wine/dlls/wined3d
2007-02-28 21:09:37 +01:00
..
arb_program_shader.c wined3d: Store multiple constant indices per list entry. 2007-02-28 13:35:34 +01:00
baseshader.c
basetexture.c wined3d: Remove empty texture stage applying loop. 2007-02-15 16:55:38 +01:00
context.c wined3d: Support for using auxilliary buffers for offscreen rendering. 2007-02-28 21:04:47 +01:00
cubetexture.c
device.c wined3d: Move clip planes to the state table. 2007-02-28 21:09:37 +01:00
directx.c wined3d: Store GLSL programs in a hash table rather than a linked list. 2007-02-28 13:35:23 +01:00
drawprim.c wined3d: Remove dead code from drawprim.c. 2007-02-21 10:57:50 +01:00
glsl_shader.c wined3d: Store multiple constant indices per list entry. 2007-02-28 13:35:34 +01:00
indexbuffer.c wined3d: Index buffer fixes. 2007-02-21 10:57:08 +01:00
Makefile.in
palette.c
pixelshader.c wined3d: Store GLSL programs in a hash table rather than a linked list. 2007-02-28 13:35:23 +01:00
query.c wined3d: Use WINED3DISSUE_BEGIN / WINED3DISSUE_END rather than D3DISSUE_BEGIN / D3DISSUE_END. 2007-02-15 14:20:46 +01:00
resource.c
state.c wined3d: Move clip planes to the state table. 2007-02-28 21:09:37 +01:00
stateblock.c wined3d: Store multiple constant indices per list entry. 2007-02-28 13:35:34 +01:00
surface_gdi.c wined3d: Get rid of any remaining d3d9 stuff in surface.c and surface_gdi.c. 2007-02-15 14:21:11 +01:00
surface.c wined3d: Support for using auxilliary buffers for offscreen rendering. 2007-02-28 21:04:47 +01:00
swapchain.c wined3d: Remove an outdated TODO comment. 2007-02-19 13:02:19 +01:00
texture.c
utils.c wined3d: Add some hash table code. 2007-02-28 13:35:16 +01:00
vertexbuffer.c
vertexdeclaration.c
vertexshader.c wined3d: Store GLSL programs in a hash table rather than a linked list. 2007-02-28 13:35:23 +01:00
volume.c wined3d: Make sure volumes have memory allocated. 2007-02-21 11:00:08 +01:00
volumetexture.c
wined3d_main.c
wined3d_private_types.h
wined3d_private.h wined3d: Move clip planes to the state table. 2007-02-28 21:09:37 +01:00
wined3d.spec