wine/include/wsdxmldom.h
Owen Rudge e47e132d1b wsdapi: Implement WSDXMLAddChild, Sibling, BuildAnyForSingleElement, CleanupElement.
Signed-off-by: Owen Rudge <orudge@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-08 16:25:52 -05:00

98 lines
2.2 KiB
C

/*
* Copyright 2017 Owen Rudge for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WSDXMLDOM_H__
#define __WSDXMLDOM_H__
typedef struct _WSDXML_TYPE WSDXML_TYPE;
typedef struct _WSDXML_NAMESPACE WSDXML_NAMESPACE;
typedef struct _WSDXML_NAME WSDXML_NAME;
typedef struct _WSDXML_PREFIX_MAPPING WSDXML_PREFIX_MAPPING;
typedef struct _WSDXML_ATTRIBUTE WSDXML_ATTRIBUTE;
typedef struct _WSDXML_NODE WSDXML_NODE;
typedef struct _WSDXML_ELEMENT WSDXML_ELEMENT;
typedef struct _WSDXML_TEXT WSDXML_TEXT;
typedef const WSDXML_NAMESPACE *PCWSDXML_NAMESPACE;
typedef const WSDXML_TYPE *PCWSDXML_TYPE;
struct _WSDXML_TYPE
{
const WCHAR *Uri;
const BYTE *Table;
};
struct _WSDXML_NAMESPACE
{
const WCHAR *Uri;
const WCHAR *PreferredPrefix;
WSDXML_NAME *Names;
WORD NamesCount;
WORD Encoding;
};
struct _WSDXML_NAME
{
WSDXML_NAMESPACE *Space;
WCHAR *LocalName;
};
struct _WSDXML_PREFIX_MAPPING
{
DWORD Refs;
WSDXML_PREFIX_MAPPING *Next;
WSDXML_NAMESPACE *Space;
WCHAR *Prefix;
};
struct _WSDXML_ATTRIBUTE
{
WSDXML_ELEMENT *Element;
WSDXML_ATTRIBUTE *Next;
WSDXML_NAME *Name;
WCHAR *Value;
};
struct _WSDXML_NODE
{
enum
{
ElementType,
TextType
} Type;
WSDXML_ELEMENT *Parent;
WSDXML_NODE *Next;
};
struct _WSDXML_ELEMENT
{
WSDXML_NODE Node;
WSDXML_NAME *Name;
WSDXML_ATTRIBUTE *FirstAttribute;
WSDXML_NODE *FirstChild;
WSDXML_PREFIX_MAPPING *PrefixMappings;
};
struct _WSDXML_TEXT
{
WSDXML_NODE Node;
WCHAR *Text;
};
#endif /* __WSDXMLDOM_H__ */