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465 lines
11 KiB
C
465 lines
11 KiB
C
/* This contains the implementation of the Lobby Service
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* Providers interface required to communicate with Direct Play
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*
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* Copyright 2001 Peter Hunnisett
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "winerror.h"
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#include "wine/debug.h"
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#include "lobbysp.h"
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#include "dplay_global.h"
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#include "dpinit.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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/* Prototypes */
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static BOOL DPLSP_CreateIUnknown( LPVOID lpSP );
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static BOOL DPLSP_DestroyIUnknown( LPVOID lpSP );
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static BOOL DPLSP_CreateDPLobbySP( LPVOID lpSP, IDirectPlay2Impl* dp );
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static BOOL DPLSP_DestroyDPLobbySP( LPVOID lpSP );
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/* Predefine the interface */
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typedef struct IDPLobbySPImpl IDPLobbySPImpl;
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typedef struct tagDPLobbySPIUnknownData
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{
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LONG ulObjRef;
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CRITICAL_SECTION DPLSP_lock;
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} DPLobbySPIUnknownData;
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typedef struct tagDPLobbySPData
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{
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IDirectPlay2Impl* dplay;
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} DPLobbySPData;
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#define DPLSP_IMPL_FIELDS \
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LONG ulInterfaceRef; \
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DPLobbySPIUnknownData* unk; \
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DPLobbySPData* sp;
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struct IDPLobbySPImpl
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{
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const IDPLobbySPVtbl *lpVtbl;
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DPLSP_IMPL_FIELDS
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};
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/* Forward declaration of virtual tables */
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static const IDPLobbySPVtbl dpLobbySPVT;
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HRESULT DPLSP_CreateInterface( REFIID riid, LPVOID* ppvObj, IDirectPlay2Impl* dp )
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{
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TRACE( " for %s\n", debugstr_guid( riid ) );
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*ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
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sizeof( IDPLobbySPImpl ) );
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if( *ppvObj == NULL )
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{
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return DPERR_OUTOFMEMORY;
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}
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if( IsEqualGUID( &IID_IDPLobbySP, riid ) )
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{
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IDPLobbySPImpl *This = *ppvObj;
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This->lpVtbl = &dpLobbySPVT;
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}
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else
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{
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/* Unsupported interface */
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HeapFree( GetProcessHeap(), 0, *ppvObj );
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*ppvObj = NULL;
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return E_NOINTERFACE;
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}
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/* Initialize it */
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if( DPLSP_CreateIUnknown( *ppvObj ) &&
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DPLSP_CreateDPLobbySP( *ppvObj, dp )
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)
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{
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IDPLobbySP_AddRef( (LPDPLOBBYSP)*ppvObj );
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return S_OK;
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}
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/* Initialize failed, destroy it */
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DPLSP_DestroyDPLobbySP( *ppvObj );
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DPLSP_DestroyIUnknown( *ppvObj );
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HeapFree( GetProcessHeap(), 0, *ppvObj );
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*ppvObj = NULL;
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return DPERR_NOMEMORY;
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}
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static BOOL DPLSP_CreateIUnknown( LPVOID lpSP )
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{
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IDPLobbySPImpl *This = lpSP;
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This->unk = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->unk) ) );
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if ( This->unk == NULL )
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{
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return FALSE;
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}
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InitializeCriticalSection( &This->unk->DPLSP_lock );
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This->unk->DPLSP_lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IDPLobbySPImpl*->DPLobbySPIUnknownData*->DPLSP_lock");
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return TRUE;
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}
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static BOOL DPLSP_DestroyIUnknown( LPVOID lpSP )
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{
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IDPLobbySPImpl *This = lpSP;
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This->unk->DPLSP_lock.DebugInfo->Spare[0] = 0;
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DeleteCriticalSection( &This->unk->DPLSP_lock );
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HeapFree( GetProcessHeap(), 0, This->unk );
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return TRUE;
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}
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static BOOL DPLSP_CreateDPLobbySP( LPVOID lpSP, IDirectPlay2Impl* dp )
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{
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IDPLobbySPImpl *This = lpSP;
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This->sp = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->sp) ) );
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if ( This->sp == NULL )
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{
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return FALSE;
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}
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This->sp->dplay = dp;
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/* Normally we should be keeping a reference, but since only the dplay
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* interface that created us can destroy us, we do not keep a reference
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* to it (ie we'd be stuck with always having one reference to the dplay
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* object, and hence us, around).
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* NOTE: The dp object does reference count us.
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*
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* FIXME: This is a kludge to get around a problem where a queryinterface
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* is used to get a new interface and then is closed. We will then
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* reference garbage. However, with this we will never deallocate
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* the interface we store. The correct fix is to require all
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* DP internal interfaces to use the This->dp2 interface which
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* should be changed to This->dp
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*/
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IDirectPlayX_AddRef( (LPDIRECTPLAY2)dp );
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return TRUE;
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}
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static BOOL DPLSP_DestroyDPLobbySP( LPVOID lpSP )
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{
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IDPLobbySPImpl *This = lpSP;
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HeapFree( GetProcessHeap(), 0, This->sp );
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return TRUE;
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}
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static
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HRESULT WINAPI DPLSP_QueryInterface
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( LPDPLOBBYSP iface,
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REFIID riid,
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LPVOID* ppvObj
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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TRACE("(%p)->(%s,%p)\n", This, debugstr_guid( riid ), ppvObj );
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*ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
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sizeof( *This ) );
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if( *ppvObj == NULL )
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{
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return DPERR_OUTOFMEMORY;
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}
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CopyMemory( *ppvObj, This, sizeof( *This ) );
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(*(IDPLobbySPImpl**)ppvObj)->ulInterfaceRef = 0;
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if( IsEqualGUID( &IID_IDPLobbySP, riid ) )
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{
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IDPLobbySPImpl *This = *ppvObj;
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This->lpVtbl = &dpLobbySPVT;
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}
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else
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{
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/* Unsupported interface */
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HeapFree( GetProcessHeap(), 0, *ppvObj );
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*ppvObj = NULL;
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return E_NOINTERFACE;
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}
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IDPLobbySP_AddRef( (LPDPLOBBYSP)*ppvObj );
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return S_OK;
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}
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static
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ULONG WINAPI DPLSP_AddRef
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( LPDPLOBBYSP iface )
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{
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ULONG ulInterfaceRefCount, ulObjRefCount;
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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ulObjRefCount = InterlockedIncrement( &This->unk->ulObjRef );
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ulInterfaceRefCount = InterlockedIncrement( &This->ulInterfaceRef );
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TRACE( "ref count incremented to %u:%u for %p\n",
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ulInterfaceRefCount, ulObjRefCount, This );
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return ulObjRefCount;
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}
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static
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ULONG WINAPI DPLSP_Release
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( LPDPLOBBYSP iface )
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{
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ULONG ulInterfaceRefCount, ulObjRefCount;
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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ulObjRefCount = InterlockedDecrement( &This->unk->ulObjRef );
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ulInterfaceRefCount = InterlockedDecrement( &This->ulInterfaceRef );
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TRACE( "ref count decremented to %u:%u for %p\n",
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ulInterfaceRefCount, ulObjRefCount, This );
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/* Deallocate if this is the last reference to the object */
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if( ulObjRefCount == 0 )
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{
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DPLSP_DestroyDPLobbySP( This );
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DPLSP_DestroyIUnknown( This );
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}
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if( ulInterfaceRefCount == 0 )
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{
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HeapFree( GetProcessHeap(), 0, This );
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}
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return ulInterfaceRefCount;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_AddGroupToGroup
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( LPDPLOBBYSP iface,
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LPSPDATA_ADDREMOTEGROUPTOGROUP argtg
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, argtg );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_AddPlayerToGroup
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( LPDPLOBBYSP iface,
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LPSPDATA_ADDREMOTEPLAYERTOGROUP arptg
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, arptg );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_CreateGroup
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( LPDPLOBBYSP iface,
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LPSPDATA_CREATEREMOTEGROUP crg
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, crg );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_CreateGroupInGroup
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( LPDPLOBBYSP iface,
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LPSPDATA_CREATEREMOTEGROUPINGROUP crgig
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, crgig );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_DeleteGroupFromGroup
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( LPDPLOBBYSP iface,
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LPSPDATA_DELETEREMOTEGROUPFROMGROUP drgfg
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, drgfg );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_DeletePlayerFromGroup
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( LPDPLOBBYSP iface,
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LPSPDATA_DELETEREMOTEPLAYERFROMGROUP drpfg
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, drpfg );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_DestroyGroup
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( LPDPLOBBYSP iface,
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LPSPDATA_DESTROYREMOTEGROUP drg
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, drg );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_EnumSessionsResponse
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( LPDPLOBBYSP iface,
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LPSPDATA_ENUMSESSIONSRESPONSE er
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, er );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_GetSPDataPointer
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( LPDPLOBBYSP iface,
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LPVOID* lplpData
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, lplpData );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_HandleMessage
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( LPDPLOBBYSP iface,
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LPSPDATA_HANDLEMESSAGE hm
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, hm );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_SendChatMessage
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( LPDPLOBBYSP iface,
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LPSPDATA_CHATMESSAGE cm
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, cm );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_SetGroupName
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( LPDPLOBBYSP iface,
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LPSPDATA_SETREMOTEGROUPNAME srgn
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, srgn );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_SetPlayerName
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( LPDPLOBBYSP iface,
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LPSPDATA_SETREMOTEPLAYERNAME srpn
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, srpn );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_SetSessionDesc
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( LPDPLOBBYSP iface,
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LPSPDATA_SETSESSIONDESC ssd
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, ssd );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_SetSPDataPointer
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( LPDPLOBBYSP iface,
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LPVOID lpData
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, lpData );
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return DP_OK;
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}
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static
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HRESULT WINAPI IDPLobbySPImpl_StartSession
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( LPDPLOBBYSP iface,
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LPSPDATA_STARTSESSIONCOMMAND ssc
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)
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{
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IDPLobbySPImpl *This = (IDPLobbySPImpl *)iface;
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FIXME( "(%p)->(%p):stub\n", This, ssc );
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return DP_OK;
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}
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static const IDPLobbySPVtbl dpLobbySPVT =
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{
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DPLSP_QueryInterface,
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DPLSP_AddRef,
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DPLSP_Release,
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IDPLobbySPImpl_AddGroupToGroup,
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IDPLobbySPImpl_AddPlayerToGroup,
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IDPLobbySPImpl_CreateGroup,
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IDPLobbySPImpl_CreateGroupInGroup,
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IDPLobbySPImpl_DeleteGroupFromGroup,
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IDPLobbySPImpl_DeletePlayerFromGroup,
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IDPLobbySPImpl_DestroyGroup,
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IDPLobbySPImpl_EnumSessionsResponse,
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IDPLobbySPImpl_GetSPDataPointer,
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IDPLobbySPImpl_HandleMessage,
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IDPLobbySPImpl_SendChatMessage,
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IDPLobbySPImpl_SetGroupName,
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IDPLobbySPImpl_SetPlayerName,
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IDPLobbySPImpl_SetSessionDesc,
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IDPLobbySPImpl_SetSPDataPointer,
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IDPLobbySPImpl_StartSession
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};
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