mirror of
https://github.com/reactos/wine.git
synced 2024-11-29 22:50:43 +00:00
4da59ea6dd
- Correct suspended process resumption - Don't use sys/queue.h anymore - Properly initialize the global semaphore across processes - Create a mapped file for shared data structures - Change some trace messages - Allocate dynamic shared data from the mapped file - Rework setting and retrieving lobby settings from shared memory - Add infrastructure for syncronization after app launch - Small documentation update - Include some stuff missing from header - Start on dp and dpl message infrastructure - Unicode versions of player/group commands added - Combined Connect/ConnectEx and Open/SecureOpen - More implementation |
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.. | ||
.cvsignore | ||
dpclassfactory.c | ||
dpinit.h | ||
dplay.c | ||
dplayx_global.c | ||
dplayx_global.h | ||
dplayx_main.c | ||
dplayx_messages.c | ||
dplayx_messages.h | ||
dplayx_queue.h | ||
dplayx.spec | ||
dplobby.c | ||
Makefile.in | ||
name_server.c | ||
name_server.h |