wine/dlls/wsock32/protocol.c
Hans Leidekker f4b0051e72 Move implementation of EnumProtocols{A,W} from wsock32 to ws2_32.
Forward {mswsock,wsock32}.EnumProtocols{A,W} to ws2_32.WSAEnumProtocols{A,W}.
Improve some traces.
2004-09-06 21:29:29 +00:00

68 lines
1.7 KiB
C

/*
* WSOCK32 specific functions
*
* Copyright (C) 2001 Stefan Leichter
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#define USE_WS_PREFIX
#include "config.h"
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#ifdef HAVE_ARPA_INET_H
#include <arpa/inet.h>
#endif
#ifdef HAVE_NETDB_H
#include <netdb.h>
#endif
#include "windef.h"
#include "winbase.h"
#include "winsock2.h"
#include "wine/unicode.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(winsock);
/*****************************************************************************
* inet_network [WSOCK32.1100]
*/
UINT WINAPI WSOCK32_inet_network(const char *cp)
{
#ifdef HAVE_INET_NETWORK
return inet_network(cp);
#else
return 0;
#endif
}
/*****************************************************************************
* getnetbyname [WSOCK32.1101]
*/
struct netent * WINAPI WSOCK32_getnetbyname(const char *name)
{
#ifdef HAVE_GETNETBYNAME
return getnetbyname(name);
#else
return NULL;
#endif
}