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37 lines
990 B
C
37 lines
990 B
C
/*
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* VGA emulation
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*
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* Copyright 1998 Ove KÅven
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*
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*/
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#ifndef __WINE_VGA_H
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#define __WINE_VGA_H
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#include "winbase.h"
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#include "wingdi.h"
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/* graphics mode */
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int VGA_SetMode(unsigned Xres,unsigned Yres,unsigned Depth);
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int VGA_GetMode(unsigned*Height,unsigned*Width,unsigned*Depth);
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void VGA_Exit(void);
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void VGA_SetPalette(PALETTEENTRY*pal,int start,int len);
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void VGA_SetQuadPalette(RGBQUAD*color,int start,int len);
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LPSTR VGA_Lock(unsigned*Pitch,unsigned*Height,unsigned*Width,unsigned*Depth);
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void VGA_Unlock(void);
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/* text mode */
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int VGA_SetAlphaMode(unsigned Xres,unsigned Yres);
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void VGA_GetAlphaMode(unsigned*Xres,unsigned*Yres);
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void VGA_SetCursorPos(unsigned X,unsigned Y);
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void VGA_GetCursorPos(unsigned*X,unsigned*Y);
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void VGA_WriteChars(unsigned X,unsigned Y,unsigned ch,int attr,int count);
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/* control */
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void CALLBACK VGA_Poll(ULONG_PTR arg);
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void VGA_ioport_out(WORD port, BYTE val);
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BYTE VGA_ioport_in(WORD port);
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void VGA_Clean(void);
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#endif /* __WINE_VGA_H */
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