wine/dlls/wined3d
Oliver Stieber 2c0e97e641 Copy the parser and cross compiler from d3d8 and update everything to
vertex shaders 3.0.
The Parser will now display the input shader in DirectX style, and the
cross compiler now generates valid ARB_VERTEX_PROGRAM programs and
outputs the result in ARB_VERTEX_PROGRAM style.
Support for a number of extended attributes has been added, but this
may not be complete, and dereferencing from loop counters isn't
properly parsed yet.
2005-08-17 11:34:03 +00:00
..
.cvsignore Added rules to build import libraries in the individual dll makefiles. 2005-05-07 12:39:52 +00:00
basetexture.c Correct the starting values of MIN, MAX and MIP filter, they now match 2005-08-11 10:31:04 +00:00
cubetexture.c Moved support for non power 2 texture to hardware. 2005-08-03 19:49:05 +00:00
device.c Copy the parser and cross compiler from d3d8 and update everything to 2005-08-17 11:34:03 +00:00
directx.c Assorted spelling fixes. 2005-08-12 18:22:06 +00:00
drawprim.c Assorted spelling fixes. 2005-08-17 09:56:24 +00:00
indexbuffer.c Tidy up some comments and formatting. 2005-07-13 14:15:54 +00:00
Makefile.in Remove dxguid dependency. 2005-08-08 11:00:56 +00:00
query.c Make remaining OLE interface vtables const. 2005-06-06 19:50:35 +00:00
resource.c Implement resource tracking, require for reset and evict managed 2005-07-26 10:34:15 +00:00
stateblock.c Add support for vertex shader constants to the stateblock. 2005-08-17 10:27:01 +00:00
surface.c Set the apha channel to opaque when locking X8R8G8B8 backbuffers. 2005-08-03 21:17:08 +00:00
swapchain.c Changed swapchains held by the device from an array to a linked 2005-07-27 15:33:17 +00:00
texture.c Moved support for non power 2 texture to hardware. 2005-08-03 19:49:05 +00:00
utils.c Moved support for non power 2 texture to hardware. 2005-08-03 19:49:05 +00:00
vertexbuffer.c - add a new settings for vbo support 2005-07-24 17:11:33 +00:00
vertexdeclaration.c Assorted spelling fixes. 2005-08-12 18:22:06 +00:00
vertexshader.c Copy the parser and cross compiler from d3d8 and update everything to 2005-08-17 11:34:03 +00:00
volume.c Tidy up some comments and formatting. 2005-07-13 14:15:54 +00:00
volumetexture.c Move the setting of states from device to basetexture, states that 2005-08-03 11:00:28 +00:00
wined3d_main.c Correct a regression issue with per-app settings. 2005-07-26 11:14:38 +00:00
wined3d_private.h Copy the parser and cross compiler from d3d8 and update everything to 2005-08-17 11:34:03 +00:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00