wine/loader/signal.c
Alexandre Julliard 7e50df392b Release 940804
Thu Aug  4 07:18:02 1994  Michael Patra  <micky@marie.physik.tu-berlin.de>

        * [windows/message.c]
	Implemented WaitMessage() (USER.112).

        * [if1632/user.spec]
	Added WaitMessage.

	* [windows/defwnd.c]
	WM_ERASEBKGND: Added support for hbrBackground=COLOR_xxx.

   	* [miscemu/int{13,21,2a}.c]
        * [miscemu/Imakefile]
	* [signal/loader.c]
	Added a few basic disk information and diagnostic functions to
	prevent programs using this function from crashing. All drives
	are claimed to be remote ones, so direct I/O isn't allowed.

	* [controls/edit.c]
	EDIT_WriteText(): Added code to correctly erase the remaining space
	of the edit-control if the size of the control has changed sinced it's
	creation.

Tue Jul 26 22:05:54 MET DST 1994 Erik Bos <erik@hacktic.nl>

	* [if1632/mouse.spec]
	Added mouse.dll entry, no functions.

	* [loader/resource.c]
	Bug fix in AccessResource(). 

	* [misc/keyboard.c], added [include/keyboard.h]
	Changed functions to return more useful values.

	* [windows/dialog.c]
	Hacked DIALOG_GetControl() to support resources which
	have 0xff00 - 0xffff as id. ** Needs to be done properly by
	someone who knows the NE fileformat **

Jul 29, 94 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte)

	* [windows/event.c]
	Add new stub for EnableHGardwareInput() function.

	* [windows/message.c]
	Add coding for HWND_BROADCAST in PostMessage().

	* [misc/file.c]
	Add coding for OpenFile() also search in WindowPaths.

	* [misc/mmsystem.c]
	* [misc/audio.c]
	* [misc/mmaux.c]
	* [misc/mcicda.c]
	Change #include "linux/soundcard.h" by #include "sys/soundcard.h"
	Add coding in MMIO functions. Now, mmioDescend() can find WAV chunks.
	SndPlaySound & MCI_ELEMENT now use MMIO and adjust to proper formats.
1994-08-06 11:22:41 +00:00

272 lines
6.4 KiB
C

#ifndef WINELIB
#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <errno.h>
#include <time.h>
#if defined(__NetBSD__) || defined(__FreeBSD__)
#include <sys/syscall.h>
#include <sys/param.h>
#else
#include <syscall.h>
#endif
#ifdef linux
#include <linux/sched.h>
#include <asm/system.h>
#endif
#include "wine.h"
#include "segmem.h"
#include "prototypes.h"
#include "win.h"
#if !defined(BSD4_4) || defined(linux)
char * cstack[4096];
#endif
struct sigaction segv_act;
#ifdef linux
extern void ___sig_restore();
extern void ___masksig_restore();
/* Similar to the sigaction function in libc, except it leaves alone the
restorer field */
static int
wine_sigaction(int sig,struct sigaction * new, struct sigaction * old)
{
__asm__("int $0x80":"=a" (sig)
:"0" (SYS_sigaction),"b" (sig),"c" (new),"d" (old));
if (sig>=0)
return 0;
errno = -sig;
return -1;
}
#endif
int do_int(int intnum, struct sigcontext_struct *scp)
{
switch(intnum)
{
case 0x10: return do_int10(scp);
case 0x11:
scp->sc_eax = (scp->sc_eax & 0xffff0000L) | DOS_GetEquipment();
return 1;
case 0x12:
scp->sc_eax = (scp->sc_eax & 0xffff0000L) | 640L;
return 1; /* get base mem size */
case 0x13: return do_int13(scp);
case 0x15: return do_int15(scp);
case 0x16: return do_int16(scp);
case 0x1A: return do_int1A(scp);
case 0x21: return do_int21(scp);
case 0x22:
scp->sc_eax = 0x1234;
scp->sc_ebx = 0x5678;
scp->sc_ecx = 0x9abc;
scp->sc_edx = 0xdef0;
return 1;
case 0x25: return do_int25(scp);
case 0x26: return do_int26(scp);
case 0x2a: return do_int2a(scp);
case 0x2f: return do_int2f(scp);
case 0x31: return do_int31(scp);
}
return 0;
}
#ifdef linux
static void win_fault(int signal, struct sigcontext_struct context)
{
struct sigcontext_struct *scp = &context;
#else
static void win_fault(int signal, int code, struct sigcontext *scp)
{
#endif
unsigned char * instr;
unsigned int * dump;
int i;
/* First take care of a few preliminaries */
#ifdef linux
if(signal != SIGSEGV
&& signal != SIGILL
#ifdef SIGBUS
&& signal != SIGBUS
#endif
&& signal != SIGTRAP)
{
exit(1);
}
/* And back up over the int3 instruction. */
if(signal == SIGTRAP) {
scp->sc_eip--;
goto oops;
};
if((scp->sc_cs & 7) != 7)
{
#endif
#if defined(__NetBSD__) || defined(__FreeBSD__)
/* set_es(0x27); set_ds(0x27); */
if(signal != SIGBUS && signal != SIGSEGV && signal != SIGTRAP)
exit(1);
if(scp->sc_cs == 0x1f)
{
#endif
fprintf(stderr,
"Segmentation fault in Wine program (%x:%x)."
" Please debug\n",
scp->sc_cs, scp->sc_eip);
goto oops;
};
/* Now take a look at the actual instruction where the program
bombed */
instr = (unsigned char *) SAFEMAKEPTR(scp->sc_cs, scp->sc_eip);
switch(*instr)
{
case 0xcd: /* int <XX> */
instr++;
if (!do_int(*instr, scp)) {
fprintf(stderr,"Unexpected Windows interrupt %x\n", *instr);
goto oops;
}
scp->sc_eip += 2; /* Bypass the int instruction */
break;
case 0xec: /* inb al,dx */
inportb(scp);
scp->sc_eip++;
break;
case 0xed: /* in ax,dx */
inport(scp);
scp->sc_eip++;
break;
case 0xee: /* outb dx,al */
outportb(scp);
scp->sc_eip++;
break;
case 0xef: /* out dx,ax */
outport(scp);
scp->sc_eip++;
break;
case 0xfa: /* cli, ignored */
scp->sc_eip++;
break;
case 0xfb: /* sti, ignored */
scp->sc_eip++;
break;
default:
fprintf(stderr, "Unexpected Windows program segfault"
" - opcode = %x\n", *instr);
goto oops;
}
/* OK, done handling the interrupt */
return;
oops:
XUngrabPointer(display, CurrentTime);
XUngrabServer(display);
XFlush(display);
fprintf(stderr,"In win_fault %x:%x\n", scp->sc_cs, scp->sc_eip);
#if defined(linux) || defined(__NetBSD__)
wine_debug(signal, scp); /* Enter our debugger */
#else
fprintf(stderr,"Stack: %x:%x\n", scp->sc_ss, scp->sc_esp);
dump = (int*) scp;
for(i=0; i<22; i++)
{
fprintf(stderr," %8.8x", *dump++);
if ((i % 8) == 7)
fprintf(stderr,"\n");
}
fprintf(stderr,"\n");
exit(1);
#endif
}
int init_wine_signals(void)
{
#ifdef linux
segv_act.sa_handler = (__sighandler_t) win_fault;
/* Point to the top of the stack, minus 4 just in case, and make
it aligned */
segv_act.sa_restorer =
(void (*)()) (((unsigned int)(cstack) + sizeof(cstack) - 4) & ~3);
wine_sigaction(SIGSEGV, &segv_act, NULL);
wine_sigaction(SIGILL, &segv_act, NULL);
#ifdef SIGBUS
wine_sigaction(SIGBUS, &segv_act, NULL);
#endif
wine_sigaction(SIGTRAP, &segv_act, NULL); /* For breakpoints */
#endif
#if defined(__NetBSD__) || defined(__FreeBSD__)
sigset_t sig_mask;
#ifdef BSD4_4
struct sigaltstack ss;
if ((ss.ss_base = malloc(MINSIGSTKSZ)) == NULL) {
fprintf(stderr, "Unable to allocate signal stack (%d bytes)\n",
MINSIGSTKSZ);
exit(1);
}
ss.ss_size = MINSIGSTKSZ;
ss.ss_flags = 0;
if (sigaltstack(&ss, NULL) < 0) {
perror("sigstack");
exit(1);
}
#else
struct sigstack ss;
ss.ss_sp = (char *) (((unsigned int)(cstack) + sizeof(cstack) - 4) & ~3);
ss.ss_onstack = 0;
if (sigstack(&ss, NULL) < 0) {
perror("sigstack");
exit(1);
}
#endif
sigemptyset(&sig_mask);
segv_act.sa_handler = (void (*)) win_fault;
segv_act.sa_flags = SA_ONSTACK;
segv_act.sa_mask = sig_mask;
if (sigaction(SIGBUS, &segv_act, NULL) < 0) {
perror("sigaction: SIGBUS");
exit(1);
}
segv_act.sa_handler = (void (*)) win_fault;
segv_act.sa_flags = SA_ONSTACK;
segv_act.sa_mask = sig_mask;
if (sigaction(SIGSEGV, &segv_act, NULL) < 0) {
perror("sigaction: SIGSEGV");
exit(1);
}
segv_act.sa_handler = (void (*)) win_fault; /* For breakpoints */
segv_act.sa_flags = SA_ONSTACK;
segv_act.sa_mask = sig_mask;
if (sigaction(SIGTRAP, &segv_act, NULL) < 0) {
perror("sigaction: SIGTRAP");
exit(1);
}
#endif
}
#endif /* ifndef WINELIB */