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tests
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d3d9: Add a test to show D3D replaces the window proc.
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2009-12-15 11:44:09 +01:00 |
cubetexture.c
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d3d9: Simplify GetDevice().
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2009-12-04 14:34:59 +01:00 |
d3d9_main.c
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d3d9: Quiet a few noisy fixme's.
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2009-11-09 20:00:29 +01:00 |
d3d9_private.h
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d3d9: Move D3D9CB_DestroySwapChain() to device.c.
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2009-11-18 11:16:35 +01:00 |
d3d9.spec
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device.c
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wined3d: Remove the effetively unused "state" field from the device.
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2009-11-18 11:16:54 +01:00 |
directx.c
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d3d9: Implement IDirect3D9Ex::GetAdapterLUID().
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2009-12-02 13:06:08 +01:00 |
indexbuffer.c
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d3d9: Simplify GetDevice().
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2009-12-04 14:34:59 +01:00 |
Makefile.in
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pixelshader.c
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d3d9: Simplify GetDevice().
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2009-12-04 14:34:59 +01:00 |
query.c
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d3d9: Simplify GetDevice().
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2009-12-04 14:34:59 +01:00 |
stateblock.c
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d3d9: Simplify GetDevice().
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2009-12-04 14:34:59 +01:00 |
surface.c
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d3d9: Fix GetDevice() for surfaces that are part of a texture.
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2009-12-07 14:34:08 +01:00 |
swapchain.c
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d3d9: Simplify GetDevice().
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2009-12-04 14:34:59 +01:00 |
texture.c
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d3d9: Simplify GetDevice().
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2009-12-04 14:34:59 +01:00 |
version.rc
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vertexbuffer.c
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d3d9: Simplify GetDevice().
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2009-12-04 14:34:59 +01:00 |
vertexdeclaration.c
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d3d9: Simplify GetDevice().
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2009-12-04 14:34:59 +01:00 |
vertexshader.c
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d3d9: Simplify GetDevice().
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2009-12-04 14:34:59 +01:00 |
volume.c
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d3d9: Forward the volume's GetDevice() to the texture instead of the wined3d volume.
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2009-12-09 13:50:56 +01:00 |
volumetexture.c
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d3d9: Simplify GetDevice().
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2009-12-04 14:34:59 +01:00 |