wine/include/path.h
Michael Veksler 3fbb8dc829 - Fix headers to include less or smaller header files.
- Fix header and source files to include missing header files to avoid
  warnings and errors.
1999-02-21 18:23:26 +00:00

55 lines
1.5 KiB
C

/*
* Graphics paths (BeginPath, EndPath etc.)
*
* Copyright 1997, 1998 Martin Boehme
*/
#ifndef __WINE_PATH_H
#define __WINE_PATH_H
#include "wintypes.h"
/* It should not be necessary to access the contents of the GdiPath
* structure directly; if you find that the exported functions don't
* allow you to do what you want, then please place a new exported
* function that does this job in path.c.
*/
typedef enum tagGdiPathState
{
PATH_Null,
PATH_Open,
PATH_Closed
} GdiPathState;
typedef struct tagGdiPath
{
GdiPathState state;
POINT32 *pPoints;
BYTE *pFlags;
int numEntriesUsed, numEntriesAllocated;
BOOL32 newStroke;
} GdiPath;
#define PATH_IsPathOpen(path) ((path).state==PATH_Open)
/* Returns TRUE if the specified path is in the open state, i.e. in the
* state where points will be added to the path, or FALSE otherwise. This
* function is implemented as a macro for performance reasons.
*/
extern void PATH_InitGdiPath(GdiPath *pPath);
extern void PATH_DestroyGdiPath(GdiPath *pPath);
extern BOOL32 PATH_AssignGdiPath(GdiPath *pPathDest,
const GdiPath *pPathSrc);
extern BOOL32 PATH_MoveTo(HDC32 hdc);
extern BOOL32 PATH_LineTo(HDC32 hdc, INT32 x, INT32 y);
extern BOOL32 PATH_Rectangle(HDC32 hdc, INT32 x1, INT32 y1,
INT32 x2, INT32 y2);
extern BOOL32 PATH_Ellipse(HDC32 hdc, INT32 x1, INT32 y1,
INT32 x2, INT32 y2);
extern BOOL32 PATH_Arc(HDC32 hdc, INT32 x1, INT32 y1, INT32 x2, INT32 y2,
INT32 xStart, INT32 yStart, INT32 xEnd, INT32 yEnd);
#endif /* __WINE_PATH_H */