running in Wine.
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----------------------------------------------------------------
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Changes since 1.9.14:
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Aaryaman Vasishta (7):
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d3drm: Store reference to IDirect3DRM in d3drm_device_create().
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d3drm: Move struct d3drm_device to d3drm_private.h.
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d3drm: Rearrange version 1, 2 functions after version 3 for IDirect3DRMDevice*.
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d3drm: Implement IDirect3DRMDevice*::Add/DeleteDestroyCallback.
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d3drm: Fix IDirect3DRMDevice{2-3}::GetDirect3DDevice2 return values on failure.
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d3drm: Implement IDirect3DRMDevice*::InitFromD3D.
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d3drm: Implement IDirect3DRMDevice{2-3}::InitFromD3D2.
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Akihiro Sagawa (1):
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mciqtz32: Use dB unit when setting audio volume.
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Alex Henrie (8):
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include: Add FolderItems2 and FolderItems3.
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shell32: Print RIIDs as strings in shell dispatch TRACE statements.
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shell32: Stub out FolderItems.
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shell32/tests: Add tests for FolderItems.
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shell32: Return E_INVALIDARG from FolderItems functions on null output.
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shell32: Set output interfaces to NULL in FolderItems functions.
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shell32/tests: Free winetest BSTR after use.
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shell32/tests: Change to temp dir to be able to remove winetest dir.
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Alexandre Julliard (8):
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server: Add a helper function to create a symlink to an existing object.
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server: Add a helper function to create session directories and symlinks.
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kernel32: Store synchronization objects under the session directory.
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user32: Store window station objects under the session directory.
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configure: Set the libwine soname on Android.
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winegcc: Set the soname of all dlls on Android.
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loader: The preloader is not supported on Android, don't try to use it.
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server: Avoid unaligned access when printing x86 floating point registers.
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Alistair Leslie-Hughes (3):
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inetcomm: Improve IMimeBody GetHandle return value.
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inetcomm: GetBody returns MIME_E_NOT_FOUND when no parent found.
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vcruntime140: Forward set_unexpected.
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Andrey Gusev (5):
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po: Update Ukrainian translation.
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avifil32: Use debugstr_guid() in TRACE() message.
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hlink: Use debugstr_guid() in FIXME() message.
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ole32: Use debugstr_guid() in TRACE() messages.
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shell32: Use debugstr_guid() and debugstr_w() in TRACE() messages.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Austin English (5):
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ntoskrnl.exe: Add IoAttachDevice stub.
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include: Add more NTE_* definitions.
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include: Add initial ncrypt.h.
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ncrypt: Add some stub functions.
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shell32: Add SHGetPropertyStoreForWindow stub.
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David Lawrie (5):
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winejoystick.drv: Print location ID in debugstr_device on the Mac.
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winejoystick.drv: Sort devices by location ID on the Mac.
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dinput: Print location ID in debugstr_device on the Mac.
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dinput: Sort devices by location ID on the Mac.
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dinput: Alter function name and code style.
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Dmitry Timoshkov (2):
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ntdll: Add support for fs segment in ThreadDescriptorTableEntry query.
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kernel32/tests: Add tests for GetThreadSelectorEntry.
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Hans Leidekker (11):
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webservices: Use a long double variable in format_double.
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sspicli: New dll.
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sspicli: Implement SspiEncodeStringsAsAuthIdentity.
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sspicli: Implement SspiZeroAuthIdentity.
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sspicli: Implement SspiEncodeAuthIdentityAsStrings.
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sspicli: Implement SspiFreeAuthIdentity.
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sspicli: Implement SspiLocalFree.
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secur32: Forward Sspi functions to sspicli.
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credui: Add a stub implementation of CredUIPromptForWindowsCredentialsW.
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credui: Add stub implementations of CredPackAuthenticationBufferW and CredUnpackAuthenticationBufferW.
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credui: Use the input identity passed to SspiPromptForCredentialsW.
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Henri Verbeet (15):
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wined3d: Synchronise WINED3D_CS_OP_PRESENT resource access.
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wined3d: Synchronise WINED3D_CS_OP_CLEAR resource access.
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wined3d: Synchronise WINED3D_CS_OP_DRAW resource access.
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d3d10: Validate offsets in parse_shader() (AFL).
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d3d10: Validate offsets and size in parse_fx10_type() (AFL).
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d3drm/tests: Fix some IDirect3D2 reference leaks.
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wined3d: Also try DRIVER_MODEL_NT6X in init_driver_info().
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wined3d: Get rid of redundant NULL checks for event query "extendedData".
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wined3d: Fail event query creation when event queries are not supported.
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wined3d: Get rid of redundant ARB_occlusion_query checks.
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wined3d: Get rid of redundant ARB_timer_query checks.
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wined3d: Use a single allocation for event queries.
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wined3d: Use a single allocation for occlusion queries.
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wined3d: Use a single allocation for timestamp queries.
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wined3d: Introduce a separate function for creating timestamp disjoint queries.
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Hugh McMaster (8):
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regedit: Use output_message() in regproc.c for better internationalization.
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regedit: Use Unicode when printing system error messages.
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regedit: Open export file with a wide-character stream.
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regedit: Use Unicode for registry key paths.
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regedit: Rewrite processRegLinesA into an ANSI version of processRegLinesW.
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regedit: Use generic ARRAY_SIZE macro to allow for broader use.
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regedit: Output the registry data type as a string when it is used in error messages.
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reg: Handle a special case for Default values and 'reg query'.
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Huw D. M. Davies (10):
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gdi32: Add back the extents test.
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gdi32: Use the get_mono_dc_colors() helper.
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gdi32: Add a mask_rect primitive for use when the src is 1bpp.
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gdi32: Use alloc_gdi_path() to create the path.
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gdi32: Change get_gdi_flat_path() to return an opaque path pointer.
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gdi32: Reduce the number of memory allocations required for gdi paths.
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gdi32: Copy 1-bpp pixels one byte at a time.
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gdi32: Add helpers to allocate, grow and free regions.
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gdi32: Add a small rectangle buffer to reduce memory allocation.
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gdi32: Use an internal version of LPtoDP that takes a DC * where possible.
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Iván Matellanes (21):
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msvcirt: Reset the pointers on file sync in most cases.
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msvcirt: Add stub for class istream.
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msvcirt: Implement istream constructors/destructors.
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msvcirt: Implement istream::eatwhite.
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msvcirt: Implement istream::gcount.
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msvcirt: Implement istream::ipfx.
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msvcirt: Implement istream::isfx.
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msvcirt: Implement istream::get for strings.
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msvcirt: Implement istream::get for single characters.
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msvcirt: Implement istream::get for streambufs.
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msvcirt: Implement istream::getline.
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msvcirt: Implement istream::ignore.
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msvcirt: Implement istream::peek.
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msvcirt: Implement istream::putback.
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msvcirt: Implement istream::read.
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msvcirt: Implement istream::seekg.
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msvcirt: Implement istream::sync.
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msvcirt: Implement istream::tellg.
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msvcirt: Implement istream::getint.
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msvcirt: Implement istream::getdouble.
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msvcirt: Implement istream::ws.
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Jacek Caban (15):
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gdi32: Make CreateDIBSection hotpatchable.
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kernel32: Make MapViewOfFile and VirtualAlloc hotpatchable.
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mshtml/tests: Use relative URLs in navigation.js.
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mshtml: Use bind_to_tree callback to parse dynamically added scripts.
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mshtml: Moved getting text from ScriptBSC to separated function.
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mshtml: Moved parsing external script to OnStopBinding callback.
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mshtml: Store external script text in HTMLScriptElement object.
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mshtml: Merge parse_extern_script and bind_script.
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mshtml: Moved script execution logic from HTMLScriptElement::put_src to script BSC.
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mshtml: Set loaded script ready state if binding failed.
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mshtml: Set interactive script ready state change in the right places.
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mshtml: Load dynamically created script elements asynchronously.
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mshtml: Added asynchronous script loading tests.
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jscript: Use IDispatch* as iface_to_jsdisp argument type.
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jscript: Optimize iface_to_jsdisp by using vtbl comparison.
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Jan Schmidt (7):
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winegstreamer: Don't replace internal bus.
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winegstreamer: Don't store decodebin explicitly.
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winegstreamer: Do conversion before flipping.
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winegstreamer: Fix refcounting for videoflip.
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d3d9: Adjust D3DCOLOR_ARGB to avoid shift overflow.
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quartz: Images in Direct3D surfaces must be top-down.
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quartz: Return the fullscreen status in Videorenderer.
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John Sheu (1):
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kernel32/tests: Add some tests for fiber-local storage.
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Julian Rüger (1):
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po: Update German translation.
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Józef Kucia (25):
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d3d11: Implement d3d11_immediate_context_RSGetScissorRects().
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d3d10core/tests: Add test for immediate constant buffer.
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wined3d: Use uintBitsToFloat() for float immediate shader constants.
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wined3d: Set load_local_constsF in shader_init().
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d3d11/tests: Add test for writing floating-point specials to render target.
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d3d10core/tests: Add test for writing floating-point specials to render target.
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wined3d: Recognize SM5 vocp register.
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wined3d: Implement SM4 umin instruction.
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wined3d: Recognize SM4.1 lod opcode.
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wined3d: Recognize SM4.1 samplepos opcode.
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wined3d: Recognize SM4.1 sampleinfo opcode.
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wined3d: Recognize SM5 ubfe opcode.
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wined3d: Add ARB_vertex_type_2_10_10_10_rev extension.
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wined3d: Store vertex attribute size instead of component size in wined3d_format.
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wined3d: Add support for WINEDFMT_R10G10B10A2_UNORM vertex format.
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d3d11/tests: Add test for DXGI_FORMAT_R10G10B10A2_UNORM vertex format.
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d3d10core/tests: Add test for DXGI_FORMAT_R10G10B10A2_UNORM vertex format.
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wined3d: Enable rendering to integer textures.
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d3d11/tests: Add test for bitwise shader instructions.
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d3d10core/tests: Add test for some shader instructions.
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d3d11: Validate "MiscFlags" and "StructureByteStride" for raw and structured buffers.
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d3d11/tests: Add more tests for structured and raw buffers.
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d3d10core/tests: Add test for CreateBuffer() with invalid misc flags.
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d3d11: Allow creating UAVs for structured buffers with NULL description.
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d3d11: Allow creating SRVs for structured buffers with NULL description.
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Ken Thomases (3):
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kernel32: Overhaul the handling of argv in set_process_name().
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winemac: Only call -[NSApplication unhide:] if the app is actually hidden.
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winemac: Call -removeFromSuperview on a view before adding it to a superview, on 10.9 and earlier.
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Kim Malmo (1):
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po: Update Norwegian translation.
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Kirill K. Smirnov (1):
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winex11.drv: Avoid passing NULL to memcpy (clang).
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Matteo Bruni (4):
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wined3d: Update vertex shader when the swizzle map changes.
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wined3d: Check BLENDWEIGHT and BLENDINDICES FFP attributes for fixups.
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d3d8: Use a union in tss_lookup. (Coverity).
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ddraw: Use a union in tss_lookup. (Coverity).
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Michael Müller (4):
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ntdll: Use sysinfo to report correct number of physical pages.
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kernel32/tests: Add tests for UnmapViewOfFile with unaligned pointer.
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ntdll: NtUnmapViewOfSection should succeed for all offsets within the mapped range.
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kernel32: In Win9x mode UnmapViewOfFile requires base address of a mapping.
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Michael Stefaniuc (43):
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windowscodecs: Remove a redundant NULL check before HeapFree().
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winepulse: Remove a redundant NULL check before HeapFree().
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comctl32: Use InflateRect() too when expanding in just one axis.
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explorerframe: Use the proper RECT APIs.
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explorerframe/tests: Use SetRect() instead of open coding it.
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explorerframe/tests: The width is between the RECT left and right fields.
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explorerframe/tests: Use EqualRect() instead of open coding it.
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wordpad: Use InflateRect() instead of open coding it.
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riched20: Get rid of casts from COM objects to interfaces.
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riched20/tests: Use InflateRect() too when expanding in just one axis.
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ieframe: Use InflateRect() instead of open coding it.
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hhctrl: Use SetRect() instead of open coding it.
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d3d9: Use SetRect() instead of open coding it.
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d3dxof: Avoid casts from COM objects to interfaces.
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d3dcompiler/tests: Avoid using the LPD3DBLOB COM iface type.
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taskmgr: Remove some old commented out code, mostly C++.
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taskmgr: Use SetRect() instead of open coding it.
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mshtml: Use SetRect() instead of open coding it.
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maintainers: D3dxof is a D3D helper library too.
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avifil32: Use atomic operations to manipulate the refcount.
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avifil32: Clean up the IClassFactory creation.
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avifil32: Avoid using the LPCLASSFACTORY COM iface type.
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dmsynth: Simplify error handling when creating a DMSynthSink object.
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avifil32: Move CreateEditableStream() to avoid exporting a helper.
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avifil32: Avoid casts of IAVIEditStream to the COM object.
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avifil32/tests: Add some basic COM tests for AVIEditStream.
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avifil32: Avoid casts from COM objects to ifaces.
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usp10/tests: Use SetRect() instead of open coding it.
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strmbase: Don't cast IQualityControl to the COM object.
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strmbase: Avoid a COM object to interface cast.
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amstream: Avoid using the LPUNKNOWN COM iface type.
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mshtml: Avoid using LPSTREAM.
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user32: Use SetRect() instead of open coding it.
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user32: Simplify a RECT copy.
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dmsynth: The DMSynth{,Sink} COM objects don't support aggregation.
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dmsynth/tests: Move the dll availability check to a separate function.
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dmsynth/tests: Add COM tests for DMSynth and DMSynthSink.
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dmsynth: Lock/unlock the module only on creation/desctruction.
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msctf: Don't crash on NULL input in EnumLanguageProfiles().
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msctf: Avoid a cast from IEnumTfLanguageProfiles to the COM object.
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hlink/tests: Use wine_dbgstr_guid() to print a REFIID.
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shlwapi/tests: Use wine_dbgstr_guid() to trace REFIIDs.
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comctl32: Avoid using the LPSTREAM COM iface type.
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Nikolay Sivov (25):
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webservices/tests: Fix WsCreateMessage() arguments (Clang).
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webservices/tests: Fix WsReadValue type argument values (Clang).
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mshtml: Fix a typo in a trace message.
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msscript: Implement some connection point methods.
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xmllite/writer: Close open tag with WriteFullEndElement().
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xmllite/writer: Implement WriteCharEntity().
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xmllite/writer: Fix formatted output with WriteFullEndElement().
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comctl32/trackbar: Update thumb on range change.
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comctl32/trackbar: Fix mouse position to thumb position conversion rounding.
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dwrite: Ignore fonts with dot-prefixed names.
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po: Update Russian translation.
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wbemdisp: Fix a crash on null interface pointer.
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msscript: Initial support for hosting script engines.
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dwrite: Use more intuitive naming for layout stages.
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dwrite: Validate CreateTextFormat() arguments.
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dwrite: Implement SetTrimming() for layout.
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msscript: Implement Timeout property.
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dwrite: Implement GetOverhangMetrics() for trimming sign.
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dwrite/tests: A couple of tests for matching with invalid font properties.
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dwrite: Filter invalid weight in SetFontWeight().
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msscript: Implement SetAdvise/GetAdvise.
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msscript: Added IServiceProvider stub.
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msscript: Added IActiveScriptSiteWindow stub.
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msscript: Implement Reset().
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comctl32/tooltips: Fix TTM_GETMARGIN/TTM_SETMARGIN handling.
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Piotr Caban (2):
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msi: Don't validate platform while checking if transform is applicable.
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msvcr100: Fix compilation on NetBSD (conflicting fenv_t definitions).
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Piotr Chruściel (1):
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server: Move the \BaseNamedObjects symlink in \Sessions\0 to \Sessions\1\BaseNamedObjects.
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Sebastian Lackner (11):
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secur32: Define missing gnutls_kx_algorithm_t constants for gnutls versions < 3.
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kernel32/tests: Use inline implementation of NtCurrentTeb for debugger tests.
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ntdll/tests: Use inline implementation of NtCurrentTeb for exception tests.
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ntdll/tests: Use inline implementation of NtCurrentTeb for rtl tests.
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opengl32/tests: Include wgl.h and remove duplicate declarations.
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dmsynth: Fix a module refcounting regression.
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kernel32/tests: Use inline implementation of NtCurrentTeb for process tests.
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vcomp: Implement 16-bit atomic instructions.
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vcomp/tests: Add tests for 16-bit atomic instructions.
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vcomp: Implement 8-bit atomic instructions.
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vcomp/tests: Add tests for 8-bit atomic instructions.
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Stefan Dösinger (1):
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ddraw/tests: Skip A4R4G4B4 ckey tests on Nvidia.
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--
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Alexandre Julliard
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julliard@winehq.org
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