mirror of
https://github.com/reactos/wine.git
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160 lines
7.4 KiB
C
160 lines
7.4 KiB
C
/*
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* Wine server processes
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*
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* Copyright (C) 1999 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_SERVER_PROCESS_H
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#define __WINE_SERVER_PROCESS_H
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#include "object.h"
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struct atom_table;
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struct handle_table;
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struct startup_info;
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/* process startup state */
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enum startup_state { STARTUP_IN_PROGRESS, STARTUP_DONE, STARTUP_ABORTED };
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/* process structures */
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struct process_dll
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{
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struct list entry; /* entry in per-process dll list */
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struct mapping *mapping; /* dll file */
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mod_handle_t base; /* dll base address (in process addr space) */
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client_ptr_t name; /* ptr to ptr to name (in process addr space) */
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data_size_t size; /* dll size */
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int dbg_offset; /* debug info offset */
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int dbg_size; /* debug info size */
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data_size_t namelen; /* length of dll file name */
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WCHAR *filename; /* dll file name */
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};
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struct process
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{
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struct object obj; /* object header */
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struct list entry; /* entry in system-wide process list */
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struct process *parent; /* parent process */
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struct list thread_list; /* thread list */
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struct thread *debugger; /* thread debugging this process */
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struct handle_table *handles; /* handle entries */
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struct fd *msg_fd; /* fd for sendmsg/recvmsg */
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process_id_t id; /* id of the process */
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process_id_t group_id; /* group id of the process */
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struct timeout_user *sigkill_timeout; /* timeout for final SIGKILL */
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enum cpu_type cpu; /* client CPU type */
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int unix_pid; /* Unix pid for final SIGKILL */
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int exit_code; /* process exit code */
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int running_threads; /* number of threads running in this process */
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timeout_t start_time; /* absolute time at process start */
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timeout_t end_time; /* absolute time at process end */
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affinity_t affinity; /* process affinity mask */
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int priority; /* priority class */
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int suspend; /* global process suspend count */
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int is_system; /* is it a system process? */
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unsigned int create_flags; /* process creation flags */
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struct list locks; /* list of file locks owned by the process */
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struct list classes; /* window classes owned by the process */
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struct console_input*console; /* console input */
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enum startup_state startup_state; /* startup state */
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struct startup_info *startup_info; /* startup info while init is in progress */
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struct event *idle_event; /* event for input idle */
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obj_handle_t winstation; /* main handle to process window station */
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obj_handle_t desktop; /* handle to desktop to use for new threads */
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struct token *token; /* security token associated with this process */
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struct list dlls; /* list of loaded dlls */
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client_ptr_t peb; /* PEB address in client address space */
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client_ptr_t ldt_copy; /* pointer to LDT copy in client addr space */
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unsigned int trace_data; /* opaque data used by the process tracing mechanism */
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};
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struct process_snapshot
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{
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struct process *process; /* process ptr */
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int count; /* process refcount */
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int threads; /* number of threads */
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int priority; /* priority class */
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int handles; /* number of handles */
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};
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#define CPU_FLAG(cpu) (1 << (cpu))
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#define CPU_64BIT_MASK CPU_FLAG(CPU_x86_64)
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/* process functions */
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extern unsigned int alloc_ptid( void *ptr );
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extern void free_ptid( unsigned int id );
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extern void *get_ptid_entry( unsigned int id );
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extern struct thread *create_process( int fd, struct thread *parent_thread, int inherit_all );
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extern data_size_t init_process( struct thread *thread );
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extern struct thread *get_process_first_thread( struct process *process );
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extern struct process *get_process_from_id( process_id_t id );
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extern struct process *get_process_from_handle( obj_handle_t handle, unsigned int access );
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extern int process_set_debugger( struct process *process, struct thread *thread );
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extern int debugger_detach( struct process* process, struct thread* debugger );
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extern int set_process_debug_flag( struct process *process, int flag );
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extern void add_process_thread( struct process *process,
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struct thread *thread );
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extern void remove_process_thread( struct process *process,
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struct thread *thread );
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extern void suspend_process( struct process *process );
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extern void resume_process( struct process *process );
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extern void kill_process( struct process *process, int violent_death );
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extern void kill_console_processes( struct thread *renderer, int exit_code );
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extern void kill_debugged_processes( struct thread *debugger, int exit_code );
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extern void break_process( struct process *process );
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extern void detach_debugged_processes( struct thread *debugger );
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extern struct process_snapshot *process_snap( int *count );
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extern void enum_processes( int (*cb)(struct process*, void*), void *user);
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/* console functions */
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extern void inherit_console(struct thread *parent_thread, struct process *process, obj_handle_t hconin);
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extern int free_console( struct process *process );
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extern struct thread *console_get_renderer( struct console_input *console );
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/* process tracing mechanism to use */
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#ifdef __APPLE__
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#define USE_MACH
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#elif defined(__sun)
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#define USE_PROCFS
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#else
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#define USE_PTRACE
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#endif
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extern void init_tracing_mechanism(void);
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extern void init_process_tracing( struct process *process );
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extern void finish_process_tracing( struct process *process );
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extern int read_process_memory( struct process *process, client_ptr_t ptr, data_size_t size, char *dest );
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extern int write_process_memory( struct process *process, client_ptr_t ptr, data_size_t size, const char *src );
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static inline process_id_t get_process_id( struct process *process ) { return process->id; }
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static inline int is_process_init_done( struct process *process )
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{
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return process->startup_state == STARTUP_DONE;
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}
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static inline struct process_dll *get_process_exe_module( struct process *process )
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{
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struct list *ptr = list_head( &process->dlls );
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return ptr ? LIST_ENTRY( ptr, struct process_dll, entry ) : NULL;
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}
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#endif /* __WINE_SERVER_PROCESS_H */
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