wine/programs/clock/winclock.c
2003-07-28 19:06:26 +00:00

154 lines
4.4 KiB
C

/*
* Clock (winclock.c)
*
* Copyright 1998 by Marcel Baur <mbaur@g26.ethz.ch>
*
* This file is based on rolex.c by Jim Peterson.
*
* I just managed to move the relevant parts into the Clock application
* and made it look like the original Windows one. You can find the original
* rolex.c in the wine /libtest directory.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include "wine/port.h"
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include "windows.h"
#include "winnls.h"
#include "winclock.h"
#define MIN(a,b) (((a)<(b))?(a):(b))
COLORREF FaceColor = RGB(192,192,192);
COLORREF HandColor = RGB(0,0,0);
COLORREF EtchColor = RGB(0,0,0);
typedef struct
{
POINT Start;
POINT End;
} HandData;
HandData HourHand, MinuteHand, SecondHand;
static void DrawFace(HDC dc, const POINT* centre, int radius)
{
int t;
SelectObject(dc,CreateSolidBrush(FaceColor));
SelectObject(dc,CreatePen(PS_SOLID,1,EtchColor));
Ellipse(dc,
centre->x - radius, centre->y - radius,
centre->x + radius, centre->y + radius);
for(t=0; t<12; t++) {
MoveToEx(dc,
centre->x + sin(t*M_PI/6)*0.9*radius,
centre->y - cos(t*M_PI/6)*0.9*radius,
NULL);
LineTo(dc,
centre->x + sin(t*M_PI/6)*0.8*radius,
centre->y - cos(t*M_PI/6)*0.8*radius);
}
if (radius>64)
for(t=0; t<60; t++)
SetPixel(dc,
centre->x + sin(t*M_PI/30)*0.9*radius,
centre->y - cos(t*M_PI/30)*0.9*radius,
EtchColor);
DeleteObject(SelectObject(dc,GetStockObject(NULL_BRUSH)));
DeleteObject(SelectObject(dc,GetStockObject(NULL_PEN)));
}
static void DrawHand(HDC dc,HandData* hand)
{
MoveToEx(dc, hand->Start.x, hand->Start.y, NULL);
LineTo(dc, hand->End.x, hand->End.y);
}
static void DrawHands(HDC dc)
{
SelectObject(dc,CreatePen(PS_SOLID,1,HandColor));
DrawHand(dc, &SecondHand);
DrawHand(dc, &MinuteHand);
DrawHand(dc, &HourHand);
DeleteObject(SelectObject(dc,GetStockObject(NULL_PEN)));
}
static void PositionHand(const POINT* centre, double length, double angle, HandData* hand)
{
hand->Start = *centre;
hand->End.x = centre->x + sin(angle)*length;
hand->End.y = centre->y - cos(angle)*length;
}
static void PositionHands(const POINT* centre, int radius)
{
SYSTEMTIME st;
double hour, minute, second;
/* 0 <= hour,minute,second < 2pi */
/* Adding the millisecond count makes the second hand move more smoothly */
GetLocalTime(&st);
second = st.wSecond + st.wMilliseconds/1000.0;
minute = st.wMinute + second/60.0;
hour = st.wHour % 12 + minute/60.0;
PositionHand(centre, radius * 0.5, hour/12 * 2*M_PI, &HourHand);
PositionHand(centre, radius * 0.65, minute/60 * 2*M_PI, &MinuteHand);
PositionHand(centre, radius * 0.79, second/60 * 2*M_PI, &SecondHand);
}
void AnalogClock(HDC dc, int x, int y)
{
POINT centre;
int radius;
radius = MIN(x, y)/2;
centre.x = x/2;
centre.y = y/2;
DrawFace(dc, &centre, radius);
PositionHands(&centre, radius);
DrawHands(dc);
}
void DigitalClock(HDC dc, int X, int Y)
{
/* FIXME - this doesn't work very well */
CHAR szTime[255];
static short xChar, yChar;
TEXTMETRIC tm;
SYSTEMTIME st;
GetLocalTime(&st);
GetTimeFormat(LOCALE_USER_DEFAULT, LOCALE_STIMEFORMAT, &st, NULL,
szTime, sizeof szTime);
xChar = tm.tmAveCharWidth;
yChar = tm.tmHeight;
xChar = 100;
yChar = 100;
SelectObject(dc,CreatePen(PS_SOLID,1,FaceColor));
TextOut (dc, xChar, yChar, szTime, strlen (szTime));
DeleteObject(SelectObject(dc,GetStockObject(NULL_PEN)));
}