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557 lines
18 KiB
C
557 lines
18 KiB
C
/*
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* RPCSS named pipe server
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*
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* Copyright (C) 2002 Greg Turner
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <assert.h>
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#include "rpcss.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(ole);
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static HANDLE np_server_end;
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static HANDLE np_server_work_event;
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static CRITICAL_SECTION np_server_cs;
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static LONG srv_thread_count;
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static BOOL server_live;
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LONG RPCSS_SrvThreadCount(void)
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{
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return srv_thread_count;
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}
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BOOL RPCSS_UnBecomePipeServer(void)
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{
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BOOL rslt = TRUE;
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DWORD wait_result;
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HANDLE master_mutex = RPCSS_GetMasterMutex();
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WINE_TRACE("\n");
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wait_result = WaitForSingleObject(master_mutex, MASTER_MUTEX_TIMEOUT);
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switch (wait_result) {
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case WAIT_ABANDONED: /* ? */
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case WAIT_OBJECT_0:
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/* we have ownership */
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break;
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case WAIT_FAILED:
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case WAIT_TIMEOUT:
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default:
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WINE_ERR("This should never happen: couldn't enter mutex.\n");
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/* this is totally unacceptable. no graceful out exists */
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assert(FALSE);
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}
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/* now that we have the master mutex, we can safely stop
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listening on the pipe. Before we proceed, we do a final
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check that it's OK to shut down to ensure atomicity */
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if (!RPCSS_ReadyToDie())
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rslt = FALSE;
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else {
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WINE_TRACE("shutting down pipe.\n");
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server_live = FALSE;
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if (!CloseHandle(np_server_end))
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WINE_WARN("Failed to close named pipe.\n");
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if (!CloseHandle(np_server_work_event))
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WINE_WARN("Failed to close the event handle.\n");
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DeleteCriticalSection(&np_server_cs);
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}
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if (!ReleaseMutex(master_mutex))
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WINE_ERR("Unable to leave master mutex!??\n");
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return rslt;
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}
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static void RPCSS_ServerProcessRANMessage(PRPCSS_NP_MESSAGE pMsg, PRPCSS_NP_REPLY pReply)
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{
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WINE_TRACE("\n");
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/* we do absolutely nothing, but on the server end,
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the lazy timeout is reset as a result of our connection. */
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RPCSS_SetMaxLazyTimeout(pMsg->message.ranmsg.timeout);
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RPCSS_SetLazyTimeRemaining(RPCSS_GetMaxLazyTimeout());
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pReply->as_uint = 0;
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}
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static void RPCSS_ServerProcessREGISTEREPMessage(PRPCSS_NP_MESSAGE pMsg, PRPCSS_NP_REPLY pReply,
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char *vardata)
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{
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WINE_TRACE("\n");
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RPCSS_RegisterRpcEndpoints(
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pMsg->message.registerepmsg.iface,
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pMsg->message.registerepmsg.object_count,
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pMsg->message.registerepmsg.binding_count,
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pMsg->message.registerepmsg.no_replace,
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vardata,
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pMsg->vardata_payload_size
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);
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/* no reply */
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pReply->as_uint = 0;
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}
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static void RPCSS_ServerProcessUNREGISTEREPMessage(PRPCSS_NP_MESSAGE pMsg,
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PRPCSS_NP_REPLY pReply, char *vardata)
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{
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WINE_TRACE("\n");
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RPCSS_UnregisterRpcEndpoints(
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pMsg->message.unregisterepmsg.iface,
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pMsg->message.unregisterepmsg.object_count,
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pMsg->message.unregisterepmsg.binding_count,
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vardata,
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pMsg->vardata_payload_size
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);
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/* no reply */
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pReply->as_uint = 0;
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}
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static void RPCSS_ServerProcessRESOLVEEPMessage(PRPCSS_NP_MESSAGE pMsg,
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PRPCSS_NP_REPLY pReply, char *vardata)
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{
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WINE_TRACE("\n");
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/* for now, reply is placed into *pReply.as_string, on success, by RPCSS_ResolveRpcEndpoints */
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ZeroMemory(pReply->as_string, MAX_RPCSS_NP_REPLY_STRING_LEN);
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RPCSS_ResolveRpcEndpoints(
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pMsg->message.resolveepmsg.iface,
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pMsg->message.resolveepmsg.object,
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vardata,
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pReply->as_string
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);
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}
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static void RPCSS_ServerProcessMessage(PRPCSS_NP_MESSAGE pMsg, PRPCSS_NP_REPLY pReply, char *vardata)
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{
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WINE_TRACE("\n");
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switch (pMsg->message_type) {
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case RPCSS_NP_MESSAGE_TYPEID_RANMSG:
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RPCSS_ServerProcessRANMessage(pMsg, pReply);
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break;
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case RPCSS_NP_MESSAGE_TYPEID_REGISTEREPMSG:
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RPCSS_ServerProcessREGISTEREPMessage(pMsg, pReply, vardata);
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break;
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case RPCSS_NP_MESSAGE_TYPEID_UNREGISTEREPMSG:
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RPCSS_ServerProcessUNREGISTEREPMessage(pMsg, pReply, vardata);
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break;
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case RPCSS_NP_MESSAGE_TYPEID_RESOLVEEPMSG:
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RPCSS_ServerProcessRESOLVEEPMessage(pMsg, pReply, vardata);
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break;
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default:
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WINE_ERR("Message type unknown!! No action taken.\n");
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}
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}
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/* each message gets its own thread. this is it. */
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static DWORD WINAPI HandlerThread(LPVOID lpvPipeHandle)
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{
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RPCSS_NP_MESSAGE msg, vardata_payload_msg;
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char *c, *vardata = NULL;
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RPCSS_NP_REPLY reply;
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DWORD bytesread, written;
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BOOL success, had_payload = FALSE;
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HANDLE mypipe;
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mypipe = (HANDLE) lpvPipeHandle;
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WINE_TRACE("mypipe: %p\n", mypipe);
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success = ReadFile(
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mypipe, /* pipe handle */
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(char *) &msg, /* message buffer */
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sizeof(RPCSS_NP_MESSAGE), /* message buffer size */
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&bytesread, /* receives number of bytes read */
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NULL /* not overlapped */
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);
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if (msg.vardata_payload_size) {
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had_payload = TRUE;
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/* this fudge space allows us not to worry about exceeding the buffer space
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on the last read */
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vardata = LocalAlloc(LPTR, (msg.vardata_payload_size) + VARDATA_PAYLOAD_BYTES);
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if (!vardata) {
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WINE_ERR("vardata memory allocation failure.\n");
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success = FALSE;
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} else {
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for ( c = vardata; (c - vardata) < msg.vardata_payload_size;
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c += VARDATA_PAYLOAD_BYTES) {
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success = ReadFile(
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mypipe,
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(char *) &vardata_payload_msg,
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sizeof(RPCSS_NP_MESSAGE),
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&bytesread,
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NULL
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);
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if ( (!success) || (bytesread != sizeof(RPCSS_NP_MESSAGE)) ||
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(vardata_payload_msg.message_type != RPCSS_NP_MESSAGE_TYPEID_VARDATAPAYLOADMSG) ) {
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WINE_ERR("vardata payload read failure! (s=%s,br=%d,mt=%u,mt_exp=%u\n",
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success ? "TRUE" : "FALSE", bytesread,
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vardata_payload_msg.message_type, RPCSS_NP_MESSAGE_TYPEID_VARDATAPAYLOADMSG);
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success = FALSE;
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break;
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}
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CopyMemory(c, vardata_payload_msg.message.vardatapayloadmsg.payload, VARDATA_PAYLOAD_BYTES);
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WINE_TRACE("payload read.\n");
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}
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}
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}
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if (success && (bytesread == sizeof(RPCSS_NP_MESSAGE))) {
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WINE_TRACE("read success.\n");
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/* process the message and send a reply, serializing requests. */
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EnterCriticalSection(&np_server_cs);
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WINE_TRACE("processing message.\n");
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RPCSS_ServerProcessMessage(&msg, &reply, vardata);
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LeaveCriticalSection(&np_server_cs);
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if (had_payload) LocalFree(vardata);
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WINE_TRACE("message processed, sending reply....\n");
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success = WriteFile(
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mypipe, /* pipe handle */
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(char *) &reply, /* reply buffer */
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sizeof(RPCSS_NP_REPLY), /* reply buffer size */
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&written, /* receives number of bytes written */
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NULL /* not overlapped */
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);
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if ( (!success) || (written != sizeof(RPCSS_NP_REPLY)) )
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WINE_WARN("Message reply failed. (success=%d, br=%d)\n", success, written);
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else
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WINE_TRACE("Reply sent successfully.\n");
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} else
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WINE_WARN("Message receipt failed.\n");
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FlushFileBuffers(mypipe);
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DisconnectNamedPipe(mypipe);
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CloseHandle(mypipe);
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InterlockedDecrement(&srv_thread_count);
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return 0;
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}
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static DWORD WINAPI NPMainWorkThread(LPVOID ignored)
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{
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BOOL connected;
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HANDLE hthread, master_mutex = RPCSS_GetMasterMutex();
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DWORD threadid, wait_result;
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WINE_TRACE("\n");
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while (server_live) {
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connected = ConnectNamedPipe(np_server_end, NULL) ?
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TRUE : (GetLastError() == ERROR_PIPE_CONNECTED);
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if (connected) {
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/* is "work" the act of connecting pipes, or the act of serving
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requests successfully? for now I will make it the former. */
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if (!SetEvent(np_server_work_event))
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WINE_WARN("failed to signal np_server_work_event.\n");
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/* Create a thread for this client. */
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InterlockedIncrement(&srv_thread_count);
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hthread = CreateThread(
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NULL, /* no security attribute */
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0, /* default stack size */
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HandlerThread,
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(LPVOID) np_server_end, /* thread parameter */
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0, /* not suspended */
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&threadid /* returns thread ID (not used) */
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);
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if (hthread) {
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WINE_TRACE("Spawned handler thread: %p\n", hthread);
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CloseHandle(hthread);
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/* for safety's sake, hold the mutex while we switch the pipe */
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wait_result = WaitForSingleObject(master_mutex, MASTER_MUTEX_TIMEOUT);
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switch (wait_result) {
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case WAIT_ABANDONED: /* ? */
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case WAIT_OBJECT_0:
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/* we have ownership */
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break;
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case WAIT_FAILED:
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case WAIT_TIMEOUT:
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default:
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/* huh? */
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wait_result = WAIT_FAILED;
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}
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if (wait_result == WAIT_FAILED) {
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WINE_ERR("Couldn't enter master mutex. Expect prolems.\n");
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} else {
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/* now create a new named pipe instance to listen on */
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np_server_end = CreateNamedPipe(
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NAME_RPCSS_NAMED_PIPE, /* pipe name */
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PIPE_ACCESS_DUPLEX, /* pipe open mode */
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PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT, /* pipe-specific modes */
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PIPE_UNLIMITED_INSTANCES, /* maximum instances */
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sizeof(RPCSS_NP_REPLY), /* output buffer size */
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sizeof(RPCSS_NP_MESSAGE), /* input buffer size */
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2000, /* time-out interval */
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NULL /* SD */
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);
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if (np_server_end == INVALID_HANDLE_VALUE) {
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WINE_ERR("Failed to recreate named pipe!\n");
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/* not sure what to do? */
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assert(FALSE);
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}
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if (!ReleaseMutex(master_mutex))
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WINE_ERR("Uh oh. Couldn't leave master mutex. Expect deadlock.\n");
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}
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} else {
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WINE_ERR("Failed to spawn handler thread!\n");
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DisconnectNamedPipe(np_server_end);
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InterlockedDecrement(&srv_thread_count);
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}
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}
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}
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WINE_TRACE("Server thread shutdown.\n");
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return 0;
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}
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static HANDLE RPCSS_NPConnect(void)
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{
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HANDLE the_pipe;
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DWORD dwmode, wait_result;
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HANDLE master_mutex = RPCSS_GetMasterMutex();
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WINE_TRACE("\n");
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while (TRUE) {
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wait_result = WaitForSingleObject(master_mutex, MASTER_MUTEX_TIMEOUT);
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switch (wait_result) {
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case WAIT_ABANDONED:
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case WAIT_OBJECT_0:
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break;
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case WAIT_FAILED:
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case WAIT_TIMEOUT:
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default:
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WINE_ERR("This should never happen: couldn't enter mutex.\n");
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return NULL;
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}
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/* try to open the client side of the named pipe. */
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the_pipe = CreateFileA(
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NAME_RPCSS_NAMED_PIPE, /* pipe name */
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GENERIC_READ | GENERIC_WRITE, /* r/w access */
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0, /* no sharing */
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NULL, /* no security attributes */
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OPEN_EXISTING, /* open an existing pipe */
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0, /* default attributes */
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NULL /* no template file */
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);
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if (the_pipe != INVALID_HANDLE_VALUE)
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break;
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if (GetLastError() != ERROR_PIPE_BUSY) {
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WINE_WARN("Unable to open named pipe %s (assuming unavailable).\n",
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wine_dbgstr_a(NAME_RPCSS_NAMED_PIPE));
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break;
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}
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WINE_WARN("Named pipe busy (will wait)\n");
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if (!ReleaseMutex(master_mutex))
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WINE_ERR("Failed to release master mutex. Expect deadlock.\n");
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/* wait for the named pipe. We are only
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willing to wait only 5 seconds. It should be available /very/ soon. */
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if (! WaitNamedPipeA(NAME_RPCSS_NAMED_PIPE, MASTER_MUTEX_WAITNAMEDPIPE_TIMEOUT))
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{
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WINE_ERR("Named pipe unavailable after waiting. Something is probably wrong.\n");
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return NULL;
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}
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}
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if (the_pipe != INVALID_HANDLE_VALUE) {
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dwmode = PIPE_READMODE_MESSAGE;
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/* SetNamedPipeHandleState not implemented ATM, but still seems to work somehow. */
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if (! SetNamedPipeHandleState(the_pipe, &dwmode, NULL, NULL))
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WINE_WARN("Failed to set pipe handle state\n");
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}
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if (!ReleaseMutex(master_mutex))
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WINE_ERR("Uh oh, failed to leave the RPC Master Mutex!\n");
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return the_pipe;
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}
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static BOOL RPCSS_SendReceiveNPMsg(HANDLE np, PRPCSS_NP_MESSAGE msg, PRPCSS_NP_REPLY reply)
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{
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DWORD count;
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WINE_TRACE("(np == %p, msg == %p, reply == %p)\n", np, msg, reply);
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if (! WriteFile(np, msg, sizeof(RPCSS_NP_MESSAGE), &count, NULL)) {
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WINE_ERR("write failed.\n");
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return FALSE;
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}
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if (count != sizeof(RPCSS_NP_MESSAGE)) {
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WINE_ERR("write count mismatch.\n");
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return FALSE;
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}
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if (! ReadFile(np, reply, sizeof(RPCSS_NP_REPLY), &count, NULL)) {
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WINE_ERR("read failed.\n");
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return FALSE;
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}
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if (count != sizeof(RPCSS_NP_REPLY)) {
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WINE_ERR("read count mismatch, got %d.\n", count);
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return FALSE;
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}
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/* message execution was successful */
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return TRUE;
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}
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BOOL RPCSS_BecomePipeServer(void)
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{
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RPCSS_NP_MESSAGE msg;
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RPCSS_NP_REPLY reply;
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BOOL rslt = TRUE;
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HANDLE client_handle, hthread, master_mutex = RPCSS_GetMasterMutex();
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DWORD threadid, wait_result;
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WINE_TRACE("\n");
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wait_result = WaitForSingleObject(master_mutex, MASTER_MUTEX_TIMEOUT);
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switch (wait_result) {
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case WAIT_ABANDONED: /* ? */
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case WAIT_OBJECT_0:
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/* we have ownership */
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break;
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case WAIT_FAILED:
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case WAIT_TIMEOUT:
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default:
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WINE_ERR("Couldn't enter master mutex.\n");
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return FALSE;
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}
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/* now we have the master mutex. during this time we will
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*
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* o check if an rpcss already listens on the pipe. If so,
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* we will tell it we were invoked, which will cause the
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* other end to update its timeouts. After, we just return
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* false.
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*
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* o otherwise, we establish the pipe for ourselves and get
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* ready to listen on it
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*/
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if ((client_handle = RPCSS_NPConnect()) != INVALID_HANDLE_VALUE) {
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msg.message_type = RPCSS_NP_MESSAGE_TYPEID_RANMSG;
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msg.message.ranmsg.timeout = RPCSS_GetMaxLazyTimeout();
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msg.vardata_payload_size = 0;
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if (!RPCSS_SendReceiveNPMsg(client_handle, &msg, &reply))
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WINE_ERR("Something is amiss: RPC_SendReceive failed.\n");
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CloseHandle(client_handle);
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rslt = FALSE;
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}
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if (rslt) {
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np_server_work_event = CreateEventA(NULL, FALSE, FALSE, "RpcNpServerWorkEvent");
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if (np_server_work_event == NULL) {
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/* dunno what we can do then */
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WINE_ERR("Unable to create the np_server_work_event\n");
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assert(FALSE);
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}
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InitializeCriticalSection(&np_server_cs);
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np_server_end = CreateNamedPipe(
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NAME_RPCSS_NAMED_PIPE, /* pipe name */
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PIPE_ACCESS_DUPLEX, /* pipe open mode */
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PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT, /* pipe-specific modes */
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PIPE_UNLIMITED_INSTANCES, /* maximum number of instances */
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sizeof(RPCSS_NP_REPLY), /* output buffer size */
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sizeof(RPCSS_NP_MESSAGE), /* input buffer size */
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2000, /* time-out interval */
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NULL /* SD */
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);
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if (np_server_end == INVALID_HANDLE_VALUE) {
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WINE_ERR("Failed to create named pipe!\n");
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DeleteCriticalSection(&np_server_cs);
|
|
if (!CloseHandle(np_server_work_event)) /* we will leak the handle... */
|
|
WINE_WARN("Failed to close np_server_work_event handle!\n");
|
|
np_server_work_event = NULL;
|
|
np_server_end = NULL;
|
|
rslt = FALSE;
|
|
}
|
|
}
|
|
|
|
server_live = rslt;
|
|
|
|
if (rslt) {
|
|
/* OK, now spawn the (single) server thread */
|
|
hthread = CreateThread(
|
|
NULL, /* no security attribute */
|
|
0, /* default stack size */
|
|
NPMainWorkThread,
|
|
NULL, /* thread parameter */
|
|
0, /* not suspended */
|
|
&threadid /* returns thread ID (not used) */
|
|
);
|
|
if (hthread) {
|
|
WINE_TRACE("Created server thread.\n");
|
|
CloseHandle(hthread);
|
|
} else {
|
|
WINE_ERR("Serious error: unable to create server thread!\n");
|
|
if (!CloseHandle(np_server_work_event)) /* we will leak the handle... */
|
|
WINE_WARN("Failed to close np_server_work_event handle!\n");
|
|
if (!CloseHandle(np_server_end)) /* we will leak the handle... */
|
|
WINE_WARN("Unable to close named pipe handle!\n");
|
|
DeleteCriticalSection(&np_server_cs);
|
|
np_server_end = NULL;
|
|
np_server_work_event = NULL;
|
|
rslt = FALSE;
|
|
server_live = FALSE;
|
|
}
|
|
}
|
|
if (!ReleaseMutex(master_mutex))
|
|
WINE_ERR("Unable to leave master mutex!??\n");
|
|
|
|
return rslt;
|
|
}
|
|
|
|
BOOL RPCSS_NPDoWork(void)
|
|
{
|
|
DWORD waitresult = WaitForSingleObject(np_server_work_event, 1000);
|
|
|
|
if (waitresult == WAIT_TIMEOUT)
|
|
return FALSE;
|
|
if (waitresult == WAIT_OBJECT_0)
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|