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87 lines
2.3 KiB
C
87 lines
2.3 KiB
C
/*
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* Implementation of System Event Notification Service Library (sensapi.dll)
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*
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* Copyright 2005 Steven Edwards for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Notes:
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* The System Event Notification Service reports the status of network
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* connections. For Wine we just report that we are always connected.
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*/
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#include "config.h"
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#include <stdarg.h>
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#include <stdio.h>
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#define COBJMACROS
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "ole2.h"
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#include "sensevts.h"
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#include "sensapi.h"
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#include "uuids.h"
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#include "wine/unicode.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(sensapi);
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HMODULE SENSAPI_hModule = 0;
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BOOL WINAPI DllMain (HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
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{
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TRACE("%p,%lx,%p\n", hinstDLL, fdwReason, lpvReserved);
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switch (fdwReason) {
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case DLL_PROCESS_ATTACH:
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{
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DisableThreadLibraryCalls(hinstDLL);
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SENSAPI_hModule = hinstDLL;
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break;
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}
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case DLL_PROCESS_DETACH:
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{
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break;
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}
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}
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return TRUE;
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}
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BOOL WINAPI IsDestinationReachableA(LPCSTR lpszDestination, LPQOCINFO lpQOCInfo)
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{
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FIXME("%s,%p\n", lpszDestination, lpQOCInfo);
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return TRUE;
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}
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BOOL WINAPI IsDestinationReachableW(LPCWSTR lpszDestination, LPQOCINFO lpQOCInfo)
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{
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FIXME("%s,%p\n", debugstr_w(lpszDestination), lpQOCInfo);
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return TRUE;
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}
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BOOL WINAPI IsNetworkAlive(LPDWORD lpdwFlags)
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{
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TRACE("yes, using LAN type network.\n");
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if (lpdwFlags)
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*lpdwFlags = NETWORK_ALIVE_LAN;
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return TRUE;
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}
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