wine/windows/keyboard.c
Alexandre Julliard 329f0680e4 Release 960414
Sun Apr 14 12:51:27 1996  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [controls/menu.c] [include/dialog.h] [windows/dialog.c]
	Made the resource loading code always use the correct Windows
	layout for Winelib on other CPUs.

	* [include/module.h] [loader/module.c]
	Added self handle in NE_MODULE structure, so we can use a pointer
	instead of a handle.
	Added function MODULE_GetPtr() to validate a HMODULE.

	* [memory/heap.c]
	Implemented Win32 heap management.

	* [memory/selector.c]
	Fix selector limit for huge blocks.

Sat Apr 13 00:19:12 1996  Huw D. M. Davies <h.davies1@physics.oxford.ac.uk>

	* [objects/metafile.c]
	Fixed memcpy bug to allow memory based metafiles to work.

Fri Apr 12 19:25:41 1996  Frans van Dorsselaer  <dorssel@rulhm1.leidenuniv.nl>

	* [controls/edit.c] [controls/EDIT.TODO]
	Complete rewrite.  Everything changed: new features, new bugs.
	Main addition: WordWrap.

Fri Apr 12 20:29:55 1996  Tristan Tarrant <tst@dcs.ed.ac.uk>

	* [resources/sysres_It.rc]
	Fixed a few mistakes in the file and resized some of the controls.

Fri Apr 12 09:55:13 1996  John Harvey <john@division.co.uk>

	* [misc/winsocket.c]
	Fixed broken #if defined that stopped unixware compiling.

	* [win32/resource.c]
        Added missing return to end of FindResource32.

Thu Apr 11 18:00:00 1996  Alex Korobka <alex@phm30.pharm.sunysb.edu>

	* [windows/keyboard.c] [windows/event.c]
	Fixed GetKeyState for mouse buttons.

	* [windows/message.c]
	WM_MOUSEACTIVATE wasn't sent in some cases.

Wed Apr 10 18:59:53 1996  Niels de Carpentier  <niels@cindy.et.tudelft.nl>

	* [objects/font.c]
	Match slightly bigger font if height negative.

Mon Apr  8 13:46:15 1996  Deano Calver <deano@rattie.demon.co.uk>

	* [multimedia/mmsystem.c]
	Changed read's to FILE_read's in mmsystem to fix mmio bug.

Sun Apr  7 21:40:29 1996  Albrecht Kleine  <kleine@ak.sax.de>

	* [misc/commdlg.c] [resources/sysres_En.rc] [resources/sysres_De.rc]
	Introduced ColorDlgProc() for ChooseColor() and replaced fitting
	En-,De- resources. 
	As written in TODO: some national language support is needed here.
1996-04-14 13:21:20 +00:00

105 lines
2.7 KiB
C

/*
* Keyboard related functions
*
* Copyright 1993 Bob Amstadt
*/
#include <string.h>
#include "win.h"
#include "windows.h"
extern BOOL MouseButtonsStates[3];
extern BOOL AsyncMouseButtonsStates[3];
extern BYTE KeyStateTable[256];
extern BYTE AsyncKeyStateTable[256];
/**********************************************************************
* GetKeyState [USER.106]
*/
INT GetKeyState(INT keycode)
{
INT retval;
switch(keycode) {
case VK_LBUTTON:
return MouseButtonsStates[0];
case VK_MBUTTON:
return MouseButtonsStates[1];
case VK_RBUTTON:
return MouseButtonsStates[2];
default:
retval = ( (INT)(KeyStateTable[keycode] & 0x80) << 8 ) |
(INT)(KeyStateTable[keycode] & 0x01);
}
return retval;
}
/**********************************************************************
* GetKeyboardState [USER.222]
*/
void GetKeyboardState(BYTE FAR *lpKeyState)
{
if (lpKeyState != NULL) {
KeyStateTable[VK_LBUTTON] = MouseButtonsStates[0] >> 8;
KeyStateTable[VK_MBUTTON] = MouseButtonsStates[1] >> 8;
KeyStateTable[VK_RBUTTON] = MouseButtonsStates[2] >> 8;
memcpy(lpKeyState, KeyStateTable, 256);
}
}
/**********************************************************************
* SetKeyboardState [USER.223]
*/
void SetKeyboardState(BYTE FAR *lpKeyState)
{
if (lpKeyState != NULL) {
memcpy(KeyStateTable, lpKeyState, 256);
MouseButtonsStates[0] = KeyStateTable[VK_LBUTTON]? 0x8000: 0;
MouseButtonsStates[1] = KeyStateTable[VK_MBUTTON]? 0x8000: 0;
MouseButtonsStates[2] = KeyStateTable[VK_RBUTTON]? 0x8000: 0;
}
}
/**********************************************************************
* GetAsyncKeyState (USER.249)
*
* Determine if a key is or was pressed. retval has high-order
* byte set to 1 if currently pressed, low-order byte 1 if key has
* been pressed.
*
* This uses the variable AsyncMouseButtonsStates and
* AsyncKeyStateTable (set in event.c) which have the mouse button
* number or key number (whichever is applicable) set to true if the
* mouse or key had been depressed since the last call to
* GetAsyncKeyState.
*/
int GetAsyncKeyState(int nKey)
{
short retval;
switch (nKey) {
case VK_LBUTTON:
retval = AsyncMouseButtonsStates[0] |
MouseButtonsStates[0]? 0x0001: 0;
break;
case VK_MBUTTON:
retval = AsyncMouseButtonsStates[1] |
MouseButtonsStates[1]? 0x0001: 0;
break;
case VK_RBUTTON:
retval = AsyncMouseButtonsStates[2] |
MouseButtonsStates[2]? 0x0001: 0;
break;
default:
retval = AsyncKeyStateTable[nKey] |
(KeyStateTable[nKey] << 8);
break;
}
memset( AsyncMouseButtonsStates, 0, 3 ); /* all states to false */
memset( AsyncKeyStateTable, 0, 256 );
return retval;
}