wine/windows/input.c
Rein Klazes c18f62940d Correct the NotifyCode in the WM_COMMAND message sent by
KBD_translate_accelerator().
2000-03-24 19:46:13 +00:00

1075 lines
32 KiB
C

/*
* USER Input processing
*
* Copyright 1993 Bob Amstadt
* Copyright 1996 Albrecht Kleine
* Copyright 1997 David Faure
* Copyright 1998 Morten Welinder
* Copyright 1998 Ulrich Weigand
*
*/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <ctype.h>
#include <assert.h>
#include "windef.h"
#include "wingdi.h"
#include "winuser.h"
#include "wine/winbase16.h"
#include "wine/winuser16.h"
#include "wine/keyboard16.h"
#include "win.h"
#include "heap.h"
#include "input.h"
#include "keyboard.h"
#include "mouse.h"
#include "message.h"
#include "queue.h"
#include "module.h"
#include "debugtools.h"
#include "struct32.h"
#include "winerror.h"
#include "task.h"
DECLARE_DEBUG_CHANNEL(accel);
DECLARE_DEBUG_CHANNEL(event);
DECLARE_DEBUG_CHANNEL(key);
DECLARE_DEBUG_CHANNEL(keyboard);
DECLARE_DEBUG_CHANNEL(win);
static BOOL InputEnabled = TRUE;
BOOL SwappedButtons = FALSE;
BOOL MouseButtonsStates[3];
BOOL AsyncMouseButtonsStates[3];
BYTE InputKeyStateTable[256];
BYTE QueueKeyStateTable[256];
BYTE AsyncKeyStateTable[256];
/* Storage for the USER-maintained mouse positions */
DWORD PosX, PosY;
typedef union
{
struct
{
unsigned long count : 16;
unsigned long code : 8;
unsigned long extended : 1;
unsigned long unused : 2;
unsigned long win_internal : 2;
unsigned long context : 1;
unsigned long previous : 1;
unsigned long transition : 1;
} lp1;
unsigned long lp2;
} KEYLP;
/***********************************************************************
* keybd_event (USER32.583)
*/
void WINAPI keybd_event( BYTE bVk, BYTE bScan,
DWORD dwFlags, DWORD dwExtraInfo )
{
DWORD time, extra;
WORD message;
KEYLP keylp;
keylp.lp2 = 0;
if (!InputEnabled) return;
/*
* If we are called by the Wine keyboard driver, use the additional
* info pointed to by the dwExtraInfo argument.
* Otherwise, we need to determine that info ourselves (probably
* less accurate, but we can't help that ...).
*/
if ( !IsBadReadPtr( (LPVOID)dwExtraInfo, sizeof(WINE_KEYBDEVENT) )
&& ((WINE_KEYBDEVENT *)dwExtraInfo)->magic == WINE_KEYBDEVENT_MAGIC )
{
WINE_KEYBDEVENT *wke = (WINE_KEYBDEVENT *)dwExtraInfo;
time = wke->time;
extra = 0;
}
else
{
time = GetTickCount();
extra = dwExtraInfo;
}
keylp.lp1.count = 1;
keylp.lp1.code = bScan;
keylp.lp1.extended = (dwFlags & KEYEVENTF_EXTENDEDKEY) != 0;
keylp.lp1.win_internal = 0; /* this has something to do with dialogs,
* don't remember where I read it - AK */
/* it's '1' under windows, when a dialog box appears
* and you press one of the underlined keys - DF*/
if ( dwFlags & KEYEVENTF_KEYUP )
{
BOOL sysKey = (InputKeyStateTable[VK_MENU] & 0x80)
&& !(InputKeyStateTable[VK_CONTROL] & 0x80)
&& !(dwFlags & KEYEVENTF_WINE_FORCEEXTENDED); /* for Alt from AltGr */
InputKeyStateTable[bVk] &= ~0x80;
keylp.lp1.previous = 1;
keylp.lp1.transition = 1;
message = sysKey ? WM_SYSKEYUP : WM_KEYUP;
}
else
{
keylp.lp1.previous = (InputKeyStateTable[bVk] & 0x80) != 0;
keylp.lp1.transition = 0;
if (!(InputKeyStateTable[bVk] & 0x80))
InputKeyStateTable[bVk] ^= 0x01;
InputKeyStateTable[bVk] |= 0x80;
message = (InputKeyStateTable[VK_MENU] & 0x80)
&& !(InputKeyStateTable[VK_CONTROL] & 0x80)
? WM_SYSKEYDOWN : WM_KEYDOWN;
}
if ( message == WM_SYSKEYDOWN || message == WM_SYSKEYUP )
keylp.lp1.context = (InputKeyStateTable[VK_MENU] & 0x80) != 0; /* 1 if alt */
TRACE_(key)(" wParam=%04X, lParam=%08lX\n", bVk, keylp.lp2 );
TRACE_(key)(" InputKeyState=%X\n", InputKeyStateTable[bVk] );
hardware_event( message, bVk, keylp.lp2, PosX, PosY, time, extra );
}
/***********************************************************************
* WIN16_keybd_event (USER.289)
*/
void WINAPI WIN16_keybd_event( CONTEXT86 *context )
{
DWORD dwFlags = 0;
if (AH_reg(context) & 0x80) dwFlags |= KEYEVENTF_KEYUP;
if (BH_reg(context) & 1 ) dwFlags |= KEYEVENTF_EXTENDEDKEY;
keybd_event( AL_reg(context), BL_reg(context),
dwFlags, MAKELONG(SI_reg(context), DI_reg(context)) );
}
/***********************************************************************
* mouse_event (USER32.584)
*/
void WINAPI mouse_event( DWORD dwFlags, DWORD dx, DWORD dy,
DWORD cButtons, DWORD dwExtraInfo )
{
DWORD time, extra;
DWORD keyState;
if (!InputEnabled) return;
if ( dwFlags & MOUSEEVENTF_MOVE )
{
if ( dwFlags & MOUSEEVENTF_ABSOLUTE )
{
PosX = (dx * GetSystemMetrics(SM_CXSCREEN)) >> 16;
PosY = (dy * GetSystemMetrics(SM_CYSCREEN)) >> 16;
}
else
{
int width = GetSystemMetrics(SM_CXSCREEN);
int height = GetSystemMetrics(SM_CYSCREEN);
long posX = (long) PosX, posY = (long) PosY;
/* dx and dy can be negative numbers for relative movements */
posX += (long) dx;
posY += (long) dy;
/* Clip to the current screen size */
if (posX < 0) PosX = 0;
else if (posX >= width) PosX = width - 1;
else PosX = posX;
if (posY < 0) PosY = 0;
else if (posY >= height) PosY = height - 1;
else PosY = posY;
}
}
/*
* If we are called by the Wine mouse driver, use the additional
* info pointed to by the dwExtraInfo argument.
* Otherwise, we need to determine that info ourselves (probably
* less accurate, but we can't help that ...).
*/
if ( !IsBadReadPtr( (LPVOID)dwExtraInfo, sizeof(WINE_MOUSEEVENT) )
&& ((WINE_MOUSEEVENT *)dwExtraInfo)->magic == WINE_MOUSEEVENT_MAGIC )
{
WINE_MOUSEEVENT *wme = (WINE_MOUSEEVENT *)dwExtraInfo;
time = wme->time;
extra = (DWORD)wme->hWnd;
keyState = wme->keyState;
if (keyState != GET_KEYSTATE()) {
/* We need to update the keystate with what X provides us */
MouseButtonsStates[SwappedButtons ? 2 : 0] = (keyState & MK_LBUTTON ? TRUE : FALSE);
MouseButtonsStates[SwappedButtons ? 0 : 2] = (keyState & MK_RBUTTON ? TRUE : FALSE);
MouseButtonsStates[1] = (keyState & MK_MBUTTON ? TRUE : FALSE);
InputKeyStateTable[VK_SHIFT] = (keyState & MK_SHIFT ? 0x80 : 0);
InputKeyStateTable[VK_CONTROL] = (keyState & MK_CONTROL ? 0x80 : 0);
}
}
else
{
time = GetTickCount();
extra = dwExtraInfo;
keyState = GET_KEYSTATE();
if ( dwFlags & MOUSEEVENTF_MOVE )
{
/* We have to actually move the cursor */
SetCursorPos( PosX, PosY );
}
}
if ( dwFlags & MOUSEEVENTF_MOVE )
{
hardware_event( WM_MOUSEMOVE,
keyState, 0L, PosX, PosY, time, extra );
}
if ( dwFlags & (!SwappedButtons? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_RIGHTDOWN) )
{
MouseButtonsStates[0] = AsyncMouseButtonsStates[0] = TRUE;
hardware_event( WM_LBUTTONDOWN,
keyState, 0L, PosX, PosY, time, extra );
}
if ( dwFlags & (!SwappedButtons? MOUSEEVENTF_LEFTUP : MOUSEEVENTF_RIGHTUP) )
{
MouseButtonsStates[0] = FALSE;
hardware_event( WM_LBUTTONUP,
keyState, 0L, PosX, PosY, time, extra );
}
if ( dwFlags & (!SwappedButtons? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_LEFTDOWN) )
{
MouseButtonsStates[2] = AsyncMouseButtonsStates[2] = TRUE;
hardware_event( WM_RBUTTONDOWN,
keyState, 0L, PosX, PosY, time, extra );
}
if ( dwFlags & (!SwappedButtons? MOUSEEVENTF_RIGHTUP : MOUSEEVENTF_LEFTUP) )
{
MouseButtonsStates[2] = FALSE;
hardware_event( WM_RBUTTONUP,
keyState, 0L, PosX, PosY, time, extra );
}
if ( dwFlags & MOUSEEVENTF_MIDDLEDOWN )
{
MouseButtonsStates[1] = AsyncMouseButtonsStates[1] = TRUE;
hardware_event( WM_MBUTTONDOWN,
keyState, 0L, PosX, PosY, time, extra );
}
if ( dwFlags & MOUSEEVENTF_MIDDLEUP )
{
MouseButtonsStates[1] = FALSE;
hardware_event( WM_MBUTTONUP,
keyState, 0L, PosX, PosY, time, extra );
}
}
/***********************************************************************
* WIN16_mouse_event (USER.299)
*/
void WINAPI WIN16_mouse_event( CONTEXT86 *context )
{
mouse_event( AX_reg(context), BX_reg(context), CX_reg(context),
DX_reg(context), MAKELONG(SI_reg(context), DI_reg(context)) );
}
/***********************************************************************
* GetMouseEventProc (USER.337)
*/
FARPROC16 WINAPI GetMouseEventProc16(void)
{
HMODULE16 hmodule = GetModuleHandle16("USER");
return NE_GetEntryPoint( hmodule, NE_GetOrdinal( hmodule, "mouse_event" ));
}
/**********************************************************************
* EnableHardwareInput (USER.331)
*/
BOOL16 WINAPI EnableHardwareInput16(BOOL16 bEnable)
{
BOOL16 bOldState = InputEnabled;
FIXME_(event)("(%d) - stub\n", bEnable);
InputEnabled = bEnable;
return bOldState;
}
/***********************************************************************
* SwapMouseButton16 (USER.186)
*/
BOOL16 WINAPI SwapMouseButton16( BOOL16 fSwap )
{
BOOL16 ret = SwappedButtons;
SwappedButtons = fSwap;
return ret;
}
/***********************************************************************
* SwapMouseButton32 (USER32.537)
*/
BOOL WINAPI SwapMouseButton( BOOL fSwap )
{
BOOL ret = SwappedButtons;
SwappedButtons = fSwap;
return ret;
}
/**********************************************************************
* EVENT_Capture
*
* We need this to be able to generate double click messages
* when menu code captures mouse in the window without CS_DBLCLK style.
*/
HWND EVENT_Capture(HWND hwnd, INT16 ht)
{
HWND capturePrev = 0, captureWnd = 0;
MESSAGEQUEUE *pMsgQ = 0, *pCurMsgQ = 0;
WND* wndPtr = 0;
INT16 captureHT = 0;
/* Get the messageQ for the current thread */
if (!(pCurMsgQ = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() )))
{
WARN_(win)("\tCurrent message queue not found. Exiting!\n" );
goto CLEANUP;
}
/* Get the current capture window from the perQ data of the current message Q */
capturePrev = PERQDATA_GetCaptureWnd( pCurMsgQ->pQData );
if (!hwnd)
{
captureWnd = 0L;
captureHT = 0;
}
else
{
wndPtr = WIN_FindWndPtr( hwnd );
if (wndPtr)
{
TRACE_(win)("(0x%04x)\n", hwnd );
captureWnd = hwnd;
captureHT = ht;
}
}
/* Update the perQ capture window and send messages */
if( capturePrev != captureWnd )
{
if (wndPtr)
{
/* Retrieve the message queue associated with this window */
pMsgQ = (MESSAGEQUEUE *)QUEUE_Lock( wndPtr->hmemTaskQ );
if ( !pMsgQ )
{
WARN_(win)("\tMessage queue not found. Exiting!\n" );
goto CLEANUP;
}
/* Make sure that message queue for the window we are setting capture to
* shares the same perQ data as the current threads message queue.
*/
if ( pCurMsgQ->pQData != pMsgQ->pQData )
goto CLEANUP;
}
PERQDATA_SetCaptureWnd( pCurMsgQ->pQData, captureWnd );
PERQDATA_SetCaptureInfo( pCurMsgQ->pQData, captureHT );
if( capturePrev )
{
WND* wndPtr = WIN_FindWndPtr( capturePrev );
if( wndPtr && (wndPtr->flags & WIN_ISWIN32) )
SendMessageA( capturePrev, WM_CAPTURECHANGED, 0L, hwnd);
WIN_ReleaseWndPtr(wndPtr);
}
}
CLEANUP:
/* Unlock the queues before returning */
if ( pMsgQ )
QUEUE_Unlock( pMsgQ );
if ( pCurMsgQ )
QUEUE_Unlock( pCurMsgQ );
WIN_ReleaseWndPtr(wndPtr);
return capturePrev;
}
/**********************************************************************
* SetCapture16 (USER.18)
*/
HWND16 WINAPI SetCapture16( HWND16 hwnd )
{
return (HWND16)EVENT_Capture( hwnd, HTCLIENT );
}
/**********************************************************************
* SetCapture32 (USER32.464)
*/
HWND WINAPI SetCapture( HWND hwnd )
{
return EVENT_Capture( hwnd, HTCLIENT );
}
/**********************************************************************
* ReleaseCapture (USER.19) (USER32.439)
*/
BOOL WINAPI ReleaseCapture(void)
{
return (EVENT_Capture( 0, 0 ) != 0);
}
/**********************************************************************
* GetCapture16 (USER.236)
*/
HWND16 WINAPI GetCapture16(void)
{
return (HWND16)GetCapture();
}
/**********************************************************************
* GetCapture32 (USER32.208)
*/
HWND WINAPI GetCapture(void)
{
MESSAGEQUEUE *pCurMsgQ = 0;
HWND hwndCapture = 0;
/* Get the messageQ for the current thread */
if (!(pCurMsgQ = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() )))
{
TRACE_(win)("GetCapture32: Current message queue not found. Exiting!\n" );
return 0;
}
/* Get the current capture window from the perQ data of the current message Q */
hwndCapture = PERQDATA_GetCaptureWnd( pCurMsgQ->pQData );
QUEUE_Unlock( pCurMsgQ );
return hwndCapture;
}
/**********************************************************************
* GetKeyState (USER.106)
*/
INT16 WINAPI GetKeyState16(INT16 vkey)
{
return GetKeyState(vkey);
}
/**********************************************************************
* GetKeyState (USER32.249)
*
* An application calls the GetKeyState function in response to a
* keyboard-input message. This function retrieves the state of the key
* at the time the input message was generated. (SDK 3.1 Vol 2. p 390)
*/
SHORT WINAPI GetKeyState(INT vkey)
{
INT retval;
switch (vkey)
{
case VK_LBUTTON : /* VK_LBUTTON is 1 */
retval = MouseButtonsStates[0] ? 0x8000 : 0;
break;
case VK_MBUTTON : /* VK_MBUTTON is 4 */
retval = MouseButtonsStates[1] ? 0x8000 : 0;
break;
case VK_RBUTTON : /* VK_RBUTTON is 2 */
retval = MouseButtonsStates[2] ? 0x8000 : 0;
break;
default :
if (vkey >= 'a' && vkey <= 'z')
vkey += 'A' - 'a';
retval = ( (WORD)(QueueKeyStateTable[vkey] & 0x80) << 8 ) |
(WORD)(QueueKeyStateTable[vkey] & 0x01);
}
/* TRACE(key, "(0x%x) -> %x\n", vkey, retval); */
return retval;
}
/**********************************************************************
* GetKeyboardState (USER.222)(USER32.254)
*
* An application calls the GetKeyboardState function in response to a
* keyboard-input message. This function retrieves the state of the keyboard
* at the time the input message was generated. (SDK 3.1 Vol 2. p 387)
*/
BOOL WINAPI GetKeyboardState(LPBYTE lpKeyState)
{
TRACE_(key)("(%p)\n", lpKeyState);
if (lpKeyState != NULL) {
QueueKeyStateTable[VK_LBUTTON] = MouseButtonsStates[0] ? 0x80 : 0;
QueueKeyStateTable[VK_MBUTTON] = MouseButtonsStates[1] ? 0x80 : 0;
QueueKeyStateTable[VK_RBUTTON] = MouseButtonsStates[2] ? 0x80 : 0;
memcpy(lpKeyState, QueueKeyStateTable, 256);
}
return TRUE;
}
/**********************************************************************
* SetKeyboardState (USER.223)(USER32.484)
*/
BOOL WINAPI SetKeyboardState(LPBYTE lpKeyState)
{
TRACE_(key)("(%p)\n", lpKeyState);
if (lpKeyState != NULL) {
memcpy(QueueKeyStateTable, lpKeyState, 256);
MouseButtonsStates[0] = (QueueKeyStateTable[VK_LBUTTON] != 0);
MouseButtonsStates[1] = (QueueKeyStateTable[VK_MBUTTON] != 0);
MouseButtonsStates[2] = (QueueKeyStateTable[VK_RBUTTON] != 0);
}
return TRUE;
}
/**********************************************************************
* GetAsyncKeyState32 (USER32.207)
*
* Determine if a key is or was pressed. retval has high-order
* bit set to 1 if currently pressed, low-order bit set to 1 if key has
* been pressed.
*
* This uses the variable AsyncMouseButtonsStates and
* AsyncKeyStateTable (set in event.c) which have the mouse button
* number or key number (whichever is applicable) set to true if the
* mouse or key had been depressed since the last call to
* GetAsyncKeyState.
*/
WORD WINAPI GetAsyncKeyState(INT nKey)
{
short retval;
switch (nKey) {
case VK_LBUTTON:
retval = (AsyncMouseButtonsStates[0] ? 0x0001 : 0) |
(MouseButtonsStates[0] ? 0x8000 : 0);
break;
case VK_MBUTTON:
retval = (AsyncMouseButtonsStates[1] ? 0x0001 : 0) |
(MouseButtonsStates[1] ? 0x8000 : 0);
break;
case VK_RBUTTON:
retval = (AsyncMouseButtonsStates[2] ? 0x0001 : 0) |
(MouseButtonsStates[2] ? 0x8000 : 0);
break;
default:
retval = AsyncKeyStateTable[nKey] |
((InputKeyStateTable[nKey] & 0x80) ? 0x8000 : 0);
break;
}
/* all states to false */
memset( AsyncMouseButtonsStates, 0, sizeof(AsyncMouseButtonsStates) );
memset( AsyncKeyStateTable, 0, sizeof(AsyncKeyStateTable) );
TRACE_(key)("(%x) -> %x\n", nKey, retval);
return retval;
}
/**********************************************************************
* GetAsyncKeyState16 (USER.249)
*/
WORD WINAPI GetAsyncKeyState16(INT16 nKey)
{
return GetAsyncKeyState(nKey);
}
/***********************************************************************
* IsUserIdle (USER.333)
*/
BOOL16 WINAPI IsUserIdle16(void)
{
if ( GetAsyncKeyState( VK_LBUTTON ) & 0x8000 )
return FALSE;
if ( GetAsyncKeyState( VK_RBUTTON ) & 0x8000 )
return FALSE;
if ( GetAsyncKeyState( VK_MBUTTON ) & 0x8000 )
return FALSE;
/* Should check for screen saver activation here ... */
return TRUE;
}
/**********************************************************************
* KBD_translate_accelerator
*
* FIXME: should send some WM_INITMENU or/and WM_INITMENUPOPUP -messages
*/
static BOOL KBD_translate_accelerator(HWND hWnd,LPMSG msg,
BYTE fVirt,WORD key,WORD cmd)
{
BOOL sendmsg = FALSE;
if(msg->wParam == key)
{
if (msg->message == WM_CHAR) {
if ( !(fVirt & FALT) && !(fVirt & FVIRTKEY) )
{
TRACE_(accel)("found accel for WM_CHAR: ('%c')\n",
msg->wParam&0xff);
sendmsg=TRUE;
}
} else {
if(fVirt & FVIRTKEY) {
INT mask = 0;
TRACE_(accel)("found accel for virt_key %04x (scan %04x)\n",
msg->wParam,0xff & HIWORD(msg->lParam));
if(GetKeyState(VK_SHIFT) & 0x8000) mask |= FSHIFT;
if(GetKeyState(VK_CONTROL) & 0x8000) mask |= FCONTROL;
if(GetKeyState(VK_MENU) & 0x8000) mask |= FALT;
if(mask == (fVirt & (FSHIFT | FCONTROL | FALT)))
sendmsg=TRUE;
else
TRACE_(accel)(", but incorrect SHIFT/CTRL/ALT-state\n");
}
else
{
if (!(msg->lParam & 0x01000000)) /* no special_key */
{
if ((fVirt & FALT) && (msg->lParam & 0x20000000))
{ /* ^^ ALT pressed */
TRACE_(accel)("found accel for Alt-%c\n", msg->wParam&0xff);
sendmsg=TRUE;
}
}
}
}
if (sendmsg) /* found an accelerator, but send a message... ? */
{
INT16 iSysStat,iStat,mesg=0;
HMENU16 hMenu;
if (msg->message == WM_KEYUP || msg->message == WM_SYSKEYUP)
mesg=1;
else
if (GetCapture())
mesg=2;
else
if (!IsWindowEnabled(hWnd))
mesg=3;
else
{
WND* wndPtr = WIN_FindWndPtr(hWnd);
hMenu = (wndPtr->dwStyle & WS_CHILD) ? 0 : (HMENU)wndPtr->wIDmenu;
iSysStat = (wndPtr->hSysMenu) ? GetMenuState(GetSubMenu16(wndPtr->hSysMenu, 0),
cmd, MF_BYCOMMAND) : -1 ;
iStat = (hMenu) ? GetMenuState(hMenu,
cmd, MF_BYCOMMAND) : -1 ;
WIN_ReleaseWndPtr(wndPtr);
if (iSysStat!=-1)
{
if (iSysStat & (MF_DISABLED|MF_GRAYED))
mesg=4;
else
mesg=WM_SYSCOMMAND;
}
else
{
if (iStat!=-1)
{
if (IsIconic(hWnd))
mesg=5;
else
{
if (iStat & (MF_DISABLED|MF_GRAYED))
mesg=6;
else
mesg=WM_COMMAND;
}
}
else
mesg=WM_COMMAND;
}
}
if( mesg==WM_COMMAND ) {
TRACE_(accel)(", sending WM_COMMAND, wParam=%0x\n", 0x10000 | cmd);
SendMessageA(hWnd, mesg, 0x10000 | cmd, 0L);
} else if( mesg==WM_SYSCOMMAND ) {
TRACE_(accel)(", sending WM_SYSCOMMAND, wParam=%0x\n", cmd);
SendMessageA(hWnd, mesg, cmd, 0x00010000L);
}
else
{
/* some reasons for NOT sending the WM_{SYS}COMMAND message:
* #0: unknown (please report!)
* #1: for WM_KEYUP,WM_SYSKEYUP
* #2: mouse is captured
* #3: window is disabled
* #4: it's a disabled system menu option
* #5: it's a menu option, but window is iconic
* #6: it's a menu option, but disabled
*/
TRACE_(accel)(", but won't send WM_{SYS}COMMAND, reason is #%d\n",mesg);
if(mesg==0)
ERR_(accel)(" unknown reason - please report!");
}
return TRUE;
}
}
return FALSE;
}
/**********************************************************************
* TranslateAccelerator32 (USER32.551)(USER32.552)(USER32.553)
*/
INT WINAPI TranslateAccelerator(HWND hWnd, HACCEL hAccel, LPMSG msg)
{
/* YES, Accel16! */
LPACCEL16 lpAccelTbl;
int i;
if (msg == NULL)
{
WARN_(accel)("msg null; should hang here to be win compatible\n");
return 0;
}
if (!hAccel || !(lpAccelTbl = (LPACCEL16) LockResource16(hAccel)))
{
WARN_(accel)("invalid accel handle=%x\n", hAccel);
return 0;
}
if ((msg->message != WM_KEYDOWN &&
msg->message != WM_KEYUP &&
msg->message != WM_SYSKEYDOWN &&
msg->message != WM_SYSKEYUP &&
msg->message != WM_CHAR)) return 0;
TRACE_(accel)("TranslateAccelerators hAccel=%04x, hWnd=%04x,"
"msg->hwnd=%04x, msg->message=%04x, wParam=%08x, lParam=%lx\n",
hAccel,hWnd,msg->hwnd,msg->message,msg->wParam,msg->lParam);
i = 0;
do
{
if (KBD_translate_accelerator(hWnd,msg,lpAccelTbl[i].fVirt,
lpAccelTbl[i].key,lpAccelTbl[i].cmd))
return 1;
} while ((lpAccelTbl[i++].fVirt & 0x80) == 0);
WARN_(accel)("couldn't translate accelerator key\n");
return 0;
}
/**********************************************************************
* TranslateAccelerator16 (USER.178)
*/
INT16 WINAPI TranslateAccelerator16(HWND16 hWnd, HACCEL16 hAccel, LPMSG16 msg)
{
LPACCEL16 lpAccelTbl;
int i;
MSG msg32;
if (msg == NULL)
{
WARN_(accel)("msg null; should hang here to be win compatible\n");
return 0;
}
if (!hAccel || !(lpAccelTbl = (LPACCEL16) LockResource16(hAccel)))
{
WARN_(accel)("invalid accel handle=%x\n", hAccel);
return 0;
}
if ((msg->message != WM_KEYDOWN &&
msg->message != WM_KEYUP &&
msg->message != WM_SYSKEYDOWN &&
msg->message != WM_SYSKEYUP &&
msg->message != WM_CHAR)) return 0;
TRACE_(accel)("TranslateAccelerators hAccel=%04x, hWnd=%04x,\
msg->hwnd=%04x, msg->message=%04x, wParam=%04x, lParam=%lx\n", hAccel,hWnd,msg->hwnd,msg->message,msg->wParam,msg->lParam);
STRUCT32_MSG16to32(msg,&msg32);
i = 0;
do
{
if (KBD_translate_accelerator(hWnd,&msg32,lpAccelTbl[i].fVirt,
lpAccelTbl[i].key,lpAccelTbl[i].cmd))
return 1;
} while ((lpAccelTbl[i++].fVirt & 0x80) == 0);
WARN_(accel)("couldn't translate accelerator key\n");
return 0;
}
/**********************************************************************
* VkKeyScanA (USER32.573)
*/
WORD WINAPI VkKeyScanA(CHAR cChar)
{
return VkKeyScan16(cChar);
}
/******************************************************************************
* VkKeyScanW (USER32.576)
*/
WORD WINAPI VkKeyScanW(WCHAR cChar)
{
return VkKeyScanA((CHAR)cChar); /* FIXME: check unicode */
}
/**********************************************************************
* VkKeyScanExA (USER32.574)
*/
WORD WINAPI VkKeyScanExA(CHAR cChar, HKL dwhkl)
{
/* FIXME: complete workaround this is */
return VkKeyScan16(cChar);
}
/******************************************************************************
* VkKeyScanExW (USER32.575)
*/
WORD WINAPI VkKeyScanExW(WCHAR cChar, HKL dwhkl)
{
/* FIXME: complete workaround this is */
return VkKeyScanA((CHAR)cChar); /* FIXME: check unicode */
}
/******************************************************************************
* GetKeyboardType32 (USER32.255)
*/
INT WINAPI GetKeyboardType(INT nTypeFlag)
{
return GetKeyboardType16(nTypeFlag);
}
/******************************************************************************
* MapVirtualKey32A (USER32.383)
*/
UINT WINAPI MapVirtualKeyA(UINT code, UINT maptype)
{
return MapVirtualKey16(code,maptype);
}
/******************************************************************************
* MapVirtualKey32W (USER32.385)
*/
UINT WINAPI MapVirtualKeyW(UINT code, UINT maptype)
{
return MapVirtualKey16(code,maptype);
}
/******************************************************************************
* MapVirtualKeyEx32A (USER32.384)
*/
UINT WINAPI MapVirtualKeyEx32A(UINT code, UINT maptype, HKL hkl)
{
if (hkl)
FIXME_(keyboard)("(%d,%d,0x%08lx), hkl unhandled!\n",code,maptype,(DWORD)hkl);
return MapVirtualKey16(code,maptype);
}
/****************************************************************************
* GetKBCodePage32 (USER32.246)
*/
UINT WINAPI GetKBCodePage(void)
{
return GetKBCodePage16();
}
/****************************************************************************
* GetKeyboardLayoutName16 (USER.477)
*/
INT16 WINAPI GetKeyboardLayoutName16(LPSTR pwszKLID)
{
return GetKeyboardLayoutNameA(pwszKLID);
}
/***********************************************************************
* GetKeyboardLayout (USER32.250)
*
* FIXME: - device handle for keyboard layout defaulted to
* the language id. This is the way Windows default works.
* - the thread identifier (dwLayout) is also ignored.
*/
HKL WINAPI GetKeyboardLayout(DWORD dwLayout)
{
HKL layout;
layout = GetSystemDefaultLCID(); /* FIXME */
layout |= (layout<<16); /* FIXME */
TRACE_(keyboard)("returning %08x\n",layout);
return layout;
}
/****************************************************************************
* GetKeyboardLayoutName32A (USER32.252)
*/
INT WINAPI GetKeyboardLayoutNameA(LPSTR pwszKLID)
{
sprintf(pwszKLID, "%08x",GetKeyboardLayout(0));
return 1;
}
/****************************************************************************
* GetKeyboardLayoutName32W (USER32.253)
*/
INT WINAPI GetKeyboardLayoutNameW(LPWSTR pwszKLID)
{
LPSTR buf = HEAP_xalloc( GetProcessHeap(), 0, strlen("00000409")+1);
int res = GetKeyboardLayoutNameA(buf);
lstrcpyAtoW(pwszKLID,buf);
HeapFree( GetProcessHeap(), 0, buf );
return res;
}
/****************************************************************************
* GetKeyNameText32A (USER32.247)
*/
INT WINAPI GetKeyNameTextA(LONG lParam, LPSTR lpBuffer, INT nSize)
{
return GetKeyNameText16(lParam,lpBuffer,nSize);
}
/****************************************************************************
* GetKeyNameText32W (USER32.248)
*/
INT WINAPI GetKeyNameTextW(LONG lParam, LPWSTR lpBuffer, INT nSize)
{
LPSTR buf = HEAP_xalloc( GetProcessHeap(), 0, nSize );
int res = GetKeyNameTextA(lParam,buf,nSize);
lstrcpynAtoW(lpBuffer,buf,nSize);
HeapFree( GetProcessHeap(), 0, buf );
return res;
}
/****************************************************************************
* ToAscii32 (USER32.546)
*/
INT WINAPI ToAscii( UINT virtKey,UINT scanCode,LPBYTE lpKeyState,
LPWORD lpChar,UINT flags )
{
return ToAscii16(virtKey,scanCode,lpKeyState,lpChar,flags);
}
/****************************************************************************
* ToAscii32 (USER32.547)
*/
INT WINAPI ToAsciiEx( UINT virtKey, UINT scanCode, LPBYTE lpKeyState,
LPWORD lpChar, UINT flags, HKL dwhkl )
{
/* FIXME: need true implementation */
return ToAscii16(virtKey,scanCode,lpKeyState,lpChar,flags);
}
/**********************************************************************
* ActivateKeyboardLayout32 (USER32.1)
*
* Call ignored. WINE supports only system default keyboard layout.
*/
HKL WINAPI ActivateKeyboardLayout(HKL hLayout, UINT flags)
{
TRACE_(keyboard)("(%d, %d)\n", hLayout, flags);
ERR_(keyboard)("Only default system keyboard layout supported. Call ignored.\n");
return 0;
}
/***********************************************************************
* GetKeyboardLayoutList (USER32.251)
*
* FIXME: Supports only the system default language and layout and
* returns only 1 value.
*
* Return number of values available if either input parm is
* 0, per MS documentation.
*
*/
INT WINAPI GetKeyboardLayoutList(INT nBuff,HKL *layouts)
{
TRACE_(keyboard)("(%d,%p)\n",nBuff,layouts);
if (!nBuff || !layouts)
return 1;
if (layouts)
layouts[0] = GetKeyboardLayout(0);
return 1;
}
/***********************************************************************
* RegisterHotKey (USER32.433)
*/
BOOL WINAPI RegisterHotKey(HWND hwnd,INT id,UINT modifiers,UINT vk) {
FIXME_(keyboard)("(0x%08x,%d,0x%08x,%d): stub\n",hwnd,id,modifiers,vk);
return TRUE;
}
/***********************************************************************
* UnregisterHotKey (USER32.565)
*/
BOOL WINAPI UnregisterHotKey(HWND hwnd,INT id) {
FIXME_(keyboard)("(0x%08x,%d): stub\n",hwnd,id);
return TRUE;
}
/***********************************************************************
* ToUnicode32 (USER32.548)
*/
INT WINAPI ToUnicode(
UINT wVirtKey,
UINT wScanCode,
PBYTE lpKeyState,
LPWSTR pwszBuff,
INT cchBuff,
UINT wFlags) {
FIXME_(keyboard)(": stub\n");
return 0;
}
/***********************************************************************
* LoadKeyboardLayout32A (USER32.367)
* Call ignored. WINE supports only system default keyboard layout.
*/
HKL WINAPI LoadKeyboardLayoutA(LPCSTR pwszKLID, UINT Flags)
{
TRACE_(keyboard)("(%s, %d)\n", pwszKLID, Flags);
ERR_(keyboard)("Only default system keyboard layout supported. Call ignored.\n");
return 0;
}
/***********************************************************************
* LoadKeyboardLayout32W (USER32.368)
*/
HKL WINAPI LoadKeyboardLayoutW(LPCWSTR pwszKLID, UINT Flags)
{
LPSTR buf = HEAP_xalloc( GetProcessHeap(), 0, strlen("00000409")+1);
int res;
lstrcpynWtoA(buf,pwszKLID,8);
buf[8] = 0;
res = LoadKeyboardLayoutA(buf, Flags);
HeapFree( GetProcessHeap(), 0, buf );
return res;
}