wine/dlls/dplayx
Peter Hunnisett 4da59ea6dd - Make ref counting a little more efficient
- Correct suspended process resumption
- Don't use sys/queue.h anymore
- Properly initialize the global semaphore across processes
- Create a mapped file for shared data structures
- Change some trace messages
- Allocate dynamic shared data from the mapped file
- Rework setting and retrieving lobby settings from shared memory
- Add infrastructure for syncronization after app launch
- Small documentation update
- Include some stuff missing from header
- Start on dp and dpl message infrastructure
- Unicode versions of player/group commands added
- Combined Connect/ConnectEx and Open/SecureOpen
- More implementation
2000-07-10 13:19:28 +00:00
..
.cvsignore Build most dlls as separate shared libraries. 2000-01-31 05:02:49 +00:00
dpclassfactory.c Fixed issues reported by winapi_check. 2000-04-29 14:26:13 +00:00
dpinit.h - Moved dplay and dplayx to a proper home in the dlls directory. 1999-09-28 16:35:32 +00:00
dplay.c - Make ref counting a little more efficient 2000-07-10 13:19:28 +00:00
dplayx_global.c - Make ref counting a little more efficient 2000-07-10 13:19:28 +00:00
dplayx_global.h - Make ref counting a little more efficient 2000-07-10 13:19:28 +00:00
dplayx_main.c - Make ref counting a little more efficient 2000-07-10 13:19:28 +00:00
dplayx_messages.c - Make ref counting a little more efficient 2000-07-10 13:19:28 +00:00
dplayx_messages.h - Make ref counting a little more efficient 2000-07-10 13:19:28 +00:00
dplayx_queue.h - Make ref counting a little more efficient 2000-07-10 13:19:28 +00:00
dplayx.spec Fixed issues found by winapi_check. 2000-04-24 18:03:54 +00:00
dplobby.c - Make ref counting a little more efficient 2000-07-10 13:19:28 +00:00
Makefile.in - Make ref counting a little more efficient 2000-07-10 13:19:28 +00:00
name_server.c Started local name server framework. 2000-05-26 22:26:30 +00:00
name_server.h Started local name server framework. 2000-05-26 22:26:30 +00:00