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2ce9ad8604
case for backtracing from a null EIP.
409 lines
11 KiB
C
409 lines
11 KiB
C
/*
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* Debugger stack handling
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*
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* Copyright 1995 Alexandre Julliard
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* Copyright 1996 Eric Youngdale
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* Copyright 1999 Ove Kåven
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*/
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#include "config.h"
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#include <stdlib.h>
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#include "debugger.h"
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#include "stackframe.h"
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#include "winbase.h"
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#ifdef __i386__
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/*
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* We keep this info for each frame, so that we can
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* find local variable information correctly.
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*/
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struct bt_info
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{
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unsigned int cs;
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unsigned int eip;
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unsigned int ss;
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unsigned int ebp;
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struct symbol_info frame;
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};
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static int nframe;
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static struct bt_info * frames = NULL;
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typedef struct
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{
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WORD bp;
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WORD ip;
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WORD cs;
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} FRAME16;
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typedef struct
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{
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DWORD bp;
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DWORD ip;
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WORD cs;
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} FRAME32;
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#endif
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/***********************************************************************
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* DEBUG_InfoStack
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*
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* Dump the top of the stack
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*/
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void DEBUG_InfoStack(void)
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{
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#ifdef __i386__
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DBG_VALUE value;
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value.type = NULL;
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value.cookie = DV_TARGET;
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value.addr.seg = DEBUG_context.SegSs;
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value.addr.off = DEBUG_context.Esp;
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DEBUG_Printf(DBG_CHN_MESG,"Stack dump:\n");
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switch (DEBUG_GetSelectorType(value.addr.seg)) {
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case 32: /* 32-bit mode */
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DEBUG_ExamineMemory( &value, 24, 'x' );
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break;
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case 16: /* 16-bit mode */
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value.addr.off &= 0xffff;
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DEBUG_ExamineMemory( &value, 24, 'w' );
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break;
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default:
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DEBUG_Printf(DBG_CHN_MESG, "Bad segment (%ld)\n", value.addr.seg);
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}
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DEBUG_Printf(DBG_CHN_MESG,"\n");
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#endif
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}
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#ifdef __i386__
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static void DEBUG_ForceFrame(DBG_ADDR *stack, DBG_ADDR *code, int frameno, int bits, int noisy, const char *caveat)
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{
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int theframe = nframe++;
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frames = (struct bt_info *)DBG_realloc(frames,
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nframe*sizeof(struct bt_info));
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if (noisy)
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DEBUG_Printf(DBG_CHN_MESG,"%s%d ", (theframe == curr_frame ? "=>" : " "),
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frameno);
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frames[theframe].cs = code->seg;
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frames[theframe].eip = code->off;
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if (noisy)
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frames[theframe].frame = DEBUG_PrintAddressAndArgs( code, bits,
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stack->off, TRUE );
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else
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DEBUG_FindNearestSymbol( code, TRUE,
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&frames[theframe].frame.sym, stack->off,
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&frames[theframe].frame.list);
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frames[theframe].ss = stack->seg;
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frames[theframe].ebp = stack->off;
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if (noisy) {
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DEBUG_Printf( DBG_CHN_MESG, (bits == 16) ? " (bp=%04lx%s)\n" : " (ebp=%08lx%s)\n", stack->off, caveat?caveat:"" );
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}
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}
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static BOOL DEBUG_Frame16(DBG_ADDR *addr, unsigned int *cs, int frameno, int noisy)
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{
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unsigned int possible_cs = 0;
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FRAME16 frame;
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void* p = (void*)DEBUG_ToLinear(addr);
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DBG_ADDR code;
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if (!p) return FALSE;
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if (!DEBUG_READ_MEM(p, &frame, sizeof(frame))) {
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if (noisy) DEBUG_InvalAddr(addr);
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return FALSE;
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}
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if (!frame.bp) return FALSE;
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if (frame.bp & 1) *cs = frame.cs;
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else {
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/* not explicitly marked as far call,
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* but check whether it could be anyway */
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if (((frame.cs&7)==7) && (frame.cs != *cs)) {
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LDT_ENTRY le;
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if (GetThreadSelectorEntry( DEBUG_CurrThread->handle, frame.cs, &le) &&
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(le.HighWord.Bits.Type & 0x08)) { /* code segment */
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/* it is very uncommon to push a code segment cs as
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* a parameter, so this should work in most cases */
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*cs = possible_cs = frame.cs;
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}
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}
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}
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code.seg = *cs;
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code.off = frame.ip;
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addr->off = frame.bp & ~1;
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DEBUG_ForceFrame(addr, &code, frameno, 16, noisy, possible_cs ? ", far call assumed" : NULL );
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return TRUE;
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}
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static BOOL DEBUG_Frame32(DBG_ADDR *addr, unsigned int *cs, int frameno, int noisy)
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{
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FRAME32 frame;
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void* p = (void*)DEBUG_ToLinear(addr);
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DBG_ADDR code;
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DWORD old_bp = addr->off;
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if (!p) return FALSE;
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if (!DEBUG_READ_MEM(p, &frame, sizeof(frame))) {
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if (noisy) DEBUG_InvalAddr(addr);
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return FALSE;
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}
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if (!frame.ip) return FALSE;
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code.seg = *cs;
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code.off = frame.ip;
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addr->off = frame.bp;
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DEBUG_ForceFrame(addr, &code, frameno, 32, noisy, NULL);
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if (addr->off == old_bp) return FALSE;
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return TRUE;
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}
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#endif
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/***********************************************************************
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* DEBUG_BackTrace
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*
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* Display a stack back-trace.
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*/
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void DEBUG_BackTrace(BOOL noisy)
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{
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#ifdef __i386
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DBG_ADDR addr, sw_addr, code, tmp;
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unsigned int ss = DEBUG_context.SegSs;
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unsigned int cs = DEBUG_context.SegCs;
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int frameno = 0, is16, ok;
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DWORD next_switch, cur_switch, p;
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STACK16FRAME frame16;
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STACK32FRAME frame32;
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char ch;
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Backtrace:\n" );
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nframe = 0;
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if (frames) DBG_free( frames );
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/* frames = (struct bt_info *) DBG_alloc( sizeof(struct bt_info) ); */
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frames = NULL;
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if (DEBUG_IsSelectorSystem(ss)) ss = 0;
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if (DEBUG_IsSelectorSystem(cs)) cs = 0;
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/* first stack frame from registers */
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switch (DEBUG_GetSelectorType(ss))
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{
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case 32:
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code.seg = cs;
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code.off = DEBUG_context.Eip;
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addr.seg = ss;
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addr.off = DEBUG_context.Ebp;
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DEBUG_ForceFrame( &addr, &code, frameno, 32, noisy, NULL );
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if (!(code.seg || code.off)) {
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/* trying to execute a null pointer... yuck...
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* if it was a call to null, the return EIP should be
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* available at SS:ESP, so let's try to retrieve it */
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tmp.seg = ss;
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tmp.off = DEBUG_context.Esp;
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if (DEBUG_READ_MEM(DEBUG_ToLinear(&tmp), &code.off, sizeof(code.off))) {
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DEBUG_ForceFrame( &addr, &code, ++frameno, 32, noisy, ", null call assumed" );
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}
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}
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is16 = FALSE;
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break;
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case 16:
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code.seg = cs;
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code.off = LOWORD(DEBUG_context.Eip);
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addr.seg = ss;
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addr.off = LOWORD(DEBUG_context.Ebp);
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DEBUG_ForceFrame( &addr, &code, frameno, 16, noisy, NULL );
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is16 = TRUE;
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break;
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default:
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad segment '%u'\n", ss);
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return;
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}
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/* cur_switch holds address of curr_stack's field in TEB in debuggee
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* address space
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*/
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cur_switch = (DWORD)DEBUG_CurrThread->teb + OFFSET_OF(TEB, cur_stack);
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if (!DEBUG_READ_MEM((void*)cur_switch, &next_switch, sizeof(next_switch))) {
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Can't read TEB:cur_stack\n");
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return;
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}
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if (is16) {
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if (!DEBUG_READ_MEM((void*)next_switch, &frame32, sizeof(STACK32FRAME))) {
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad stack frame 0x%08lx\n",
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(unsigned long)(STACK32FRAME*)next_switch );
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return;
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}
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cur_switch = (DWORD)frame32.frame16;
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sw_addr.seg = SELECTOROF(cur_switch);
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sw_addr.off = OFFSETOF(cur_switch);
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} else {
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tmp.seg = SELECTOROF(next_switch);
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tmp.off = OFFSETOF(next_switch);
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p = DEBUG_ToLinear(&tmp);
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if (!DEBUG_READ_MEM((void*)p, &frame16, sizeof(STACK16FRAME))) {
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad stack frame 0x%08lx\n",
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(unsigned long)(STACK16FRAME*)p );
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return;
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}
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cur_switch = (DWORD)frame16.frame32;
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sw_addr.seg = ss;
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sw_addr.off = cur_switch;
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}
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if (!DEBUG_READ_MEM((void*)DEBUG_ToLinear(&sw_addr), &ch, sizeof(ch))) {
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sw_addr.seg = (DWORD)-1;
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sw_addr.off = (DWORD)-1;
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}
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for (ok = TRUE; ok;) {
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if ((frames[frameno].ss == sw_addr.seg) &&
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(frames[frameno].ebp >= sw_addr.off)) {
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/* 16<->32 switch...
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* yes, I know this is confusing, it gave me a headache too */
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if (is16) {
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if (!DEBUG_READ_MEM((void*)next_switch, &frame32, sizeof(STACK32FRAME))) {
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad stack frame 0x%08lx\n",
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(unsigned long)(STACK32FRAME*)next_switch );
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return;
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}
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code.seg = 0;
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code.off = frame32.retaddr;
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cs = 0;
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addr.seg = 0;
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addr.off = frame32.ebp;
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DEBUG_ForceFrame( &addr, &code, ++frameno, 32, noisy, NULL );
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next_switch = cur_switch;
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tmp.seg = SELECTOROF(next_switch);
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tmp.off = OFFSETOF(next_switch);
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p = DEBUG_ToLinear(&tmp);
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if (!DEBUG_READ_MEM((void*)p, &frame16, sizeof(STACK16FRAME))) {
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad stack frame 0x%08lx\n",
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(unsigned long)(STACK16FRAME*)p );
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return;
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}
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cur_switch = (DWORD)frame16.frame32;
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sw_addr.seg = 0;
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sw_addr.off = cur_switch;
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is16 = FALSE;
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} else {
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tmp.seg = SELECTOROF(next_switch);
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tmp.off = OFFSETOF(next_switch);
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p = DEBUG_ToLinear(&tmp);
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if (!DEBUG_READ_MEM((void*)p, &frame16, sizeof(STACK16FRAME))) {
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad stack frame 0x%08lx\n",
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(unsigned long)(STACK16FRAME*)p );
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return;
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}
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code.seg = frame16.cs;
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code.off = frame16.ip;
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cs = frame16.cs;
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addr.seg = SELECTOROF(next_switch);
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addr.off = frame16.bp;
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DEBUG_ForceFrame( &addr, &code, ++frameno, 16, noisy, NULL );
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next_switch = cur_switch;
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if (!DEBUG_READ_MEM((void*)next_switch, &frame32, sizeof(STACK32FRAME))) {
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad stack frame 0x%08lx\n",
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(unsigned long)(STACK32FRAME*)next_switch );
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return;
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}
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cur_switch = (DWORD)frame32.frame16;
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sw_addr.seg = SELECTOROF(cur_switch);
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sw_addr.off = OFFSETOF(cur_switch);
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is16 = TRUE;
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}
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if (!DEBUG_READ_MEM((void*)DEBUG_ToLinear(&sw_addr), &ch, sizeof(ch))) {
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sw_addr.seg = (DWORD)-1;
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sw_addr.off = (DWORD)-1;
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}
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} else {
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/* ordinary stack frame */
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ok = is16 ? DEBUG_Frame16( &addr, &cs, ++frameno, noisy)
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: DEBUG_Frame32( &addr, &cs, ++frameno, noisy);
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}
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}
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "\n" );
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#endif
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}
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int
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DEBUG_SetFrame(int newframe)
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{
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#ifdef __i386__
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int rtn = FALSE;
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curr_frame = newframe;
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if( curr_frame >= nframe )
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{
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curr_frame = nframe - 1;
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}
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if( curr_frame < 0 )
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{
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curr_frame = 0;
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}
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if( frames && frames[curr_frame].frame.list.sourcefile != NULL )
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{
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DEBUG_List(&frames[curr_frame].frame.list, NULL, 0);
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}
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rtn = TRUE;
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return (rtn);
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#else /* __i386__ */
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return FALSE;
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#endif /* __i386__ */
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}
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int
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DEBUG_GetCurrentFrame(struct name_hash ** name, unsigned int * eip,
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unsigned int * ebp)
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{
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#ifdef __i386__
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/*
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* If we don't have a valid backtrace, then just return.
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*/
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if( frames == NULL )
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{
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return FALSE;
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}
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/*
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* If we don't know what the current function is, then we also have
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* nothing to report here.
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*/
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if( frames[curr_frame].frame.sym == NULL )
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{
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return FALSE;
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}
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*name = frames[curr_frame].frame.sym;
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*eip = frames[curr_frame].eip;
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*ebp = frames[curr_frame].ebp;
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return TRUE;
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#else /* __i386__ */
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return FALSE;
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#endif /* __i386__ */
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}
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