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https://github.com/reactos/wine.git
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bd4704280d
Offsets are still used within the function, but this patch reduces the use of it at the entry to the function.
446 lines
14 KiB
C
446 lines
14 KiB
C
/*
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* RichEdit - functions dealing with editor object
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*
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* Copyright 2004 by Krzysztof Foltman
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "editor.h"
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WINE_DEFAULT_DEBUG_CHANNEL(richedit);
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void ME_EmptyUndoStack(ME_TextEditor *editor)
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{
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ME_DisplayItem *p, *pNext;
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if (editor->nUndoMode == umIgnore)
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return;
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TRACE("Emptying undo stack\n");
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p = editor->pUndoStack;
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editor->pUndoStack = editor->pUndoStackBottom = NULL;
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editor->nUndoStackSize = 0;
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while(p) {
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pNext = p->next;
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ME_DestroyDisplayItem(p);
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p = pNext;
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}
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p = editor->pRedoStack;
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editor->pRedoStack = NULL;
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while(p) {
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pNext = p->next;
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ME_DestroyDisplayItem(p);
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p = pNext;
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}
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}
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ME_UndoItem *ME_AddUndoItem(ME_TextEditor *editor, ME_DIType type, const ME_DisplayItem *pdi) {
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if (editor->nUndoMode == umIgnore)
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return NULL;
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else if (editor->nUndoLimit == 0)
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return NULL;
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else
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{
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ME_DisplayItem *pItem = ALLOC_OBJ(ME_UndoItem);
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switch(type)
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{
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case diUndoPotentialEndTransaction:
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/* only should be added for manually typed chars, not undos or redos */
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assert(editor->nUndoMode == umAddToUndo);
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/* intentional fall-through to next case */
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case diUndoEndTransaction:
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break;
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case diUndoSetParagraphFormat:
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assert(pdi);
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pItem->member.para = pdi->member.para;
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pItem->member.para.pFmt = ALLOC_OBJ(PARAFORMAT2);
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*pItem->member.para.pFmt = *pdi->member.para.pFmt;
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break;
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case diUndoInsertRun:
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assert(pdi);
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pItem->member.run = pdi->member.run;
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pItem->member.run.strText = ME_StrDup(pItem->member.run.strText);
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ME_AddRefStyle(pItem->member.run.style);
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if (pdi->member.run.ole_obj)
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{
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pItem->member.run.ole_obj = ALLOC_OBJ(*pItem->member.run.ole_obj);
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ME_CopyReObject(pItem->member.run.ole_obj, pdi->member.run.ole_obj);
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}
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else pItem->member.run.ole_obj = NULL;
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break;
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case diUndoSetCharFormat:
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break;
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case diUndoDeleteRun:
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case diUndoJoinParagraphs:
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break;
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case diUndoSplitParagraph:
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{
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ME_DisplayItem *prev_para = pdi->member.para.prev_para;
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assert(pdi->member.para.pFmt->cbSize == sizeof(PARAFORMAT2));
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pItem->member.para.pFmt = ALLOC_OBJ(PARAFORMAT2);
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pItem->member.para.pFmt->cbSize = sizeof(PARAFORMAT2);
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pItem->member.para.pFmt->dwMask = 0;
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*pItem->member.para.pFmt = *pdi->member.para.pFmt;
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pItem->member.para.border = pdi->member.para.border;
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pItem->member.para.nFlags = prev_para->member.para.nFlags & ~MEPF_CELL;
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pItem->member.para.pCell = NULL;
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break;
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}
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default:
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assert(0 == "AddUndoItem, unsupported item type");
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return NULL;
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}
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pItem->type = type;
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pItem->prev = NULL;
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if (editor->nUndoMode == umAddToUndo || editor->nUndoMode == umAddBackToUndo)
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{
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if (editor->pUndoStack
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&& editor->pUndoStack->type == diUndoPotentialEndTransaction)
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{
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editor->pUndoStack->type = diUndoEndTransaction;
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}
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if (editor->nUndoMode == umAddToUndo)
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TRACE("Pushing id=%s to undo stack, deleting redo stack\n", ME_GetDITypeName(type));
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else
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TRACE("Pushing id=%s to undo stack\n", ME_GetDITypeName(type));
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pItem->next = editor->pUndoStack;
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if (type == diUndoEndTransaction || type == diUndoPotentialEndTransaction)
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editor->nUndoStackSize++;
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if (editor->pUndoStack)
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editor->pUndoStack->prev = pItem;
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else
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editor->pUndoStackBottom = pItem;
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editor->pUndoStack = pItem;
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if (editor->nUndoStackSize > editor->nUndoLimit)
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{ /* remove oldest undo from stack */
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ME_DisplayItem *p = editor->pUndoStackBottom;
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while (p->type !=diUndoEndTransaction)
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p = p->prev; /*find new stack bottom */
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editor->pUndoStackBottom = p->prev;
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editor->pUndoStackBottom->next = NULL;
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do
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{
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ME_DisplayItem *pp = p->next;
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ME_DestroyDisplayItem(p);
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p = pp;
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} while (p);
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editor->nUndoStackSize--;
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}
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/* any new operation (not redo) clears the redo stack */
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if (editor->nUndoMode == umAddToUndo) {
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ME_DisplayItem *p = editor->pRedoStack;
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while(p)
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{
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ME_DisplayItem *pp = p->next;
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ME_DestroyDisplayItem(p);
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p = pp;
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}
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editor->pRedoStack = NULL;
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}
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}
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else if (editor->nUndoMode == umAddToRedo)
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{
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TRACE("Pushing id=%s to redo stack\n", ME_GetDITypeName(type));
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pItem->next = editor->pRedoStack;
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if (editor->pRedoStack)
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editor->pRedoStack->prev = pItem;
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editor->pRedoStack = pItem;
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}
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else
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assert(0);
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return (ME_UndoItem *)pItem;
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}
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}
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/**
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* Commits preceding changes into a transaction that can be undone together.
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*
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* This should be called after all the changes occur associated with an event
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* so that the group of changes can be undone atomically as a transaction.
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*
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* This will have no effect the undo mode is set to ignore changes, or if no
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* changes preceded calling this function before the last time it was called.
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*
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* This can also be used to conclude a coalescing transaction (used for grouping
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* typed characters).
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*/
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void ME_CommitUndo(ME_TextEditor *editor) {
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if (editor->nUndoMode == umIgnore)
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return;
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assert(editor->nUndoMode == umAddToUndo);
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/* no transactions, no need to commit */
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if (!editor->pUndoStack)
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return;
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/* no need to commit empty transactions */
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if (editor->pUndoStack->type == diUndoEndTransaction)
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return;
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if (editor->pUndoStack->type == diUndoPotentialEndTransaction)
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{
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/* Previous transaction was as a result of characters typed,
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* so the end of this transaction is confirmed. */
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editor->pUndoStack->type = diUndoEndTransaction;
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return;
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}
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ME_AddUndoItem(editor, diUndoEndTransaction, NULL);
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ME_SendSelChange(editor);
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}
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/**
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* Groups supsequent changes with previous ones for an undo if coalescing.
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*
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* Has no effect if the previous changes were followed by a ME_CommitUndo. This
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* function will only have an affect if the previous changes were followed by
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* a call to ME_CommitCoalescingUndo, which allows the transaction to be
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* continued.
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*
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* This allows multiple consecutively typed characters to be grouped together
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* to be undone by a single undo operation.
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*/
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void ME_ContinueCoalescingTransaction(ME_TextEditor *editor)
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{
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ME_DisplayItem* p;
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if (editor->nUndoMode == umIgnore)
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return;
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assert(editor->nUndoMode == umAddToUndo);
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p = editor->pUndoStack;
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if (p && p->type == diUndoPotentialEndTransaction) {
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assert(p->next); /* EndTransactions shouldn't be at bottom of undo stack */
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editor->pUndoStack = p->next;
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editor->pUndoStack->prev = NULL;
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editor->nUndoStackSize--;
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ME_DestroyDisplayItem(p);
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}
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}
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/**
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* Commits preceding changes into a undo transaction that can be expanded.
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*
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* This function allows the transaction to be reopened with
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* ME_ContinueCoalescingTransaction in order to continue the transaction. If an
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* undo item is added to the undo stack as a result of a change without the
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* transaction being reopened, then the transaction will be ended, and the
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* changes will become a part of the next transaction.
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*
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* This is used to allow typed characters to be grouped together since each
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* typed character results in a single event, and each event adding undo items
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* must be committed. Using this function as opposed to ME_CommitUndo allows
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* multiple events to be grouped, and undone together.
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*/
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void ME_CommitCoalescingUndo(ME_TextEditor *editor)
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{
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if (editor->nUndoMode == umIgnore)
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return;
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assert(editor->nUndoMode == umAddToUndo);
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/* no transactions, no need to commit */
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if (!editor->pUndoStack)
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return;
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/* no need to commit empty transactions */
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if (editor->pUndoStack->type == diUndoEndTransaction)
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return;
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if (editor->pUndoStack->type == diUndoPotentialEndTransaction)
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return;
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ME_AddUndoItem(editor, diUndoPotentialEndTransaction, NULL);
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ME_SendSelChange(editor);
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}
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static void ME_PlayUndoItem(ME_TextEditor *editor, ME_DisplayItem *pItem)
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{
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ME_UndoItem *pUItem = (ME_UndoItem *)pItem;
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if (editor->nUndoMode == umIgnore)
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return;
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TRACE("Playing undo/redo item, id=%s\n", ME_GetDITypeName(pItem->type));
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switch(pItem->type)
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{
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case diUndoPotentialEndTransaction:
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case diUndoEndTransaction:
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assert(0);
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case diUndoSetParagraphFormat:
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{
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ME_Cursor tmp;
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ME_DisplayItem *para;
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ME_CursorFromCharOfs(editor, pItem->member.para.nCharOfs, &tmp);
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para = ME_FindItemBack(tmp.pRun, diParagraph);
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ME_AddUndoItem(editor, diUndoSetParagraphFormat, para);
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*para->member.para.pFmt = *pItem->member.para.pFmt;
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para->member.para.border = pItem->member.para.border;
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break;
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}
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case diUndoSetCharFormat:
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{
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ME_Cursor start, end;
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ME_CursorFromCharOfs(editor, pUItem->nStart, &start);
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end = start;
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ME_MoveCursorChars(editor, &end, pUItem->nLen);
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ME_SetCharFormat(editor, &start, &end, &pItem->member.ustyle->fmt);
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break;
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}
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case diUndoInsertRun:
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{
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ME_Cursor tmp;
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ME_CursorFromCharOfs(editor, pItem->member.run.nCharOfs, &tmp);
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ME_InsertRunAtCursor(editor, &tmp, pItem->member.run.style,
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pItem->member.run.strText->szData,
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pItem->member.run.strText->nLen,
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pItem->member.run.nFlags);
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break;
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}
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case diUndoDeleteRun:
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{
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ME_Cursor tmp;
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ME_CursorFromCharOfs(editor, pUItem->nStart, &tmp);
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ME_InternalDeleteText(editor, &tmp, pUItem->nLen, TRUE);
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break;
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}
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case diUndoJoinParagraphs:
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{
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ME_Cursor tmp;
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ME_CursorFromCharOfs(editor, pUItem->nStart, &tmp);
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/* the only thing that's needed is paragraph offset, so no need to split runs */
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ME_JoinParagraphs(editor, tmp.pPara, TRUE);
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break;
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}
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case diUndoSplitParagraph:
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{
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ME_Cursor tmp;
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ME_DisplayItem *this_para, *new_para;
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BOOL bFixRowStart;
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int paraFlags = pItem->member.para.nFlags & (MEPF_ROWSTART|MEPF_CELL|MEPF_ROWEND);
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ME_CursorFromCharOfs(editor, pUItem->nStart, &tmp);
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if (tmp.nOffset)
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tmp.pRun = ME_SplitRunSimple(editor, tmp.pRun, tmp.nOffset);
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assert(pUItem->eol_str);
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this_para = tmp.pPara;
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bFixRowStart = this_para->member.para.nFlags & MEPF_ROWSTART;
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if (bFixRowStart)
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{
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/* Re-insert the paragraph before the table, making sure the nFlag value
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* is correct. */
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this_para->member.para.nFlags &= ~MEPF_ROWSTART;
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}
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new_para = ME_SplitParagraph(editor, tmp.pRun, tmp.pRun->member.run.style,
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pUItem->eol_str, paraFlags);
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if (bFixRowStart)
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new_para->member.para.nFlags |= MEPF_ROWSTART;
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assert(pItem->member.para.pFmt->cbSize == sizeof(PARAFORMAT2));
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*new_para->member.para.pFmt = *pItem->member.para.pFmt;
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new_para->member.para.border = pItem->member.para.border;
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if (pItem->member.para.pCell)
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{
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ME_DisplayItem *pItemCell, *pCell;
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pItemCell = pItem->member.para.pCell;
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pCell = new_para->member.para.pCell;
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pCell->member.cell.nRightBoundary = pItemCell->member.cell.nRightBoundary;
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pCell->member.cell.border = pItemCell->member.cell.border;
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}
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break;
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}
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default:
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assert(0 == "PlayUndoItem, unexpected type");
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}
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}
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BOOL ME_Undo(ME_TextEditor *editor) {
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ME_DisplayItem *p;
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ME_UndoMode nMode = editor->nUndoMode;
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if (editor->nUndoMode == umIgnore)
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return FALSE;
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assert(nMode == umAddToUndo || nMode == umIgnore);
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/* no undo items ? */
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if (!editor->pUndoStack)
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return FALSE;
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/* watch out for uncommitted transactions ! */
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assert(editor->pUndoStack->type == diUndoEndTransaction
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|| editor->pUndoStack->type == diUndoPotentialEndTransaction);
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editor->nUndoMode = umAddToRedo;
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p = editor->pUndoStack->next;
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ME_DestroyDisplayItem(editor->pUndoStack);
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editor->pUndoStack = p;
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do {
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p->prev = NULL;
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ME_PlayUndoItem(editor, p);
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editor->pUndoStack = p->next;
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ME_DestroyDisplayItem(p);
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p = editor->pUndoStack;
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} while(p && p->type != diUndoEndTransaction);
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if (p)
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p->prev = NULL;
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ME_MoveCursorFromTableRowStartParagraph(editor);
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ME_AddUndoItem(editor, diUndoEndTransaction, NULL);
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ME_CheckTablesForCorruption(editor);
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editor->nUndoStackSize--;
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editor->nUndoMode = nMode;
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ME_UpdateRepaint(editor);
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return TRUE;
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}
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BOOL ME_Redo(ME_TextEditor *editor) {
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ME_DisplayItem *p;
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ME_UndoMode nMode = editor->nUndoMode;
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assert(nMode == umAddToUndo || nMode == umIgnore);
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if (editor->nUndoMode == umIgnore)
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return FALSE;
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/* no redo items ? */
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if (!editor->pRedoStack)
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return FALSE;
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/* watch out for uncommitted transactions ! */
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assert(editor->pRedoStack->type == diUndoEndTransaction);
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editor->nUndoMode = umAddBackToUndo;
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p = editor->pRedoStack->next;
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ME_DestroyDisplayItem(editor->pRedoStack);
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editor->pRedoStack = p;
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do {
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p->prev = NULL;
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ME_PlayUndoItem(editor, p);
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editor->pRedoStack = p->next;
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ME_DestroyDisplayItem(p);
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p = editor->pRedoStack;
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} while(p && p->type != diUndoEndTransaction);
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if (p)
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p->prev = NULL;
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ME_MoveCursorFromTableRowStartParagraph(editor);
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ME_AddUndoItem(editor, diUndoEndTransaction, NULL);
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ME_CheckTablesForCorruption(editor);
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editor->nUndoMode = nMode;
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ME_UpdateRepaint(editor);
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return TRUE;
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}
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