mirror of
https://github.com/reactos/wine.git
synced 2024-12-05 02:07:16 +00:00
734247b529
Includes added or removed where necessary. Win16 functions replaced with their Win32 counterparts. Comments added where it was impossible. CALLBACK added where necessary. Some declarations fixed. Constructs like "#if WINDOWS" corrected. Using "#ifdef __unix__" instead. DlgProc in hello3 uses EndDialog() instead of DestroyWindow(). Listbox enabled in hello3.
120 lines
2.6 KiB
C
120 lines
2.6 KiB
C
#include <windows.h>
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#include <commdlg.h>
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typedef struct
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{
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HANDLE hInstance;
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HWND hMainWnd;
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HMENU hMainMenu;
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} GLOBALS;
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GLOBALS Globals;
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BOOL FileOpen(HWND hWnd)
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{
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char filename[80] = "test.c";
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OPENFILENAME ofn = { sizeof(OPENFILENAME),
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hWnd, NULL, "C code\0*.c\0", NULL, 0, 0, filename, 80,
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NULL, 0, NULL, NULL, OFN_CREATEPROMPT |
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OFN_SHOWHELP, 0, 0, NULL, 0, NULL };
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return GetOpenFileName(&ofn);
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}
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LRESULT CALLBACK DlgProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
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{
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switch(msg)
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{
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case WM_INITDIALOG:
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break;
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case WM_COMMAND:
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switch (wParam)
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{
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case 100:
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EndDialog(hWnd, 100);
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return TRUE;
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}
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}
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return FALSE;
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}
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LRESULT CALLBACK WndProc (HWND wnd, UINT msg, WPARAM w, LPARAM l)
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{
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switch (msg){
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case WM_COMMAND:
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switch(w){
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case 100:
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DialogBox(Globals.hInstance,
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"DIADEMO", wnd,
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(DLGPROC)DlgProc);
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return 0;
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case 101:
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{
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HDC hdc, hMemDC;
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HBITMAP hBitmap, hPrevBitmap;
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BITMAP bmp;
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hBitmap = LoadBitmapA (Globals.hInstance, "BITDEMO");
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hdc = GetDC (wnd);
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hMemDC = CreateCompatibleDC (hdc);
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hPrevBitmap = SelectObject (hMemDC, hBitmap);
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GetObjectA (hBitmap, sizeof(BITMAP), &bmp);
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BitBlt (hdc, 0, 0, bmp.bmWidth, bmp.bmHeight,
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hMemDC, 0, 0, SRCCOPY);
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SelectObject (hMemDC, hPrevBitmap);
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DeleteDC (hMemDC);
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ReleaseDC (wnd, hdc);
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return 0;
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}
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case 102:
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FileOpen(wnd);
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return 0;
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default:
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return DefWindowProc (wnd, msg, w, l);
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}
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case WM_DESTROY:
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PostQuitMessage (0);
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break;
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default:
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return DefWindowProc (wnd, msg, w, l);
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}
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return 0l;
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}
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int PASCAL WinMain (HANDLE inst, HANDLE prev, LPSTR cmdline, int show)
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{
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MSG msg;
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WNDCLASS class;
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char className[] = "class"; /* To make sure className >= 0x10000 */
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char winName[] = "Test app";
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Globals.hInstance = inst;
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if (!prev){
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class.style = CS_HREDRAW | CS_VREDRAW;
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class.lpfnWndProc = WndProc;
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class.cbClsExtra = 0;
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class.cbWndExtra = 0;
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class.hInstance = inst;
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class.hIcon = LoadIcon (0, IDI_APPLICATION);
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class.hCursor = LoadCursor (0, IDC_ARROW);
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class.hbrBackground = GetStockObject (WHITE_BRUSH);
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class.lpszMenuName = 0;
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class.lpszClassName = className;
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}
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if (!RegisterClass (&class))
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return FALSE;
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Globals.hMainWnd = CreateWindow (className, winName, WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, 0,
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LoadMenu(inst,"MAIN"), inst, 0);
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ShowWindow (Globals.hMainWnd, show);
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UpdateWindow (Globals.hMainWnd);
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while (GetMessage (&msg, 0, 0, 0)){
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TranslateMessage (&msg);
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DispatchMessage (&msg);
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}
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return 0;
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}
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