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wine
/
dlls
/
wined3d
History
Henri Verbeet
55f3c576d9
wined3d: Remove the effetively unused "state" field from the device.
2009-11-18 11:16:54 +01:00
..
arb_program_shader.c
…
ati_fragment_shader.c
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baseshader.c
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basetexture.c
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buffer.c
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clipper.c
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context.c
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cubetexture.c
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device.c
wined3d: Remove the effetively unused "state" field from the device.
2009-11-18 11:16:54 +01:00
directx.c
wined3d: Add a separate function for device initialization.
2009-11-18 11:16:49 +01:00
drawprim.c
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gl_compat.c
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glsl_shader.c
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Makefile.in
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nvidia_texture_shader.c
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palette.c
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pixelshader.c
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query.c
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resource.c
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shader_sm1.c
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shader_sm4.c
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state.c
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stateblock.c
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surface_base.c
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surface_gdi.c
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surface.c
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swapchain_base.c
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swapchain_gdi.c
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swapchain.c
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texture.c
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utils.c
wined3d: Move the various backend selection utility functions to utils.c.
2009-11-18 11:16:43 +01:00
version.rc
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vertexdeclaration.c
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vertexshader.c
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view.c
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volume.c
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volumetexture.c
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wined3d_gl.h
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wined3d_main.c
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wined3d_private.h
wined3d: Remove the effetively unused "state" field from the device.
2009-11-18 11:16:54 +01:00
wined3d.spec
…