wine/dlls/ddraw
2015-04-10 21:43:31 +09:00
..
tests wined3d: Implement color keying in the glsl fragment pipeline. 2015-04-10 21:43:31 +09:00
clipper.c
ddraw_classes.idl
ddraw_private.h wined3d: Add support for half-integer pixel centers. 2015-03-30 19:10:29 +09:00
ddraw.c wined3d: Add support for half-integer pixel centers. 2015-03-30 19:10:29 +09:00
ddraw.spec
device.c ddraw: Enable WINED3D_RS_NORMALIZENORMALS on d3d versions older than d3d7. 2015-03-31 18:49:29 +09:00
executebuffer.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
light.c ddraw: Make sure to activate / deactivate the light on D3DLIGHT_ACTIVE flag changes. 2015-03-31 18:49:29 +09:00
main.c wined3d: Add support for half-integer pixel centers. 2015-03-30 19:10:29 +09:00
Makefile.in
material.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
palette.c
surface.c ddraw: Update the palette before presents to the NULL window. 2015-03-23 22:59:14 +09:00
utils.c ddraw: Remove support for V16U16. 2015-03-11 22:09:29 +09:00
version.rc
vertexbuffer.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
viewport.c ddraw: Make sure AddLight properly activates lights. 2015-03-31 18:49:29 +09:00