wine/dlls/wined3d
2011-11-04 10:44:14 +01:00
..
arb_program_shader.c wined3d: Avoid a drawable -> texture transfer through sysmem in arbfp_blit_surface() with backbuffer ORM. 2011-11-04 10:44:14 +01:00
ati_fragment_shader.c
buffer.c wined3d: Make the buffer parameter to buffer_sanitize_flags() const. 2011-11-02 12:27:55 +01:00
clipper.c
context.c wined3d: Construct the projection matrix directly in set_blit_dimension(). 2011-11-02 12:27:34 +01:00
device.c wined3d: Refuse to create a shader unsupported by the backend. 2011-10-26 12:41:35 +02:00
directx.c wined3d: Rename nVidia GTX560 to GTX560TI, add GTX560 with correct device id. 2011-11-03 17:42:58 +01:00
drawprim.c
gl_compat.c
glsl_shader.c wined3d: Get rid of the local_constant typedef. 2011-10-31 23:52:59 +01:00
Makefile.in
nvidia_texture_shader.c
palette.c
query.c wined3d: Make the device parameter to wined3d_event_query_issue() const. 2011-10-31 16:46:20 +01:00
resource.c
shader_sm1.c
shader_sm4.c
shader.c wined3d: Get rid of the local_constant typedef. 2011-10-31 23:52:59 +01:00
state.c wined3d: Construct the non-rhw projection matrix directly in transform_projection(). 2011-11-02 12:27:50 +01:00
stateblock.c
surface.c wined3d: Avoid a drawable -> texture transfer through sysmem in arbfp_blit_surface() with backbuffer ORM. 2011-11-04 10:44:14 +01:00
swapchain.c wined3d: Use wined3d_surface_blt() in swapchain_gl_present(). 2011-11-03 13:00:50 +01:00
texture.c
utils.c wined3d: Mark a format as sRGB attachable if the internal format is the same for RGB and sRGB. 2011-10-26 12:41:32 +02:00
version.rc
vertexdeclaration.c
view.c
volume.c
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Avoid a drawable -> texture transfer through sysmem in arbfp_blit_surface() with backbuffer ORM. 2011-11-04 10:44:14 +01:00
wined3d.spec wined3d: Get rid of the wined3d_surface_bltfast() export. 2011-10-31 23:52:47 +01:00