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https://github.com/reactos/wine.git
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9ae0fe54b0
the user driver, and the corresponding code into the dlls/x11drv directory. Moved a few functions out of the window driver into the user driver. Plus a few related cleanups.
48 lines
1.1 KiB
C
48 lines
1.1 KiB
C
/*
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* USER DCE definitions
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*
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* Copyright 1993 Alexandre Julliard
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*/
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#ifndef __WINE_DCE_H
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#define __WINE_DCE_H
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#include "windef.h"
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struct tagWND;
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/* internal DCX flags */
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#define DCX_DCEEMPTY 0x00000800
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#define DCX_DCEBUSY 0x00001000
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#define DCX_DCEDIRTY 0x00002000
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#define DCX_WINDOWPAINT 0x00020000
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#define DCX_KEEPCLIPRGN 0x00040000
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#define DCX_NOCLIPCHILDREN 0x00080000
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typedef enum
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{
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DCE_CACHE_DC, /* This is a cached DC (allocated by USER) */
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DCE_CLASS_DC, /* This is a class DC (style CS_CLASSDC) */
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DCE_WINDOW_DC /* This is a window DC (style CS_OWNDC) */
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} DCE_TYPE;
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typedef struct tagDCE
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{
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struct tagDCE *next;
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HDC hDC;
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HWND hwndCurrent;
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HWND hwndDC;
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HRGN hClipRgn;
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DCE_TYPE type;
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DWORD DCXflags;
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} DCE;
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extern DCE* DCE_AllocDCE( HWND hWnd, DCE_TYPE type );
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extern DCE* DCE_FreeDCE( DCE *dce );
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extern void DCE_FreeWindowDCE( struct tagWND* );
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extern INT DCE_ExcludeRgn( HDC, struct tagWND*, HRGN );
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extern BOOL DCE_InvalidateDCE( struct tagWND*, const RECT* );
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#endif /* __WINE_DCE_H */
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