wine/include/windows.h
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00

111 lines
2.5 KiB
C

/*
* Copyright (C) the Wine project
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __WINE_WINDOWS_H
#define __WINE_WINDOWS_H
#ifdef __WINE__
#error Wine should not include windows.h internally
#endif
#if defined(RC_INVOKED) && !defined(NOWINRES)
#include "winresrc.h"
#else /* RC_INVOKED && !NOWINRES */
/* All the basic includes */
#include "msvcrt/excpt.h"
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "winnls.h"
#include "wincon.h"
#include "winver.h"
#include "winreg.h"
#include "winnetwk.h"
/* Not so essential ones */
#ifndef WIN32_LEAN_AND_MEAN
#include "cderr.h"
#include "dde.h"
#include "ddeml.h"
#include "dlgs.h"
#include "lzexpand.h"
#include "mmsystem.h"
/* #include "nb30.h" */
#include "rpc.h"
#include "shellapi.h"
/* #include "winperf.h" */
#ifndef WINE_NOWINSOCK
#include "winsock2.h"
/* #include "mswsock.h" */
#endif /* WINE_NOWINSOCK */
#ifndef NOCRYPT
#include "wincrypt.h"
#endif /* !NOCRYPT */
#ifndef NOGDI
#include "commdlg.h"
#include "winspool.h"
#ifdef INC_OLE1
#include "ole.h"
#else
#include "ole2.h"
#endif
#endif /* !NOGDI */
#endif /* !WIN32_LEAN_AND_MEAN */
#ifdef INC_OLE2
#include "ole2.h"
#endif /* INC_OLE2 */
#ifndef NOSERVICE
#include "winsvc.h"
#endif /* !NOSERVICE */
#ifndef NOMCX
#include "mcx.h"
#endif /* !NOMCX */
#ifndef NOIMM
#include "imm.h"
#endif /* !NOIMM */
#if 0
Where does this belong? Nobody uses this stuff anyway.
typedef struct {
BYTE i; /* much more .... */
} KANJISTRUCT;
typedef KANJISTRUCT *LPKANJISTRUCT;
typedef KANJISTRUCT *NPKANJISTRUCT;
typedef KANJISTRUCT *PKANJISTRUCT;
BOOL16 WINAPI CheckMenuRadioButton16(HMENU16,UINT16,UINT16,UINT16,BOOL16);
BOOL WINAPI CheckMenuRadioButton(HMENU,UINT,UINT,UINT,BOOL);
WORD WINAPI WOWHandle16(HANDLE,WOW_HANDLE_TYPE);
#endif /* 0 */
#endif /* RC_INVOKED && !NOWINRES */
#endif /* __WINE_WINDOWS_H */