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2002 lines
63 KiB
C
2002 lines
63 KiB
C
/*
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* VGA hardware emulation
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*
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* Copyright 1998 Ove Kåven (with some help from Marcus Meissner)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include <string.h>
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#define NONAMELESSUNION
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#define NONAMELESSSTRUCT
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "wincon.h"
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#include "dosexe.h"
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#include "vga.h"
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#include "ddraw.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
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static IDirectDraw *lpddraw = NULL;
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static IDirectDrawSurface *lpddsurf;
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static IDirectDrawPalette *lpddpal;
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static DDSURFACEDESC sdesc;
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static BOOL vga_retrace_vertical;
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static BOOL vga_retrace_horizontal;
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/*
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* Size and location of VGA controller window to framebuffer.
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*
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* Note: We support only single window even though some
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* controllers support two. This should not be changed unless
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* there are programs that depend on having two windows.
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*/
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#define VGA_WINDOW_SIZE (64 * 1024)
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#define VGA_WINDOW_START ((char *)0xa0000)
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/*
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* Size and location of CGA controller window to framebuffer.
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*/
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#define CGA_WINDOW_SIZE (32 * 1024)
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#define CGA_WINDOW_START ((char *)0xb8000)
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/*
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* VGA controller memory is emulated using linear framebuffer.
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* This frambuffer also acts as an interface
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* between VGA controller emulation and DirectDraw.
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*
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* vga_fb_width: Display width in pixels. Can be modified when
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* display mode is changed.
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* vga_fb_height: Display height in pixels. Can be modified when
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* display mode is changed.
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* vga_fb_depth: Number of bits used to store single pixel color information.
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* Each pixel uses (vga_fb_depth+7)/8 bytes because
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* 1-16 color modes are mapped to 256 color mode.
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* Can be modified when display mode is changed.
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* vga_fb_pitch: How many bytes to add to pointer in order to move
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* from one row to another. This is fixed in VGA modes,
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* but can be modified in SVGA modes.
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* vga_fb_offset: Offset added to framebuffer start address in order
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* to find the display origin. Programs use this to do
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* double buffering and to scroll display. The value can
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* be modified in VGA and SVGA modes.
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* vga_fb_size: How many bytes are allocated to framebuffer.
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* VGA framebuffers are always larger than display size and
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* SVGA framebuffers may also be.
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* vga_fb_data: Pointer to framebuffer start.
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* vga_fb_window: Offset of 64k window 0xa0000 in bytes from framebuffer start.
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* This value is >= 0, if mode uses linear framebuffer and
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* -1, if mode uses color planes. This value is fixed
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* in all modes except 0x13 (256 color VGA) where
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* 0 means normal mode and -1 means Mode-X (unchained mode).
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*/
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static int vga_fb_width;
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static int vga_fb_height;
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static int vga_fb_depth;
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static int vga_fb_pitch;
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static int vga_fb_offset;
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static int vga_fb_size = 0;
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static char *vga_fb_data = 0;
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static int vga_fb_window = 0;
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static int vga_fb_window_size;
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static char *vga_fb_window_data;
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static PALETTEENTRY *vga_fb_palette;
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static unsigned vga_fb_palette_index;
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static unsigned vga_fb_palette_size;
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static BOOL vga_fb_bright;
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static BOOL vga_fb_enabled;
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/*
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* VGA text mode data.
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*
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* vga_text_attr: Current active attribute.
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* vga_text_old: Last data sent to console.
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* This is used to optimize console updates.
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* vga_text_width: Width of the text display in characters.
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* vga_text_height: Height of the text display in characters.
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* vga_text_x: Current cursor X-position. Starts from zero.
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* vga_text_y: Current cursor Y-position. Starts from zero.
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* vga_text_console: TRUE if stdout is console,
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* FALSE if it is regular file.
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*/
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static BYTE vga_text_attr;
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static char *vga_text_old = NULL;
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static BYTE vga_text_width;
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static BYTE vga_text_height;
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static BYTE vga_text_x;
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static BYTE vga_text_y;
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static BOOL vga_text_console;
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/*
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* VGA controller ports 0x3c0, 0x3c4, 0x3ce and 0x3d4 are
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* indexed registers. These ports are used to select VGA controller
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* subregister that can be written to or read from using ports 0x3c1,
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* 0x3c5, 0x3cf or 0x3d5. Selected subregister indexes are
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* stored in variables vga_index_*.
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*
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* Port 0x3c0 is special because it is both index and
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* data-write register. Flip-flop vga_address_3c0 tells whether
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* the port acts currently as an address register. Reading from port
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* 0x3da resets the flip-flop to address mode.
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*/
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static BYTE vga_index_3c0;
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static BYTE vga_index_3c4;
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static BYTE vga_index_3ce;
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static BYTE vga_index_3d4;
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static BOOL vga_address_3c0 = TRUE;
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/*
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* List of supported video modes.
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*
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* should be expanded to contain most or all information
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* as required for SVGA VESA mode info block for VESA BIOS subsystem 1 (see _ModeInfoBlock)
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* this will allow proper support for FIXME items in VGA/VESA mode configuration
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*
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* FIXME - verify and define support for VESA modes
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* FIXME - add # bit planes, # video memory banks, & memory model
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*/
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static WORD VGA_CurrentMode;
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static BOOL CGA_ColorComposite = FALSE; /* behave like composite monitor */
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const VGA_MODE VGA_modelist[] =
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{
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/* Mode, ModeType, TextCols, TextRows, CharWidth, CharHeight, Width, Height, Depth, Colors, ScreenPages, Supported*/
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/* VGA modes */
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{0x0000, TEXT, 40, 25, 9, 16, 360, 400, 0, 16, 8, TRUE}, /* VGA/CGA text mode 0 */
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{0x0001, TEXT, 40, 25, 9, 16, 360, 400, 0, 16, 8, TRUE}, /* VGA/CGA text mode 1 */
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{0x0002, TEXT, 80, 25, 9, 16, 360, 400, 0, 16, 8, TRUE}, /* VGA/CGA text mode 2 */
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{0x0003, TEXT, 80, 25, 9, 16, 360, 400, 0, 16, 8, TRUE}, /* VGA/CGA text mode 3 */
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{0x0004, GRAPHIC, 40, 25, 8, 8, 320, 200, 2, 4, 1, TRUE}, /* VGA/CGA graphics mode 4 */
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{0x0005, GRAPHIC, 40, 25, 8, 8, 320, 200, 2, 4, 1, TRUE}, /* VGA/CGA graphics mode 5 */
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{0x0006, GRAPHIC, 80, 25, 8, 8, 640, 200, 1, 2, 1, TRUE}, /* VGA/CGA graphics mode 6 */
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{0x0007, TEXT, 80, 25, 9, 16, 720, 400, 0, 0, 8, FALSE}, /* VGA text mode 7 - FIXME bad default address */
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{0x000d, GRAPHIC, 40, 25, 8, 8, 320, 200, 4, 16, 8, FALSE}, /* VGA graphics mode 13 */
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{0x000e, GRAPHIC, 80, 25, 8, 8, 640, 200, 4, 16, 4, FALSE}, /* VGA graphics mode 14 */
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{0x000f, GRAPHIC, 80, 25, 8, 14, 640, 350, 0, 0, 2, FALSE}, /* VGA graphics mode 15 */
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{0x0010, GRAPHIC, 80, 25, 8, 14, 640, 350, 4, 16, 2, FALSE}, /* VGA graphics mode 16 */
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{0x0011, GRAPHIC, 80, 30, 8, 16, 640, 480, 1, 2, 1, FALSE}, /* VGA graphics mode 17 */
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{0x0012, GRAPHIC, 80, 30, 8, 16, 640, 480, 4, 16, 1, FALSE}, /* VGA graphics mode 18 */
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{0x0013, GRAPHIC, 40, 25, 8, 8, 320, 200, 8, 256, 1, TRUE}, /* VGA graphics mode 19 */
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/* VESA 7-bit modes */
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{0x006a, GRAPHIC, 0, 0, 0, 0, 800, 600, 4, 16, 1, TRUE}, /* VESA graphics mode, same as 0x102 */
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/* VESA 15-bit modes */
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{0x0100, GRAPHIC, 0, 0, 0, 0, 640, 400, 8, 256, 1, TRUE}, /* VESA graphics mode */
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{0x0101, GRAPHIC, 0, 0, 0, 0, 640, 480, 8, 256, 1, TRUE}, /* VESA graphics mode */
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{0x0102, GRAPHIC, 0, 0, 0, 0, 800, 600, 4, 16, 1, TRUE}, /* VESA graphics mode */
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{0x0103, GRAPHIC, 0, 0, 0, 0, 800, 600, 8, 256, 1, TRUE}, /* VESA graphics mode */
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{0x0104, GRAPHIC, 0, 0, 0, 0, 1024, 768, 4, 16, 1, TRUE}, /* VESA graphics mode */
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{0x0105, GRAPHIC, 0, 0, 0, 0, 1024, 768, 8, 256, 1, TRUE}, /* VESA graphics mode */
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{0x0106, GRAPHIC, 0, 0, 0, 0, 1280, 1024, 4, 16, 1, TRUE}, /* VESA graphics mode */
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{0x0107, GRAPHIC, 0, 0, 0, 0, 1280, 1024, 8, 256, 1, TRUE}, /* VESA graphics mode */
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{0x0108, TEXT, 0, 0, 0, 0, 80, 60, 0, 0, 1, TRUE}, /* VESA text mode */
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{0x0109, TEXT, 0, 0, 0, 0, 132, 25, 0, 0, 1, TRUE}, /* VESA text mode */
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{0x010a, TEXT, 0, 0, 0, 0, 132, 43, 0, 0, 1, TRUE}, /* VESA text mode */
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{0x010b, TEXT, 0, 0, 0, 0, 132, 50, 0, 0, 1, TRUE}, /* VESA text mode */
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{0x010c, TEXT, 0, 0, 0, 0, 132, 60, 0, 0, 1, TRUE}, /* VESA text mode */
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/* VESA 1.2 modes */
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{0x010d, GRAPHIC, 0, 0, 0, 0, 320, 200, 15, 0, 1, TRUE}, /* VESA graphics mode, 32K colors */
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{0x010e, GRAPHIC, 0, 0, 0, 0, 320, 200, 16, 0, 1, TRUE}, /* VESA graphics mode, 64K colors */
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{0x010f, GRAPHIC, 0, 0, 0, 0, 320, 200, 24, 0, 1, TRUE}, /* VESA graphics mode, 16.8 Million colors */
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{0x0110, GRAPHIC, 0, 0, 0, 0, 640, 480, 15, 0, 1, TRUE}, /* VESA graphics mode, 32K colors */
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{0x0111, GRAPHIC, 0, 0, 0, 0, 640, 480, 16, 0, 1, TRUE}, /* VESA graphics mode, 64K colors */
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{0x0112, GRAPHIC, 0, 0, 0, 0, 640, 480, 24, 0, 1, TRUE}, /* VESA graphics mode, 16.8 Million colors */
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{0x0113, GRAPHIC, 0, 0, 0, 0, 800, 600, 15, 0, 1, TRUE}, /* VESA graphics mode, 32K colors */
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{0x0114, GRAPHIC, 0, 0, 0, 0, 800, 600, 16, 0, 1, TRUE}, /* VESA graphics mode, 64K colors */
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{0x0115, GRAPHIC, 0, 0, 0, 0, 800, 600, 24, 0, 1, TRUE}, /* VESA graphics mode, 16.8 Million colors */
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{0x0116, GRAPHIC, 0, 0, 0, 0, 1024, 768, 15, 0, 1, TRUE}, /* VESA graphics mode, 32K colors */
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{0x0117, GRAPHIC, 0, 0, 0, 0, 1024, 768, 16, 0, 1, TRUE}, /* VESA graphics mode, 64K colors */
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{0x0118, GRAPHIC, 0, 0, 0, 0, 1024, 768, 24, 0, 1, TRUE}, /* VESA graphics mode, 16.8 Million colors */
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{0x0119, GRAPHIC, 0, 0, 0, 0, 1280, 1024, 15, 0, 1, TRUE}, /* VESA graphics mode, 32K colors */
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{0x011a, GRAPHIC, 0, 0, 0, 0, 1280, 1024, 16, 0, 1, TRUE}, /* VESA graphics mode, 64K colors */
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{0x011b, GRAPHIC, 0, 0, 0, 0, 1280, 1024, 24, 0, 1, TRUE}, /* VESA graphics mode, 16.8 Million colors */
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{0xffff, TEXT, 0, 0, 0, 0, 0, 0, 0, 0, 1, FALSE}
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};
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/*
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* This mutex is used to protect VGA state during asynchronous
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* screen updates (see VGA_Poll). It makes sure that VGA state changes
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* are atomic and the user interface is protected from flicker and
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* corruption.
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*
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* The mutex actually serializes VGA operations and the screen update.
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* Which means that whenever VGA_Poll occurs, application stalls if it
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* tries to modify VGA state. This is not how real VGA adapters work,
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* but it makes timing and correctness issues much easier to deal with.
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*/
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static CRITICAL_SECTION vga_lock;
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static CRITICAL_SECTION_DEBUG critsect_debug =
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{
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0, 0, &vga_lock,
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{ &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
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0, 0, { (DWORD_PTR)(__FILE__ ": vga_lock") }
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};
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static CRITICAL_SECTION vga_lock = { &critsect_debug, -1, 0, 0, 0, 0 };
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static void CALLBACK VGA_Poll( LPVOID arg, DWORD low, DWORD high );
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static HWND vga_hwnd = NULL;
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/*
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* CGA palette 1
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*/
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static PALETTEENTRY cga_palette1[] = {
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{0x00, 0x00, 0x00}, /* 0 - Black */
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{0x00, 0xAA, 0xAA}, /* 1 - Cyan */
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{0xAA, 0x00, 0xAA}, /* 2 - Magenta */
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{0xAA, 0xAA, 0xAA} /* 3 - White */
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};
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/*
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* CGA palette 1 in the bright variant
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* intensities, when signalled to do so
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* in register 0x3d9
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*/
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static PALETTEENTRY cga_palette1_bright[] = {
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{0x00, 0x00, 0x00}, /* 0 - Black */
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{0x55, 0xFF, 0xFF}, /* 1 - Light cyan */
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{0xFF, 0x55, 0xFF}, /* 2 - Light magenta */
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{0xFF, 0xFF, 0xFF}, /* 3 - Bright White */
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};
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/*
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* CGA palette 2
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*/
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static PALETTEENTRY cga_palette2[] = {
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{0x00, 0x00, 0x00}, /* 0 - Black */
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{0x00, 0xAA, 0x00}, /* 1 - Green */
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{0xAA, 0x00, 0x00}, /* 2 - Red */
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{0xAA, 0x55, 0x00} /* 3 - Brown */
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};
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/*
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* CGA palette 2 in the bright variant
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* intensities, when signalled to do so
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* in register 0x3d9
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*/
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static PALETTEENTRY cga_palette2_bright[] = {
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{0x00, 0x00, 0x00}, /* 0 - Black */
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{0x55, 0xFF, 0x55}, /* 1 - Light green */
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{0xFF, 0x55, 0x55}, /* 2 - Light red */
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{0xFF, 0xFF, 0x55}, /* 3 - Yellow */
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};
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/*
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* VGA Palette Registers, in actual 16 bit color
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* port 3C0H - 6 bit rgbRGB format
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*
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* 16 color accesses will use these pointers and insert
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* entries from the 64-color palette (mode 18) into the default
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* palette. --Robert 'Admiral' Coeyman
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*/
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static char vga_16_palette[17]={
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0x00, /* 0 - Black */
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0x01, /* 1 - Blue */
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0x02, /* 2 - Green */
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0x03, /* 3 - Cyan */
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0x04, /* 4 - Red */
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0x05, /* 5 - Magenta */
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0x14, /* 6 - Brown */
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0x07, /* 7 - White (Light gray) */
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0x38, /* 8 - Dark gray */
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0x39, /* 9 - Light blue */
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0x3a, /* A - Light green */
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0x3b, /* B - Light cyan */
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0x3c, /* C - Light red */
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0x3d, /* D - Light magenta */
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0x3e, /* E - Yellow */
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0x3f, /* F - Bright White (White) */
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0x00 /* Border Color */
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};
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/*
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* Mode 19 Default Color Register Setting
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* DAC palette registers, converted from actual 18 bit color to 24.
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*/
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static PALETTEENTRY vga_def_palette[256]={
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/* red green blue */
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/* 16 colors in IRGB values */
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{0x00, 0x00, 0x00}, /* 0 (0) - Black */
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{0x00, 0x00, 0xAA}, /* 1 (1) - Blue */
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{0x00, 0xAA, 0x00}, /* 2 (2) - Green */
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{0x00, 0xAA, 0xAA}, /* 3 (3) - Cyan */
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{0xAA, 0x00, 0x00}, /* 4 (4) - Red */
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{0xAA, 0x00, 0xAA}, /* 5 (5) - Magenta */
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{0xAA, 0x55, 0x00}, /* 6 (6) - Brown */
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{0xAA, 0xAA, 0xAA}, /* 7 (7) - White (Light gray) */
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{0x55, 0x55, 0x55}, /* 8 (8) - Dark gray */
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{0x55, 0x55, 0xFF}, /* 9 (9) - Light blue */
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{0x55, 0xFF, 0x55}, /* 10 (A) - Light green */
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{0x55, 0xFF, 0xFF}, /* 11 (B) - Light cyan */
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{0xFF, 0x55, 0x55}, /* 12 (C) - Light red */
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{0xFF, 0x55, 0xFF}, /* 13 (D) - Light magenta */
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{0xFF, 0xFF, 0x55}, /* 14 (E) - Yellow */
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{0xFF, 0xFF, 0xFF}, /* 15 (F) - Bright White (White) */
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/* 16 shades of gray */
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{0x00, 0x00, 0x00}, /* 16 (10) */
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{0x10, 0x10, 0x10}, /* 17 (11) */
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{0x20, 0x20, 0x20}, /* 18 (12) */
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{0x35, 0x35, 0x35}, /* 19 (13) */
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{0x45, 0x45, 0x45}, /* 20 (14) */
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{0x55, 0x55, 0x55}, /* 21 (15) */
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{0x65, 0x65, 0x65}, /* 22 (16) */
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{0x75, 0x75, 0x75}, /* 23 (17) */
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{0x8A, 0x8A, 0x8A}, /* 24 (18) */
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{0x9A, 0x9A, 0x9A}, /* 25 (19) */
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{0xAA, 0xAA, 0xAA}, /* 26 (1A) */
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{0xBA, 0xBA, 0xBA}, /* 27 (1B) */
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{0xCA, 0xCA, 0xCA}, /* 28 (1C) */
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{0xDF, 0xDF, 0xDF}, /* 29 (1D) */
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{0xEF, 0xEF, 0xEF}, /* 30 (1E) */
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{0xFF, 0xFF, 0xFF}, /* 31 (1F) */
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/* High Intensity group - 72 colors in 1/3 saturation groups (20H-37H high) */
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{0x00, 0x00, 0xFF}, /* 32 (20) */
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{0x41, 0x00, 0xFF}, /* 33 (21) */
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{0x82, 0x00, 0xFF}, /* 34 (22) */
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{0xBE, 0x00, 0xFF}, /* 35 (23) */
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{0xFF, 0x00, 0xFF}, /* 36 (24) */
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{0xFF, 0x00, 0xBE}, /* 37 (25) */
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{0xFF, 0x00, 0x82}, /* 38 (26) */
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{0xFF, 0x00, 0x41}, /* 39 (27) */
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{0xFF, 0x00, 0x00}, /* 40 (28) */
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{0xFF, 0x41, 0x00}, /* 41 (29) */
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{0xFF, 0x82, 0x00}, /* 42 (2A) */
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{0xFF, 0xBE, 0x00}, /* 43 (2B) */
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{0xFF, 0xFF, 0x00}, /* 44 (2C) */
|
|
{0xBE, 0xFF, 0x00}, /* 45 (2D) */
|
|
{0x82, 0xFF, 0x00}, /* 46 (2E) */
|
|
{0x41, 0xFF, 0x00}, /* 47 (2F) */
|
|
{0x00, 0xFF, 0x00}, /* 48 (30) */
|
|
{0x00, 0xFF, 0x41}, /* 49 (31) */
|
|
{0x00, 0xFF, 0x82}, /* 50 (32) */
|
|
{0x00, 0xFF, 0xBE}, /* 51 (33) */
|
|
{0x00, 0xFF, 0xFF}, /* 52 (34) */
|
|
{0x00, 0xBE, 0xFF}, /* 53 (35) */
|
|
{0x00, 0x82, 0xFF}, /* 54 (36) */
|
|
{0x00, 0x41, 0xFF}, /* 55 (37) */
|
|
/* High Intensity group - 72 colors in 2/3 saturation groups (38H-4FH moderate) */
|
|
{0x82, 0x82, 0xFF}, /* 56 (38) */
|
|
{0x9E, 0x82, 0xFF}, /* 57 (39) */
|
|
{0xBE, 0x82, 0xFF}, /* 58 (3A) */
|
|
{0xDF, 0x82, 0xFF}, /* 59 (3B) */
|
|
{0xFF, 0x82, 0xFF}, /* 60 (3C) */
|
|
{0xFF, 0x82, 0xDF}, /* 61 (3D) */
|
|
{0xFF, 0x82, 0xBE}, /* 62 (3E) */
|
|
{0xFF, 0x82, 0x9E}, /* 63 (3F) */
|
|
{0xFF, 0x82, 0x82}, /* 64 (40) */
|
|
{0xFF, 0x9E, 0x82}, /* 65 (41) */
|
|
{0xFF, 0xBE, 0x82}, /* 66 (42) */
|
|
{0xFF, 0xDF, 0x82}, /* 67 (43) */
|
|
{0xFF, 0xFF, 0x82}, /* 68 (44) */
|
|
{0xDF, 0xFF, 0x82}, /* 69 (45) */
|
|
{0xBE, 0xFF, 0x82}, /* 70 (46) */
|
|
{0x9E, 0xFF, 0x82}, /* 71 (47) */
|
|
{0x82, 0xFF, 0x82}, /* 72 (48) */
|
|
{0x82, 0xFF, 0x9E}, /* 73 (49) */
|
|
{0x82, 0xFF, 0xBE}, /* 74 (4A) */
|
|
{0x82, 0xFF, 0xDF}, /* 75 (4B) */
|
|
{0x82, 0xFF, 0xFF}, /* 76 (4C) */
|
|
{0x82, 0xDF, 0xFF}, /* 77 (4D) */
|
|
{0x82, 0xBE, 0xFF}, /* 78 (4E) */
|
|
{0x82, 0x9E, 0xFF}, /* 79 (4F) */
|
|
/* High Intensity group - 72 colors in 3/3 saturation groups (50H-67H low) */
|
|
{0xBA, 0xBA, 0xFF}, /* 80 (50) */
|
|
{0xCA, 0xBA, 0xFF}, /* 81 (51) */
|
|
{0xDF, 0xBA, 0xFF}, /* 82 (52) */
|
|
{0xEF, 0xBA, 0xFF}, /* 83 (53) */
|
|
{0xFF, 0xBA, 0xFF}, /* 84 (54) */
|
|
{0xFF, 0xBA, 0xEF}, /* 85 (55) */
|
|
{0xFF, 0xBA, 0xDF}, /* 86 (56) */
|
|
{0xFF, 0xBA, 0xCA}, /* 87 (57) */
|
|
{0xFF, 0xBA, 0xBA}, /* 88 (58) */
|
|
{0xFF, 0xCA, 0xBA}, /* 89 (59) */
|
|
{0xFF, 0xDF, 0xBA}, /* 90 (5A) */
|
|
{0xFF, 0xEF, 0xBA}, /* 91 (5B) */
|
|
{0xFF, 0xFF, 0xBA}, /* 92 (5C) */
|
|
{0xEF, 0xFF, 0xBA}, /* 93 (5D) */
|
|
{0xDF, 0xFF, 0xBA}, /* 94 (5E) */
|
|
{0xCA, 0xFF, 0xBA}, /* 95 (5F) */
|
|
{0xBA, 0xFF, 0xBA}, /* 96 (60) */
|
|
{0xBA, 0xFF, 0xCA}, /* 97 (61) */
|
|
{0xBA, 0xFF, 0xDF}, /* 98 (62) */
|
|
{0xBA, 0xFF, 0xEF}, /* 99 (63) */
|
|
{0xBA, 0xFF, 0xFF}, /* 100 (64) */
|
|
{0xBA, 0xEF, 0xFF}, /* 101 (65) */
|
|
{0xBA, 0xDF, 0xFF}, /* 102 (66) */
|
|
{0xBA, 0xCA, 0xFF}, /* 103 (67) */
|
|
/* Medium Intensity group - 72 colors in 1/3 saturation groups (68H-7FH high) */
|
|
{0x00, 0x00, 0x71}, /* 104 (68) */
|
|
{0x1C, 0x00, 0x71}, /* 105 (69) */
|
|
{0x39, 0x00, 0x71}, /* 106 (6A) */
|
|
{0x55, 0x00, 0x71}, /* 107 (6B) */
|
|
{0x71, 0x00, 0x71}, /* 108 (6C) */
|
|
{0x71, 0x00, 0x55}, /* 109 (6D) */
|
|
{0x71, 0x00, 0x39}, /* 110 (6E) */
|
|
{0x71, 0x00, 0x1C}, /* 111 (6F) */
|
|
{0x71, 0x00, 0x00}, /* 112 (70) */
|
|
{0x71, 0x1C, 0x00}, /* 113 (71) */
|
|
{0x71, 0x39, 0x00}, /* 114 (72) */
|
|
{0x71, 0x55, 0x00}, /* 115 (73) */
|
|
{0x71, 0x71, 0x00}, /* 116 (74) */
|
|
{0x55, 0x71, 0x00}, /* 117 (75) */
|
|
{0x39, 0x71, 0x00}, /* 118 (76) */
|
|
{0x1C, 0x71, 0x00}, /* 119 (77) */
|
|
{0x00, 0x71, 0x00}, /* 120 (78) */
|
|
{0x00, 0x71, 0x1C}, /* 121 (79) */
|
|
{0x00, 0x71, 0x39}, /* 122 (7A) */
|
|
{0x00, 0x71, 0x55}, /* 123 (7B) */
|
|
{0x00, 0x71, 0x71}, /* 124 (7C) */
|
|
{0x00, 0x55, 0x71}, /* 125 (7D) */
|
|
{0x00, 0x39, 0x71}, /* 126 (7E) */
|
|
{0x00, 0x1C, 0x71}, /* 127 (7F) */
|
|
/* Medium Intensity group - 72 colors in 2/3 saturation groups (80H-97H moderate) */
|
|
{0x39, 0x39, 0x71}, /* 128 (80) */
|
|
{0x45, 0x39, 0x71}, /* 129 (81) */
|
|
{0x55, 0x39, 0x71}, /* 130 (82) */
|
|
{0x61, 0x39, 0x71}, /* 131 (83) */
|
|
{0x71, 0x39, 0x71}, /* 132 (84) */
|
|
{0x71, 0x39, 0x61}, /* 133 (85) */
|
|
{0x71, 0x39, 0x55}, /* 134 (86) */
|
|
{0x71, 0x39, 0x45}, /* 135 (87) */
|
|
{0x71, 0x39, 0x39}, /* 136 (88) */
|
|
{0x71, 0x45, 0x39}, /* 137 (89) */
|
|
{0x71, 0x55, 0x39}, /* 138 (8A) */
|
|
{0x71, 0x61, 0x39}, /* 139 (8B) */
|
|
{0x71, 0x71, 0x39}, /* 140 (8C) */
|
|
{0x61, 0x71, 0x39}, /* 141 (8D) */
|
|
{0x55, 0x71, 0x39}, /* 142 (8E) */
|
|
{0x45, 0x71, 0x39}, /* 143 (8F) */
|
|
{0x39, 0x71, 0x39}, /* 144 (90) */
|
|
{0x39, 0x71, 0x45}, /* 145 (91) */
|
|
{0x39, 0x71, 0x55}, /* 146 (92) */
|
|
{0x39, 0x71, 0x61}, /* 147 (93) */
|
|
{0x39, 0x71, 0x71}, /* 148 (94) */
|
|
{0x39, 0x61, 0x71}, /* 149 (95) */
|
|
{0x39, 0x55, 0x71}, /* 150 (96) */
|
|
{0x39, 0x45, 0x71}, /* 151 (97) */
|
|
/* Medium Intensity group - 72 colors in 3/3 saturation groups (98H-AFH low) */
|
|
{0x51, 0x51, 0x71}, /* 152 (98) */
|
|
{0x59, 0x51, 0x71}, /* 153 (99) */
|
|
{0x61, 0x51, 0x71}, /* 154 (9A) */
|
|
{0x69, 0x51, 0x71}, /* 155 (9B) */
|
|
{0x71, 0x51, 0x71}, /* 156 (9C) */
|
|
{0x71, 0x51, 0x69}, /* 157 (9D) */
|
|
{0x71, 0x51, 0x61}, /* 158 (9E) */
|
|
{0x71, 0x51, 0x59}, /* 159 (9F) */
|
|
{0x71, 0x51, 0x51}, /* 160 (A0) */
|
|
{0x71, 0x59, 0x51}, /* 161 (A1) */
|
|
{0x71, 0x61, 0x51}, /* 162 (A2) */
|
|
{0x71, 0x69, 0x51}, /* 163 (A3) */
|
|
{0x71, 0x71, 0x51}, /* 164 (A4) */
|
|
{0x69, 0x71, 0x51}, /* 165 (A5) */
|
|
{0x61, 0x71, 0x51}, /* 166 (A6) */
|
|
{0x59, 0x71, 0x51}, /* 167 (A7) */
|
|
{0x51, 0x71, 0x51}, /* 168 (A8) */
|
|
{0x51, 0x71, 0x59}, /* 169 (A9) */
|
|
{0x51, 0x71, 0x61}, /* 170 (AA) */
|
|
{0x51, 0x71, 0x69}, /* 171 (AB) */
|
|
{0x51, 0x71, 0x71}, /* 172 (AC) */
|
|
{0x51, 0x69, 0x71}, /* 173 (AD) */
|
|
{0x51, 0x61, 0x71}, /* 174 (AE) */
|
|
{0x51, 0x59, 0x71}, /* 175 (AF) */
|
|
/* Low Intensity group - 72 colors in 1/3 saturation groups (B0H-C7H high) */
|
|
{0x00, 0x00, 0x41}, /* 176 (B0) */
|
|
{0x10, 0x00, 0x41}, /* 177 (B1) */
|
|
{0x20, 0x00, 0x41}, /* 178 (B2) */
|
|
{0x31, 0x00, 0x41}, /* 179 (B3) */
|
|
{0x41, 0x00, 0x41}, /* 180 (B4) */
|
|
{0x41, 0x00, 0x31}, /* 181 (B5) */
|
|
{0x41, 0x00, 0x20}, /* 182 (B6) */
|
|
{0x41, 0x00, 0x10}, /* 183 (B7) */
|
|
{0x41, 0x00, 0x00}, /* 184 (B8) */
|
|
{0x41, 0x10, 0x00}, /* 185 (B9) */
|
|
{0x41, 0x20, 0x00}, /* 186 (BA) */
|
|
{0x41, 0x31, 0x00}, /* 187 (BB) */
|
|
{0x41, 0x41, 0x00}, /* 188 (BC) */
|
|
{0x31, 0x41, 0x00}, /* 189 (BD) */
|
|
{0x20, 0x41, 0x00}, /* 190 (BE) */
|
|
{0x10, 0x41, 0x00}, /* 191 (BF) */
|
|
{0x00, 0x41, 0x00}, /* 192 (C0) */
|
|
{0x00, 0x41, 0x10}, /* 193 (C1) */
|
|
{0x00, 0x41, 0x20}, /* 194 (C2) */
|
|
{0x00, 0x41, 0x31}, /* 195 (C3) */
|
|
{0x00, 0x41, 0x41}, /* 196 (C4) */
|
|
{0x00, 0x31, 0x41}, /* 197 (C5) */
|
|
{0x00, 0x20, 0x41}, /* 198 (C6) */
|
|
{0x00, 0x10, 0x41}, /* 199 (C7) */
|
|
/* Low Intensity group - 72 colors in 2/3 saturation groups (C8H-DFH moderate) */
|
|
{0x20, 0x20, 0x41}, /* 200 (C8) */
|
|
{0x28, 0x20, 0x41}, /* 201 (C9) */
|
|
{0x31, 0x20, 0x41}, /* 202 (CA) */
|
|
{0x39, 0x20, 0x41}, /* 203 (CB) */
|
|
{0x41, 0x20, 0x41}, /* 204 (CC) */
|
|
{0x41, 0x20, 0x39}, /* 205 (CD) */
|
|
{0x41, 0x20, 0x31}, /* 206 (CE) */
|
|
{0x41, 0x20, 0x28}, /* 207 (CF) */
|
|
{0x41, 0x20, 0x20}, /* 208 (D0) */
|
|
{0x41, 0x28, 0x20}, /* 209 (D1) */
|
|
{0x41, 0x31, 0x20}, /* 210 (D2) */
|
|
{0x41, 0x39, 0x20}, /* 211 (D3) */
|
|
{0x41, 0x41, 0x20}, /* 212 (D4) */
|
|
{0x39, 0x41, 0x20}, /* 213 (D5) */
|
|
{0x31, 0x41, 0x20}, /* 214 (D6) */
|
|
{0x28, 0x41, 0x20}, /* 215 (D7) */
|
|
{0x20, 0x41, 0x20}, /* 216 (D8) */
|
|
{0x20, 0x41, 0x28}, /* 217 (D9) */
|
|
{0x20, 0x41, 0x31}, /* 218 (DA) */
|
|
{0x20, 0x41, 0x39}, /* 219 (DB) */
|
|
{0x20, 0x41, 0x41}, /* 220 (DC) */
|
|
{0x20, 0x39, 0x41}, /* 221 (DD) */
|
|
{0x20, 0x31, 0x41}, /* 222 (DE) */
|
|
{0x20, 0x28, 0x41}, /* 223 (DF) */
|
|
/* Low Intensity group - 72 colors in 3/3 saturation groups (E0H-F7H low) */
|
|
{0x2D, 0x2D, 0x41}, /* 223 (E0) */
|
|
{0x31, 0x2D, 0x41}, /* 224 (E1) */
|
|
{0x35, 0x2D, 0x41}, /* 225 (E2) */
|
|
{0x3D, 0x2D, 0x41}, /* 226 (E3) */
|
|
{0x41, 0x2D, 0x41}, /* 227 (E4) */
|
|
{0x41, 0x2D, 0x3D}, /* 228 (E5) */
|
|
{0x41, 0x2D, 0x35}, /* 229 (E6) */
|
|
{0x41, 0x2D, 0x31}, /* 230 (E7) */
|
|
{0x41, 0x2D, 0x2D}, /* 231 (E8) */
|
|
{0x41, 0x31, 0x2D}, /* 232 (E9) */
|
|
{0x41, 0x35, 0x2D}, /* 233 (EA) */
|
|
{0x41, 0x3D, 0x2D}, /* 234 (EB) */
|
|
{0x41, 0x41, 0x2D}, /* 235 (EC) */
|
|
{0x3D, 0x41, 0x2D}, /* 236 (ED) */
|
|
{0x35, 0x41, 0x2D}, /* 237 (EE) */
|
|
{0x31, 0x41, 0x2D}, /* 238 (EF) */
|
|
{0x2D, 0x41, 0x2D}, /* 239 (F0) */
|
|
{0x2D, 0x41, 0x31}, /* 240 (F1) */
|
|
{0x2D, 0x41, 0x35}, /* 241 (F2) */
|
|
{0x2D, 0x41, 0x3D}, /* 242 (F3) */
|
|
{0x2D, 0x41, 0x41}, /* 243 (F4) */
|
|
{0x2D, 0x3D, 0x41}, /* 244 (F5) */
|
|
{0x2D, 0x35, 0x41}, /* 245 (F6) */
|
|
{0x2D, 0x31, 0x41}, /* 246 (F7) */
|
|
/* Fill up remainder of palettes with black */
|
|
{0,0,0}
|
|
};
|
|
|
|
/*
|
|
* Mode 18 Default Color Register Setting
|
|
* DAC palette registers, converted from actual 18 bit color to 24.
|
|
*
|
|
* This palette is the dos default, converted from 18 bit color to 24.
|
|
* It contains only 64 entries of colors--all others are zeros.
|
|
* --Robert 'Admiral' Coeyman
|
|
*/
|
|
static PALETTEENTRY vga_def64_palette[256]={
|
|
/* red green blue */
|
|
{0x00, 0x00, 0x00}, /* 0x00 Black */
|
|
{0x00, 0x00, 0xaa}, /* 0x01 Blue */
|
|
{0x00, 0xaa, 0x00}, /* 0x02 Green */
|
|
{0x00, 0xaa, 0xaa}, /* 0x03 Cyan */
|
|
{0xaa, 0x00, 0x00}, /* 0x04 Red */
|
|
{0xaa, 0x00, 0xaa}, /* 0x05 Magenta */
|
|
{0xaa, 0xaa, 0x00}, /* 0x06 */
|
|
{0xaa, 0xaa, 0xaa}, /* 0x07 White (Light Gray) */
|
|
{0x00, 0x00, 0x55}, /* 0x08 */
|
|
{0x00, 0x00, 0xff}, /* 0x09 */
|
|
{0x00, 0xaa, 0x55}, /* 0x0a */
|
|
{0x00, 0xaa, 0xff}, /* 0x0b */
|
|
{0xaa, 0x00, 0x55}, /* 0x0c */
|
|
{0xaa, 0x00, 0xff}, /* 0x0d */
|
|
{0xaa, 0xaa, 0x55}, /* 0x0e */
|
|
{0xaa, 0xaa, 0xff}, /* 0x0f */
|
|
{0x00, 0x55, 0x00}, /* 0x10 */
|
|
{0x00, 0x55, 0xaa}, /* 0x11 */
|
|
{0x00, 0xff, 0x00}, /* 0x12 */
|
|
{0x00, 0xff, 0xaa}, /* 0x13 */
|
|
{0xaa, 0x55, 0x00}, /* 0x14 Brown */
|
|
{0xaa, 0x55, 0xaa}, /* 0x15 */
|
|
{0xaa, 0xff, 0x00}, /* 0x16 */
|
|
{0xaa, 0xff, 0xaa}, /* 0x17 */
|
|
{0x00, 0x55, 0x55}, /* 0x18 */
|
|
{0x00, 0x55, 0xff}, /* 0x19 */
|
|
{0x00, 0xff, 0x55}, /* 0x1a */
|
|
{0x00, 0xff, 0xff}, /* 0x1b */
|
|
{0xaa, 0x55, 0x55}, /* 0x1c */
|
|
{0xaa, 0x55, 0xff}, /* 0x1d */
|
|
{0xaa, 0xff, 0x55}, /* 0x1e */
|
|
{0xaa, 0xff, 0xff}, /* 0x1f */
|
|
{0x55, 0x00, 0x00}, /* 0x20 */
|
|
{0x55, 0x00, 0xaa}, /* 0x21 */
|
|
{0x55, 0xaa, 0x00}, /* 0x22 */
|
|
{0x55, 0xaa, 0xaa}, /* 0x23 */
|
|
{0xff, 0x00, 0x00}, /* 0x24 */
|
|
{0xff, 0x00, 0xaa}, /* 0x25 */
|
|
{0xff, 0xaa, 0x00}, /* 0x26 */
|
|
{0xff, 0xaa, 0xaa}, /* 0x27 */
|
|
{0x55, 0x00, 0x55}, /* 0x28 */
|
|
{0x55, 0x00, 0xff}, /* 0x29 */
|
|
{0x55, 0xaa, 0x55}, /* 0x2a */
|
|
{0x55, 0xaa, 0xff}, /* 0x2b */
|
|
{0xff, 0x00, 0x55}, /* 0x2c */
|
|
{0xff, 0x00, 0xff}, /* 0x2d */
|
|
{0xff, 0xaa, 0x55}, /* 0x2e */
|
|
{0xff, 0xaa, 0xff}, /* 0x2f */
|
|
{0x55, 0x55, 0x00}, /* 0x30 */
|
|
{0x55, 0x55, 0xaa}, /* 0x31 */
|
|
{0x55, 0xff, 0x00}, /* 0x32 */
|
|
{0x55, 0xff, 0xaa}, /* 0x33 */
|
|
{0xff, 0x55, 0x00}, /* 0x34 */
|
|
{0xff, 0x55, 0xaa}, /* 0x35 */
|
|
{0xff, 0xff, 0x00}, /* 0x36 */
|
|
{0xff, 0xff, 0xaa}, /* 0x37 */
|
|
{0x55, 0x55, 0x55}, /* 0x38 Dark Gray */
|
|
{0x55, 0x55, 0xff}, /* 0x39 Light Blue */
|
|
{0x55, 0xff, 0x55}, /* 0x3a Light Green */
|
|
{0x55, 0xff, 0xff}, /* 0x3b Light Cyan */
|
|
{0xff, 0x55, 0x55}, /* 0x3c Light Red */
|
|
{0xff, 0x55, 0xff}, /* 0x3d Light Magenta */
|
|
{0xff, 0xff, 0x55}, /* 0x3e Yellow */
|
|
{0xff, 0xff, 0xff}, /* 0x3f White */
|
|
{0,0,0} /* The next 192 entries are all zeros */
|
|
};
|
|
|
|
static HANDLE VGA_timer;
|
|
static HANDLE VGA_timer_thread;
|
|
|
|
/* set the timer rate; called in the polling thread context */
|
|
static void CALLBACK set_timer_rate( ULONG_PTR arg )
|
|
{
|
|
LARGE_INTEGER when;
|
|
|
|
when.u.LowPart = when.u.HighPart = 0;
|
|
SetWaitableTimer( VGA_timer, &when, arg, VGA_Poll, 0, FALSE );
|
|
}
|
|
|
|
static DWORD CALLBACK VGA_TimerThread( void *dummy )
|
|
{
|
|
for (;;) SleepEx( INFINITE, TRUE );
|
|
return 0;
|
|
}
|
|
|
|
static void VGA_DeinstallTimer(void)
|
|
{
|
|
if (VGA_timer_thread)
|
|
{
|
|
/*
|
|
* Make sure the update thread is not holding
|
|
* system resources when we kill it.
|
|
*
|
|
* Now, we only need to worry about update thread
|
|
* getting terminated while in EnterCriticalSection
|
|
* or WaitForMultipleObjectsEx.
|
|
*
|
|
* FIXME: Is this a problem?
|
|
*/
|
|
EnterCriticalSection(&vga_lock);
|
|
|
|
CancelWaitableTimer( VGA_timer );
|
|
CloseHandle( VGA_timer );
|
|
TerminateThread( VGA_timer_thread, 0 );
|
|
CloseHandle( VGA_timer_thread );
|
|
VGA_timer_thread = 0;
|
|
|
|
LeaveCriticalSection(&vga_lock);
|
|
|
|
/*
|
|
* Synchronize display. This makes sure that
|
|
* changes to display become visible even if program
|
|
* terminates before update thread had time to run.
|
|
*/
|
|
VGA_Poll( 0, 0, 0 );
|
|
}
|
|
}
|
|
|
|
static void VGA_InstallTimer(unsigned Rate)
|
|
{
|
|
if (!VGA_timer_thread)
|
|
{
|
|
VGA_timer = CreateWaitableTimerA( NULL, FALSE, NULL );
|
|
VGA_timer_thread = CreateThread( NULL, 0, VGA_TimerThread, NULL, 0, NULL );
|
|
}
|
|
QueueUserAPC( set_timer_rate, VGA_timer_thread, (ULONG_PTR)Rate );
|
|
}
|
|
|
|
static BOOL VGA_IsTimerRunning(void)
|
|
{
|
|
return VGA_timer_thread ? TRUE : FALSE;
|
|
}
|
|
|
|
static HANDLE VGA_AlphaConsole(void)
|
|
{
|
|
/* this assumes that no Win32 redirection has taken place, but then again,
|
|
* only 16-bit apps are likely to use this part of Wine... */
|
|
return GetStdHandle(STD_OUTPUT_HANDLE);
|
|
}
|
|
|
|
static char*VGA_AlphaBuffer(void)
|
|
{
|
|
return (char *)0xb8000;
|
|
}
|
|
|
|
/*** GRAPHICS MODE ***/
|
|
|
|
typedef struct {
|
|
unsigned Xres, Yres, Depth;
|
|
int ret;
|
|
} ModeSet;
|
|
|
|
|
|
/**********************************************************************
|
|
* VGA_SyncWindow
|
|
*
|
|
* Copy VGA window into framebuffer (if argument is TRUE) or
|
|
* part of framebuffer into VGA window (if argument is FALSE).
|
|
*/
|
|
static void VGA_SyncWindow( BOOL target_is_fb )
|
|
{
|
|
int size = vga_fb_window_size;
|
|
|
|
/* Window does not overlap framebuffer. */
|
|
if (vga_fb_window >= vga_fb_size)
|
|
return;
|
|
|
|
/* Check if window overlaps framebuffer only partially. */
|
|
if (vga_fb_size - vga_fb_window < vga_fb_window_size)
|
|
size = vga_fb_size - vga_fb_window;
|
|
|
|
if (target_is_fb)
|
|
memmove( vga_fb_data + vga_fb_window, vga_fb_window_data, size );
|
|
else
|
|
memmove( vga_fb_window_data, vga_fb_data + vga_fb_window, size );
|
|
}
|
|
|
|
|
|
static void WINAPI VGA_DoExit(ULONG_PTR arg)
|
|
{
|
|
VGA_DeinstallTimer();
|
|
IDirectDrawSurface_SetPalette(lpddsurf,NULL);
|
|
IDirectDrawSurface_Release(lpddsurf);
|
|
lpddsurf=NULL;
|
|
IDirectDrawPalette_Release(lpddpal);
|
|
lpddpal=NULL;
|
|
IDirectDraw_Release(lpddraw);
|
|
lpddraw=NULL;
|
|
}
|
|
|
|
static void WINAPI VGA_DoSetMode(ULONG_PTR arg)
|
|
{
|
|
HRESULT res;
|
|
ModeSet *par = (ModeSet *)arg;
|
|
par->ret=1;
|
|
|
|
if (lpddraw) VGA_DoExit(0);
|
|
if (!lpddraw) {
|
|
res = DirectDrawCreate(NULL,&lpddraw,NULL);
|
|
if (!lpddraw) {
|
|
ERR("DirectDraw is not available (res = 0x%x)\n",res);
|
|
return;
|
|
}
|
|
if (!vga_hwnd) {
|
|
vga_hwnd = CreateWindowExA(0,"STATIC","WINEDOS VGA",
|
|
WS_POPUP|WS_VISIBLE|SS_NOTIFY,0,0,
|
|
par->Xres,par->Yres,0,0,0,NULL);
|
|
if (!vga_hwnd) {
|
|
ERR("Failed to create user window.\n");
|
|
IDirectDraw_Release(lpddraw);
|
|
lpddraw=NULL;
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
SetWindowPos(vga_hwnd,0,0,0,par->Xres,par->Yres,SWP_NOMOVE|SWP_NOZORDER);
|
|
|
|
res=IDirectDraw_SetCooperativeLevel(lpddraw,vga_hwnd,DDSCL_FULLSCREEN|DDSCL_EXCLUSIVE);
|
|
if (res != S_OK) {
|
|
ERR("Could not set cooperative level to exclusive (0x%x)\n",res);
|
|
}
|
|
|
|
res=IDirectDraw_SetDisplayMode(lpddraw,par->Xres,par->Yres,par->Depth);
|
|
if (res != S_OK) {
|
|
ERR("DirectDraw does not support requested display mode (%dx%dx%d), res = 0x%x!\n",par->Xres,par->Yres,par->Depth,res);
|
|
IDirectDraw_Release(lpddraw);
|
|
lpddraw=NULL;
|
|
return;
|
|
}
|
|
|
|
res=IDirectDraw_CreatePalette(lpddraw,DDPCAPS_8BIT,NULL,&lpddpal,NULL);
|
|
if (res != S_OK) {
|
|
ERR("Could not create palette (res = 0x%x)\n",res);
|
|
IDirectDraw_Release(lpddraw);
|
|
lpddraw=NULL;
|
|
return;
|
|
}
|
|
|
|
res=IDirectDrawPalette_SetEntries(lpddpal,0,0,vga_fb_palette_size,vga_fb_palette);
|
|
if (res != S_OK) {
|
|
ERR("Could not set default palette entries (res = 0x%x)\n", res);
|
|
}
|
|
|
|
memset(&sdesc,0,sizeof(sdesc));
|
|
sdesc.dwSize=sizeof(sdesc);
|
|
sdesc.dwFlags = DDSD_CAPS;
|
|
sdesc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
|
|
res=IDirectDraw_CreateSurface(lpddraw,&sdesc,&lpddsurf,NULL);
|
|
if (res != S_OK || !lpddsurf) {
|
|
ERR("DirectDraw surface is not available\n");
|
|
IDirectDraw_Release(lpddraw);
|
|
lpddraw=NULL;
|
|
return;
|
|
}
|
|
IDirectDrawSurface_SetPalette(lpddsurf,lpddpal);
|
|
vga_retrace_vertical = vga_retrace_horizontal = FALSE;
|
|
/* poll every 20ms (50fps should provide adequate responsiveness) */
|
|
VGA_InstallTimer(20);
|
|
}
|
|
par->ret=0;
|
|
return;
|
|
}
|
|
|
|
/**********************************************************************\
|
|
* VGA_GetModeInfo
|
|
*
|
|
* Returns mode information, given mode number
|
|
\**********************************************************************/
|
|
const VGA_MODE *VGA_GetModeInfo(WORD mode)
|
|
{
|
|
const VGA_MODE *ModeInfo = VGA_modelist;
|
|
|
|
/*
|
|
* Filter out flags.
|
|
*/
|
|
mode &= 0x17f;
|
|
|
|
while (ModeInfo->Mode != 0xffff)
|
|
{
|
|
if (ModeInfo->Mode == mode)
|
|
return ModeInfo;
|
|
ModeInfo++;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static int VGA_SetGraphicMode(WORD mode)
|
|
{
|
|
ModeSet par;
|
|
int newSize;
|
|
|
|
/* get info on VGA mode & set appropriately */
|
|
const VGA_MODE *ModeInfo = VGA_GetModeInfo(VGA_CurrentMode);
|
|
/* check if we're assuming composite display */
|
|
if ((mode == 6) && (CGA_ColorComposite))
|
|
{
|
|
vga_fb_width = (ModeInfo->Width / 4);
|
|
vga_fb_height = ModeInfo->Height;
|
|
vga_fb_depth = (ModeInfo->Depth * 4);
|
|
}
|
|
else
|
|
{
|
|
vga_fb_width = ModeInfo->Width;
|
|
vga_fb_height = ModeInfo->Height;
|
|
vga_fb_depth = ModeInfo->Depth;
|
|
}
|
|
vga_fb_offset = 0;
|
|
vga_fb_pitch = vga_fb_width * ((vga_fb_depth + 7) / 8);
|
|
|
|
newSize = vga_fb_width * vga_fb_height * ((vga_fb_depth + 7) / 8);
|
|
if(newSize < 256 * 1024)
|
|
newSize = 256 * 1024;
|
|
|
|
if(vga_fb_size < newSize) {
|
|
HeapFree(GetProcessHeap(), 0, vga_fb_data);
|
|
vga_fb_data = HeapAlloc(GetProcessHeap(), 0, newSize);
|
|
vga_fb_size = newSize;
|
|
}
|
|
|
|
if(vga_fb_width >= 640 || vga_fb_height >= 480) {
|
|
par.Xres = vga_fb_width;
|
|
par.Yres = vga_fb_height;
|
|
} else {
|
|
par.Xres = 640;
|
|
par.Yres = 480;
|
|
}
|
|
|
|
/* Setup window */
|
|
if(vga_fb_depth >= 8)
|
|
{
|
|
vga_fb_window_data = VGA_WINDOW_START;
|
|
vga_fb_window_size = VGA_WINDOW_SIZE;
|
|
vga_fb_palette = vga_def_palette;
|
|
vga_fb_palette_size = 256;
|
|
}
|
|
else
|
|
{
|
|
vga_fb_window_data = CGA_WINDOW_START;
|
|
vga_fb_window_size = CGA_WINDOW_SIZE;
|
|
if(vga_fb_depth == 2)
|
|
{
|
|
/* Select default 2 bit CGA palette */
|
|
vga_fb_palette = cga_palette1;
|
|
vga_fb_palette_size = 4;
|
|
}
|
|
else
|
|
{
|
|
/* Top of VGA palette is same as 4 bit CGA palette */
|
|
vga_fb_palette = vga_def_palette;
|
|
vga_fb_palette_size = 16;
|
|
}
|
|
|
|
vga_fb_palette_index = 0;
|
|
vga_fb_bright = 0;
|
|
}
|
|
|
|
/* Clean the HW buffer */
|
|
memset(vga_fb_window_data, 0x00, vga_fb_window_size);
|
|
|
|
/* Reset window start */
|
|
VGA_SetWindowStart(0);
|
|
|
|
par.Depth = (vga_fb_depth < 8) ? 8 : vga_fb_depth;
|
|
|
|
MZ_RunInThread(VGA_DoSetMode, (ULONG_PTR)&par);
|
|
return par.ret;
|
|
}
|
|
|
|
int VGA_SetMode(WORD mode)
|
|
{
|
|
const VGA_MODE *ModeInfo;
|
|
/* get info on VGA mode & set appropriately */
|
|
VGA_CurrentMode = mode;
|
|
ModeInfo = VGA_GetModeInfo(VGA_CurrentMode);
|
|
|
|
/* check if mode is supported */
|
|
if (ModeInfo->Supported)
|
|
{
|
|
FIXME("Setting VGA mode %i - Supported mode - Improve reporting of missing capabilities for modes & modetypes.\n", mode);
|
|
}
|
|
else
|
|
{
|
|
FIXME("Setting VGA mode %i - Unsupported mode - Will doubtfully work at all, but we'll try anyways.\n", mode);
|
|
}
|
|
|
|
/* set up graphic or text display */
|
|
if (ModeInfo->ModeType == TEXT)
|
|
{
|
|
VGA_SetAlphaMode(ModeInfo->TextCols, ModeInfo->TextRows);
|
|
}
|
|
else
|
|
{
|
|
return VGA_SetGraphicMode(mode);
|
|
}
|
|
return 0; /* assume all good & return zero */
|
|
}
|
|
|
|
int VGA_GetMode(unsigned*Height,unsigned*Width,unsigned*Depth)
|
|
{
|
|
if (!lpddraw) return 1;
|
|
if (!lpddsurf) return 1;
|
|
if (Height) *Height=sdesc.dwHeight;
|
|
if (Width) *Width=sdesc.dwWidth;
|
|
if (Depth) *Depth=sdesc.ddpfPixelFormat.u1.dwRGBBitCount;
|
|
return 0;
|
|
}
|
|
|
|
static void VGA_Exit(void)
|
|
{
|
|
if (lpddraw) MZ_RunInThread(VGA_DoExit, 0);
|
|
}
|
|
|
|
void VGA_SetPalette(PALETTEENTRY*pal,int start,int len)
|
|
{
|
|
if (!lpddraw) return;
|
|
IDirectDrawPalette_SetEntries(lpddpal,0,start,len,pal);
|
|
}
|
|
|
|
/* set a single [char wide] color in 16 color mode. */
|
|
void VGA_SetColor16(int reg,int color)
|
|
{
|
|
PALETTEENTRY *pal;
|
|
|
|
if (!lpddraw) return;
|
|
pal= &vga_def64_palette[color];
|
|
IDirectDrawPalette_SetEntries(lpddpal,0,reg,1,pal);
|
|
vga_16_palette[reg]=(char)color;
|
|
}
|
|
|
|
/* Get a single [char wide] color in 16 color mode. */
|
|
char VGA_GetColor16(int reg)
|
|
{
|
|
|
|
if (!lpddraw) return 0;
|
|
return vga_16_palette[reg];
|
|
}
|
|
|
|
/* set all 17 [char wide] colors at once in 16 color mode. */
|
|
void VGA_Set16Palette(char *Table)
|
|
{
|
|
PALETTEENTRY *pal;
|
|
int c;
|
|
|
|
if (!lpddraw) return; /* return if we're in text only mode */
|
|
memcpy( Table, vga_16_palette, 17 ); /* copy the entries into the table */
|
|
|
|
for (c=0; c<17; c++) { /* 17 entries */
|
|
pal= &vga_def64_palette[(int)vga_16_palette[c]]; /* get color */
|
|
IDirectDrawPalette_SetEntries(lpddpal,0,c,1,pal); /* set entry */
|
|
TRACE("Palette register %d set to %d\n",c,(int)vga_16_palette[c]);
|
|
} /* end of the counting loop */
|
|
}
|
|
|
|
/* Get all 17 [ char wide ] colors at once in 16 color mode. */
|
|
void VGA_Get16Palette(char *Table)
|
|
{
|
|
|
|
if (!lpddraw) return; /* return if we're in text only mode */
|
|
memcpy( vga_16_palette, Table, 17 ); /* copy the entries into the table */
|
|
}
|
|
|
|
static LPSTR VGA_Lock(unsigned*Pitch,unsigned*Height,unsigned*Width,unsigned*Depth)
|
|
{
|
|
if (!lpddraw) return NULL;
|
|
if (!lpddsurf) return NULL;
|
|
if (IDirectDrawSurface_Lock(lpddsurf,NULL,&sdesc,0,0) != S_OK) {
|
|
ERR("could not lock surface!\n");
|
|
return NULL;
|
|
}
|
|
if (Pitch) *Pitch=sdesc.u1.lPitch;
|
|
if (Height) *Height=sdesc.dwHeight;
|
|
if (Width) *Width=sdesc.dwWidth;
|
|
if (Depth) *Depth=sdesc.ddpfPixelFormat.u1.dwRGBBitCount;
|
|
return sdesc.lpSurface;
|
|
}
|
|
|
|
static void VGA_Unlock(void)
|
|
{
|
|
IDirectDrawSurface_Unlock(lpddsurf,sdesc.lpSurface);
|
|
}
|
|
|
|
/*
|
|
* Set start of 64k window at 0xa0000 in bytes.
|
|
* If value is -1, initialize color plane support.
|
|
* If value is >= 0, window contains direct copy of framebuffer.
|
|
*/
|
|
void VGA_SetWindowStart(int start)
|
|
{
|
|
if(start == vga_fb_window)
|
|
return;
|
|
|
|
EnterCriticalSection(&vga_lock);
|
|
|
|
if(vga_fb_window == -1)
|
|
FIXME("Remove VGA memory emulation.\n");
|
|
else
|
|
VGA_SyncWindow( TRUE );
|
|
|
|
vga_fb_window = start;
|
|
|
|
if(vga_fb_window == -1)
|
|
FIXME("Install VGA memory emulation.\n");
|
|
else
|
|
VGA_SyncWindow( FALSE );
|
|
|
|
LeaveCriticalSection(&vga_lock);
|
|
}
|
|
|
|
/*
|
|
* Get start of 64k window at 0xa0000 in bytes.
|
|
* Value is -1 in color plane modes.
|
|
*/
|
|
int VGA_GetWindowStart(void)
|
|
{
|
|
return vga_fb_window;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* VGA_DoShowMouse
|
|
*
|
|
* Callback for VGA_ShowMouse.
|
|
*/
|
|
static void WINAPI VGA_DoShowMouse( ULONG_PTR show )
|
|
{
|
|
INT rv;
|
|
|
|
do
|
|
{
|
|
rv = ShowCursor( show );
|
|
}
|
|
while( show ? (rv < 0) : (rv >= 0) );
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* VGA_ShowMouse
|
|
*
|
|
* If argument is TRUE, unconditionally show mouse cursor.
|
|
* If argument is FALSE, unconditionally hide mouse cursor.
|
|
* This only works in graphics mode.
|
|
*/
|
|
void VGA_ShowMouse( BOOL show )
|
|
{
|
|
if (lpddraw)
|
|
MZ_RunInThread( VGA_DoShowMouse, (ULONG_PTR)show );
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* VGA_UpdatePalette
|
|
*
|
|
* Update the current palette
|
|
*
|
|
* Note: When updating the current CGA palette, palette index 0
|
|
* refers to palette2, and index 1 is palette1 (default palette)
|
|
*/
|
|
void VGA_UpdatePalette(void)
|
|
{
|
|
/* Figure out which palette is used now */
|
|
if(vga_fb_bright)
|
|
{
|
|
if(vga_fb_palette_index == 0)
|
|
{
|
|
vga_fb_palette = cga_palette2_bright;
|
|
}
|
|
else if(vga_fb_palette_index == 1)
|
|
{
|
|
vga_fb_palette = cga_palette1_bright;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(vga_fb_palette_index == 0)
|
|
{
|
|
vga_fb_palette = cga_palette2;
|
|
}
|
|
else if(vga_fb_palette_index == 1)
|
|
{
|
|
vga_fb_palette = cga_palette1;
|
|
}
|
|
}
|
|
|
|
/* Now update the palette */
|
|
VGA_SetPalette(vga_fb_palette,0,4);
|
|
}
|
|
|
|
/**********************************************************************
|
|
* VGA_SetBright
|
|
*
|
|
* Select if using a "bright" palette or not.
|
|
* This is a property of the CGA controller
|
|
*/
|
|
void VGA_SetBright(BOOL bright)
|
|
{
|
|
TRACE("%i\n", bright);
|
|
|
|
/* Remember the "bright" value used by the CGA controller */
|
|
vga_fb_bright = bright;
|
|
}
|
|
|
|
/**********************************************************************
|
|
* VGA_SetEnabled
|
|
*
|
|
* Select if output is enabled or disabled
|
|
* This is a property of the CGA controller
|
|
*/
|
|
static void VGA_SetEnabled(BOOL enabled)
|
|
{
|
|
TRACE("%i\n", enabled);
|
|
|
|
/* Check if going from enabled to disabled */
|
|
if(vga_fb_enabled && !enabled)
|
|
{
|
|
/* Clear frame buffer */
|
|
memset(vga_fb_window_data, 0x00, vga_fb_window_size);
|
|
}
|
|
|
|
/* Remember the "enabled" value */
|
|
vga_fb_enabled = enabled;
|
|
}
|
|
|
|
/**********************************************************************
|
|
* VGA_SetPaletteIndex
|
|
*
|
|
* Select the index of the palette which is currently in use
|
|
* This is a property of the CGA controller
|
|
*/
|
|
void VGA_SetPaletteIndex(unsigned index)
|
|
{
|
|
TRACE("%i\n", index);
|
|
|
|
/* Remember the palette index, which is only used by CGA for now */
|
|
vga_fb_palette_index = index;
|
|
}
|
|
|
|
/**********************************************************************
|
|
* VGA_WritePixel
|
|
*
|
|
* Write data to the framebuffer
|
|
* This is a property of the CGA controller, but might be supported
|
|
* later by other framebuffer types
|
|
*/
|
|
void VGA_WritePixel(unsigned color, unsigned page, unsigned col, unsigned row)
|
|
{
|
|
int off;
|
|
int bits;
|
|
int pos;
|
|
|
|
/* Calculate CGA byte offset */
|
|
char *data = vga_fb_window_data;
|
|
off = row & 1 ? (8 * 1024) : 0;
|
|
off += (80 * (row/2));
|
|
off += col/4;
|
|
|
|
/* Calculate bits offset */
|
|
pos = 6 - (col%4 * 2);
|
|
|
|
/* Clear current data */
|
|
bits = 0x03 << pos;
|
|
data[off] &= ~bits;
|
|
|
|
/* Set new data */
|
|
bits = color << pos;
|
|
data[off] |= bits;
|
|
}
|
|
|
|
/*** TEXT MODE ***/
|
|
|
|
/* prepare the text mode video memory copy that is used to only
|
|
* update the video memory line that did get updated. */
|
|
static void VGA_PrepareVideoMemCopy(unsigned Xres, unsigned Yres)
|
|
{
|
|
char *p, *p2;
|
|
unsigned int i;
|
|
|
|
/*
|
|
* Allocate space for char + attr.
|
|
*/
|
|
|
|
if (vga_text_old)
|
|
vga_text_old = HeapReAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
|
|
vga_text_old, Xres * Yres * 2 );
|
|
else
|
|
vga_text_old = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
|
|
Xres * Yres * 2 );
|
|
p = VGA_AlphaBuffer();
|
|
p2 = vga_text_old;
|
|
|
|
/* make sure the video mem copy contains the exact opposite of our
|
|
* actual text mode memory area to make sure the screen
|
|
* does get updated fully initially */
|
|
for (i=0; i < Xres*Yres*2; i++)
|
|
*p2++ = *p++ ^ 0xff; /* XOR it */
|
|
}
|
|
|
|
/**********************************************************************
|
|
* VGA_SetAlphaMode
|
|
*
|
|
* Set VGA emulation to text mode.
|
|
*/
|
|
void VGA_SetAlphaMode(unsigned Xres,unsigned Yres)
|
|
{
|
|
VGA_Exit();
|
|
VGA_DeinstallTimer();
|
|
|
|
VGA_PrepareVideoMemCopy(Xres, Yres);
|
|
vga_text_width = Xres;
|
|
vga_text_height = Yres;
|
|
|
|
if (vga_text_x >= vga_text_width || vga_text_y >= vga_text_height)
|
|
VGA_SetCursorPos(0,0);
|
|
|
|
if(vga_text_console) {
|
|
COORD size;
|
|
size.X = Xres;
|
|
size.Y = Yres;
|
|
SetConsoleScreenBufferSize( VGA_AlphaConsole(), size );
|
|
|
|
/* poll every 30ms (33fps should provide adequate responsiveness) */
|
|
VGA_InstallTimer(30);
|
|
}
|
|
}
|
|
|
|
/**********************************************************************
|
|
* VGA_InitAlphaMode
|
|
*
|
|
* Initialize VGA text mode handling and return default text mode.
|
|
* This function does not set VGA emulation to text mode.
|
|
*/
|
|
void VGA_InitAlphaMode(unsigned*Xres,unsigned*Yres)
|
|
{
|
|
CONSOLE_SCREEN_BUFFER_INFO info;
|
|
|
|
if(GetConsoleScreenBufferInfo( VGA_AlphaConsole(), &info ))
|
|
{
|
|
vga_text_console = TRUE;
|
|
vga_text_x = info.dwCursorPosition.X;
|
|
vga_text_y = info.dwCursorPosition.Y;
|
|
vga_text_attr = info.wAttributes;
|
|
*Xres = info.dwSize.X;
|
|
*Yres = info.dwSize.Y;
|
|
}
|
|
else
|
|
{
|
|
vga_text_console = FALSE;
|
|
vga_text_x = 0;
|
|
vga_text_y = 0;
|
|
vga_text_attr = 0x0f;
|
|
*Xres = 80;
|
|
*Yres = 25;
|
|
}
|
|
}
|
|
|
|
/**********************************************************************
|
|
* VGA_GetAlphaMode
|
|
*
|
|
* Get current text mode. Returns TRUE and sets resolution if
|
|
* any VGA text mode has been initialized.
|
|
*/
|
|
BOOL VGA_GetAlphaMode(unsigned*Xres,unsigned*Yres)
|
|
{
|
|
if (vga_text_width != 0 && vga_text_height != 0) {
|
|
*Xres = vga_text_width;
|
|
*Yres = vga_text_height;
|
|
return TRUE;
|
|
} else
|
|
return FALSE;
|
|
}
|
|
|
|
void VGA_SetCursorShape(unsigned char start_options, unsigned char end)
|
|
{
|
|
CONSOLE_CURSOR_INFO cci;
|
|
|
|
/* standard cursor settings:
|
|
* 0x0607 == CGA, 0x0b0c == monochrome, 0x0d0e == EGA/VGA */
|
|
|
|
/* calculate percentage from bottom - assuming VGA (bottom 0x0e) */
|
|
cci.dwSize = ((end & 0x1f) - (start_options & 0x1f))/0x0e * 100;
|
|
if (!cci.dwSize) cci.dwSize++; /* NULL cursor would make SCCI() fail ! */
|
|
cci.bVisible = ((start_options & 0x60) != 0x20); /* invisible ? */
|
|
|
|
SetConsoleCursorInfo(VGA_AlphaConsole(),&cci);
|
|
}
|
|
|
|
void VGA_SetCursorPos(unsigned X,unsigned Y)
|
|
{
|
|
vga_text_x = X;
|
|
vga_text_y = Y;
|
|
}
|
|
|
|
void VGA_GetCursorPos(unsigned*X,unsigned*Y)
|
|
{
|
|
if (X) *X = vga_text_x;
|
|
if (Y) *Y = vga_text_y;
|
|
}
|
|
|
|
static void VGA_PutCharAt(unsigned x, unsigned y, BYTE ascii, int attr)
|
|
{
|
|
const VGA_MODE *ModeInfo = VGA_GetModeInfo(VGA_CurrentMode);
|
|
if ( ModeInfo->ModeType == TEXT )
|
|
{
|
|
char *dat = VGA_AlphaBuffer() + ((vga_text_width * y + x) * 2);
|
|
dat[0] = ascii;
|
|
if (attr>=0)
|
|
dat[1] = attr;
|
|
}
|
|
else
|
|
{
|
|
FIXME("Write %c at (%i,%i) - not yet supported in graphic modes.\n", (char)ascii, x, y);
|
|
}
|
|
}
|
|
|
|
void VGA_WriteChars(unsigned X,unsigned Y,unsigned ch,int attr,int count)
|
|
{
|
|
EnterCriticalSection(&vga_lock);
|
|
|
|
while (count--)
|
|
VGA_PutCharAt(X + count, Y, ch, attr);
|
|
|
|
LeaveCriticalSection(&vga_lock);
|
|
}
|
|
|
|
void VGA_PutChar(BYTE ascii)
|
|
{
|
|
DWORD w;
|
|
|
|
EnterCriticalSection(&vga_lock);
|
|
|
|
switch(ascii) {
|
|
case '\b':
|
|
if (vga_text_x)
|
|
{
|
|
vga_text_x--;
|
|
VGA_PutCharAt(vga_text_x, vga_text_y, ' ', 0);
|
|
}
|
|
break;
|
|
|
|
case '\t':
|
|
vga_text_x += ((vga_text_x + 8) & ~7) - vga_text_x;
|
|
break;
|
|
|
|
case '\n':
|
|
vga_text_y++;
|
|
vga_text_x = 0;
|
|
break;
|
|
|
|
case '\a':
|
|
break;
|
|
|
|
case '\r':
|
|
vga_text_x = 0;
|
|
break;
|
|
|
|
default:
|
|
VGA_PutCharAt(vga_text_x, vga_text_y, ascii, vga_text_attr);
|
|
vga_text_x++;
|
|
}
|
|
|
|
if (vga_text_x >= vga_text_width)
|
|
{
|
|
vga_text_x = 0;
|
|
vga_text_y++;
|
|
}
|
|
|
|
if (vga_text_y >= vga_text_height)
|
|
{
|
|
vga_text_y = vga_text_height - 1;
|
|
VGA_ScrollUpText( 0, 0,
|
|
vga_text_height - 1, vga_text_width - 1,
|
|
1, vga_text_attr );
|
|
}
|
|
|
|
/*
|
|
* If we don't have a console, write directly to standard output.
|
|
*/
|
|
if(!vga_text_console)
|
|
WriteFile(VGA_AlphaConsole(), &ascii, 1, &w, NULL);
|
|
|
|
LeaveCriticalSection(&vga_lock);
|
|
}
|
|
|
|
void VGA_ClearText(unsigned row1, unsigned col1,
|
|
unsigned row2, unsigned col2,
|
|
BYTE attr)
|
|
{
|
|
unsigned x, y;
|
|
|
|
EnterCriticalSection(&vga_lock);
|
|
|
|
for(y=row1; y<=row2; y++)
|
|
for(x=col1; x<=col2; x++)
|
|
VGA_PutCharAt(x, y, 0x20, attr);
|
|
|
|
LeaveCriticalSection(&vga_lock);
|
|
}
|
|
|
|
void VGA_ScrollUpText(unsigned row1, unsigned col1,
|
|
unsigned row2, unsigned col2,
|
|
unsigned lines, BYTE attr)
|
|
{
|
|
char *buffer = VGA_AlphaBuffer();
|
|
unsigned y;
|
|
|
|
EnterCriticalSection(&vga_lock);
|
|
|
|
/*
|
|
* Scroll buffer.
|
|
*/
|
|
for (y = row1; y <= row2 - lines; y++)
|
|
memmove( buffer + col1 + y * vga_text_width * 2,
|
|
buffer + col1 + (y + lines) * vga_text_width * 2,
|
|
(col2 - col1 + 1) * 2 );
|
|
|
|
/*
|
|
* Fill exposed lines.
|
|
*/
|
|
for (y = max(row1, row2 - lines + 1); y <= row2; y++)
|
|
VGA_WriteChars( col1, y, ' ', attr, col2 - col1 + 1 );
|
|
|
|
LeaveCriticalSection(&vga_lock);
|
|
}
|
|
|
|
void VGA_ScrollDownText(unsigned row1, unsigned col1,
|
|
unsigned row2, unsigned col2,
|
|
unsigned lines, BYTE attr)
|
|
{
|
|
char *buffer = VGA_AlphaBuffer();
|
|
unsigned y;
|
|
|
|
EnterCriticalSection(&vga_lock);
|
|
|
|
/*
|
|
* Scroll buffer.
|
|
*/
|
|
for (y = row2; y >= row1 + lines; y--)
|
|
memmove( buffer + col1 + y * vga_text_width * 2,
|
|
buffer + col1 + (y - lines) * vga_text_width * 2,
|
|
(col2 - col1 + 1) * 2 );
|
|
|
|
/*
|
|
* Fill exposed lines.
|
|
*/
|
|
for (y = row1; y <= min(row1 + lines - 1, row2); y++)
|
|
VGA_WriteChars( col1, y, ' ', attr, col2 - col1 + 1 );
|
|
|
|
LeaveCriticalSection(&vga_lock);
|
|
}
|
|
|
|
void VGA_GetCharacterAtCursor(BYTE *ascii, BYTE *attr)
|
|
{
|
|
char *dat;
|
|
|
|
dat = VGA_AlphaBuffer() + ((vga_text_width * vga_text_y + vga_text_x) * 2);
|
|
|
|
*ascii = dat[0];
|
|
*attr = dat[1];
|
|
}
|
|
|
|
|
|
/*** CONTROL ***/
|
|
|
|
/* FIXME: optimize by doing this only if the data has actually changed
|
|
* (in a way similar to DIBSection, perhaps) */
|
|
static void VGA_Poll_Graphics(void)
|
|
{
|
|
unsigned int Pitch, Height, Width, X, Y;
|
|
char *surf;
|
|
char *dat = vga_fb_data + vga_fb_offset;
|
|
int bpp = (vga_fb_depth + 7) / 8;
|
|
|
|
surf = VGA_Lock(&Pitch,&Height,&Width,NULL);
|
|
if (!surf) return;
|
|
|
|
/*
|
|
* Synchronize framebuffer contents.
|
|
*/
|
|
if (vga_fb_window != -1)
|
|
VGA_SyncWindow( TRUE );
|
|
|
|
/*
|
|
* CGA framebuffer (160x200) - CGA_ColorComposite, special subtype of mode 6
|
|
* This buffer is encoded as following:
|
|
* - 4 bit pr. pixel, 2 pixels per byte
|
|
* - 80 bytes per row
|
|
* - Every second line has an offset of 8096
|
|
*/
|
|
if(vga_fb_depth == 4 && vga_fb_width == 160 && vga_fb_height == 200){
|
|
WORD off = 0;
|
|
BYTE bits = 4;
|
|
BYTE value;
|
|
for(Y=0; Y<vga_fb_height; Y++, surf+=(Pitch*2)){
|
|
for(X=0; X<vga_fb_width; X++){
|
|
off = Y & 1 ? (8 * 1024) : 0;
|
|
off += (80 * (Y/2));
|
|
off += X/2;
|
|
value = (dat[off] >> bits) & 0xF;
|
|
surf[(X*4)+0] = value;
|
|
surf[(X*4)+1] = value;
|
|
surf[(X*4)+2] = value;
|
|
surf[(X*4)+3] = value;
|
|
surf[(X*4)+Pitch+0] = value;
|
|
surf[(X*4)+Pitch+1] = value;
|
|
surf[(X*4)+Pitch+2] = value;
|
|
surf[(X*4)+Pitch+3] = value;
|
|
bits -= 4;
|
|
bits &= 7;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* CGA framebuffer (320x200)
|
|
* This buffer is encoded as following:
|
|
* - 2 bits per color, 4 pixels per byte
|
|
* - 80 bytes per row
|
|
* - Every second line has an offset of 8096
|
|
*/
|
|
else if(vga_fb_depth == 2 && vga_fb_width == 320 && vga_fb_height == 200){
|
|
WORD off = 0;
|
|
BYTE bits = 6;
|
|
BYTE value;
|
|
/* Go thru rows */
|
|
for(Y=0; Y<vga_fb_height; Y++, surf+=(Pitch*2)){
|
|
for(X=0; X<vga_fb_width; X++){
|
|
off = Y & 1 ? (8 * 1024) : 0;
|
|
off += (80 * (Y/2));
|
|
off += X/4;
|
|
value = (dat[off] >> bits) & 0x3;
|
|
surf[(X*2)] = value;
|
|
surf[(X*2)+1] = value;
|
|
surf[(X*2)+Pitch] = value;
|
|
surf[(X*2)+Pitch+1] = value;
|
|
bits -= 2;
|
|
bits &= 7;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Double VGA framebuffer (320x200 -> 640x400), if needed.
|
|
*/
|
|
else if(Height >= 2 * vga_fb_height && Width >= 2 * vga_fb_width && bpp == 1)
|
|
for (Y=0; Y<vga_fb_height; Y++,surf+=Pitch*2,dat+=vga_fb_pitch)
|
|
for (X=0; X<vga_fb_width; X++) {
|
|
BYTE value = dat[X];
|
|
surf[X*2] = value;
|
|
surf[X*2+1] = value;
|
|
surf[X*2+Pitch] = value;
|
|
surf[X*2+Pitch+1] = value;
|
|
}
|
|
/*
|
|
* Linear Buffer, including mode 19
|
|
*/
|
|
else
|
|
for (Y=0; Y<vga_fb_height; Y++,surf+=Pitch,dat+=vga_fb_pitch)
|
|
memcpy(surf, dat, vga_fb_width * bpp);
|
|
|
|
VGA_Unlock();
|
|
}
|
|
|
|
static void VGA_Poll_Text(void)
|
|
{
|
|
char *dat, *old, *p_line;
|
|
unsigned int X, Y;
|
|
CHAR_INFO ch[256]; /* that should suffice for the largest text width */
|
|
COORD siz, off;
|
|
SMALL_RECT dest;
|
|
HANDLE con = VGA_AlphaConsole();
|
|
BOOL linechanged = FALSE; /* video memory area differs from stored copy? */
|
|
|
|
/* Synchronize cursor position. */
|
|
off.X = vga_text_x;
|
|
off.Y = vga_text_y;
|
|
SetConsoleCursorPosition(con,off);
|
|
|
|
dat = VGA_AlphaBuffer();
|
|
old = vga_text_old; /* pointer to stored video mem copy */
|
|
siz.X = vga_text_width; siz.Y = 1;
|
|
off.X = 0; off.Y = 0;
|
|
|
|
/* copy from virtual VGA frame buffer to console */
|
|
for (Y=0; Y<vga_text_height; Y++) {
|
|
linechanged = memcmp(dat, old, vga_text_width*2);
|
|
if (linechanged)
|
|
{
|
|
/*TRACE("line %d changed\n", Y);*/
|
|
p_line = dat;
|
|
for (X=0; X<vga_text_width; X++) {
|
|
ch[X].Char.AsciiChar = *p_line++;
|
|
/* WriteConsoleOutputA doesn't like "dead" chars */
|
|
if (ch[X].Char.AsciiChar == '\0')
|
|
ch[X].Char.AsciiChar = ' ';
|
|
ch[X].Attributes = *p_line++;
|
|
}
|
|
dest.Top=Y; dest.Bottom=Y;
|
|
dest.Left=0; dest.Right=vga_text_width+1;
|
|
WriteConsoleOutputA(con, ch, siz, off, &dest);
|
|
memcpy(old, dat, vga_text_width*2);
|
|
}
|
|
/* advance to next text line */
|
|
dat += vga_text_width*2;
|
|
old += vga_text_width*2;
|
|
}
|
|
}
|
|
|
|
static void CALLBACK VGA_Poll( LPVOID arg, DWORD low, DWORD high )
|
|
{
|
|
EnterCriticalSection(&vga_lock);
|
|
|
|
if (lpddraw)
|
|
VGA_Poll_Graphics();
|
|
else
|
|
VGA_Poll_Text();
|
|
|
|
/*
|
|
* Fake start of retrace.
|
|
*/
|
|
vga_retrace_vertical = TRUE;
|
|
|
|
LeaveCriticalSection(&vga_lock);
|
|
}
|
|
|
|
static BYTE palreg,palcnt;
|
|
static PALETTEENTRY paldat;
|
|
|
|
void VGA_ioport_out( WORD port, BYTE val )
|
|
{
|
|
switch (port) {
|
|
/* General Register - Feature Control */
|
|
case 0x3ba:
|
|
FIXME("Unsupported VGA register: general register - feature control 0x%04x (value 0x%02x)\n", port, val);
|
|
break;
|
|
/* Attribute Controller - Address/Other */
|
|
case 0x3c0:
|
|
if (vga_address_3c0)
|
|
vga_index_3c0 = val;
|
|
else
|
|
FIXME("Unsupported index, VGA attribute controller register 0x3c0: 0x%02x (value 0x%02x)\n",
|
|
vga_index_3c0, val);
|
|
vga_address_3c0 = !vga_address_3c0;
|
|
break;
|
|
/* General Register - Misc output */
|
|
case 0x3c2:
|
|
FIXME("Unsupported VGA register: general register - misc output 0x%04x (value 0x%02x)\n", port, val);
|
|
break;
|
|
/* General Register - Video subsystem enable */
|
|
case 0x3c3:
|
|
FIXME("Unsupported VGA register: general register - video subsystem enable 0x%04x (value 0x%02x)\n", port, val);
|
|
break;
|
|
/* Sequencer Register - Address */
|
|
case 0x3c4:
|
|
vga_index_3c4 = val;
|
|
break;
|
|
/* Sequencer Register - Other */
|
|
case 0x3c5:
|
|
switch(vga_index_3c4) {
|
|
case 0x04: /* Sequencer: Memory Mode Register */
|
|
if(vga_fb_depth == 8)
|
|
VGA_SetWindowStart((val & 8) ? 0 : -1);
|
|
else
|
|
FIXME("Memory Mode Register not supported in this mode.\n");
|
|
break;
|
|
default:
|
|
FIXME("Unsupported index, VGA sequencer register 0x3c4: 0x%02x (value 0x%02x)\n",
|
|
vga_index_3c4, val);
|
|
}
|
|
break;
|
|
case 0x3c8:
|
|
palreg=val; palcnt=0; break;
|
|
case 0x3c9:
|
|
((BYTE*)&paldat)[palcnt++]=val << 2;
|
|
if (palcnt==3) {
|
|
VGA_SetPalette(&paldat,palreg++,1);
|
|
palcnt=0;
|
|
}
|
|
break;
|
|
/* Graphics Controller Register - Address */
|
|
case 0x3ce:
|
|
vga_index_3ce = val;
|
|
break;
|
|
/* Graphics Controller Register - Other */
|
|
case 0x3cf:
|
|
FIXME("Unsupported index, VGA graphics controller register - other 0x3ce: 0x%02x (value 0x%02x)\n",
|
|
vga_index_3ce, val);
|
|
break;
|
|
/* CRT Controller Register - Index (MDA) */
|
|
case 0x3b4:
|
|
/* CRT Controller Register - Index (CGA) */
|
|
case 0x3d4:
|
|
vga_index_3d4 = val;
|
|
break;
|
|
/* CRT Controller Register - Other (MDA) */
|
|
case 0x3b5:
|
|
/* CRT Controller Register - Other (CGA) */
|
|
case 0x3d5:
|
|
FIXME("Unsupported index, VGA crt controller register 0x3b4/0x3d4: 0x%02x (value 0x%02x)\n",
|
|
vga_index_3d4, val);
|
|
break;
|
|
/* Mode control register - 6845 Motorola (MDA) */
|
|
case 0x3b8:
|
|
/* Mode control register - 6845 Motorola (CGA) */
|
|
case 0x3d8:
|
|
/*
|
|
* xxxxxxx1 = 80x25 text
|
|
* xxxxxxx0 = 40x25 text (default)
|
|
* xxxxxx1x = graphics (320x200)
|
|
* xxxxxx0x = text
|
|
* xxxxx1xx = B/W
|
|
* xxxxx0xx = color
|
|
* xxxx1xxx = enable video signal
|
|
* xxx1xxxx = 640x200 B/W graphics
|
|
* xx1xxxxx = blink
|
|
*/
|
|
|
|
/* check bits 6 and 7 */
|
|
if (val & 0xC0)
|
|
{
|
|
FIXME("Unsupported value, VGA register 0x3d8: 0x%02x - bits 7 and 6 not supported.\n", val);
|
|
}
|
|
/* check bits 5 - blink on */
|
|
if (val & 0x20)
|
|
{
|
|
FIXME("Unsupported value, VGA register 0x3d8: 0x%02x (bit 5) - blink is not supported.\n", val);
|
|
}
|
|
/* Enable Video Signal (bit 3) - Set the enabled bit */
|
|
VGA_SetEnabled((val & 0x08) != 0);
|
|
|
|
/* xxx1x010 - Detect 160x200, 16 color mode (CGA composite) */
|
|
if( (val & 0x17) == 0x12 )
|
|
{
|
|
/* Switch to 160x200x4 composite mode - special case of mode 6 */
|
|
CGA_ColorComposite = TRUE;
|
|
VGA_SetMode(6);
|
|
}
|
|
else
|
|
{
|
|
/* turn off composite colors otherwise, including 320x200 (80x200 16 color) */
|
|
CGA_ColorComposite = FALSE;
|
|
}
|
|
|
|
/* xxx0x100 - Detect VGA mode 0 */
|
|
if( (val & 0x17) == 0x04 )
|
|
{
|
|
VGA_SetMode(0);
|
|
}
|
|
/* xxx0x000 - Detect VGA mode 1 */
|
|
else if( (val & 0x17) == 0x00 )
|
|
{
|
|
VGA_SetMode(1);
|
|
}
|
|
/* xxx0x101 - Detect VGA mode 2 */
|
|
else if( (val & 0x17) == 0x05 )
|
|
{
|
|
VGA_SetMode(2);
|
|
}
|
|
/* xxx0x001 - Detect VGA mode 3 */
|
|
else if( (val & 0x17) == 0x01 )
|
|
{
|
|
VGA_SetMode(3);
|
|
}
|
|
/* xxx0x010 - Detect VGA mode 4 */
|
|
else if( (val & 0x17) == 0x02 )
|
|
{
|
|
VGA_SetMode(4);
|
|
}
|
|
/* xxx0x110 - Detect VGA mode 5 */
|
|
else if( (val & 0x17) == 0x06 )
|
|
{
|
|
VGA_SetMode(5);
|
|
}
|
|
/* xxx1x110 - Detect VGA mode 6 */
|
|
else if( (val & 0x17) == 0x16 )
|
|
{
|
|
VGA_SetMode(6);
|
|
}
|
|
/* unsupported mode */
|
|
else
|
|
{
|
|
FIXME("Unsupported value, VGA register 0x3d8: 0x%02x - unrecognized MDA/CGA mode\n", val); /* Set the enabled bit */
|
|
}
|
|
|
|
break;
|
|
|
|
/* Colour control register (CGA) */
|
|
case 0x3d9:
|
|
/* Set bright */
|
|
VGA_SetBright((val & 0x10) != 0);
|
|
|
|
/* Set palette index */
|
|
VGA_SetPaletteIndex((val & 0x20) != 0);
|
|
|
|
/* Now update the palette */
|
|
VGA_UpdatePalette();
|
|
break;
|
|
default:
|
|
FIXME("Unsupported VGA register: 0x%04x (value 0x%02x)\n", port, val);
|
|
}
|
|
}
|
|
|
|
BYTE VGA_ioport_in( WORD port )
|
|
{
|
|
BYTE ret;
|
|
|
|
switch (port) {
|
|
/* Attribute Controller - Other */
|
|
case 0x3c1:
|
|
FIXME("Unsupported index, VGA attribute controller register 0x3c0: 0x%02x\n",
|
|
vga_index_3c0);
|
|
return 0xff;
|
|
/* General Register - Input status 0 */
|
|
case 0x3c2:
|
|
ret=0xff;
|
|
FIXME("Unsupported VGA register: general register - input status 0 0x%04x\n", port);
|
|
break;
|
|
/* General Register - Video subsystem enable */
|
|
case 0x3c3:
|
|
ret=0xff;
|
|
FIXME("Unsupported VGA register: general register - video subsystem enable 0x%04x\n", port);
|
|
break;
|
|
/* Sequencer Register - Other */
|
|
case 0x3c5:
|
|
switch(vga_index_3c4) {
|
|
case 0x04: /* Sequencer: Memory Mode Register */
|
|
return (VGA_GetWindowStart() == -1) ? 0xf7 : 0xff;
|
|
default:
|
|
FIXME("Unsupported index, register 0x3c4: 0x%02x\n",
|
|
vga_index_3c4);
|
|
return 0xff;
|
|
}
|
|
/* General Register - DAC State */
|
|
case 0x3c7:
|
|
ret=0xff;
|
|
FIXME("Unsupported VGA register: general register - DAC State 0x%04x\n", port);
|
|
break;
|
|
/* General Register - Feature control */
|
|
case 0x3ca:
|
|
ret=0xff;
|
|
FIXME("Unsupported VGA register: general register - Feature control 0x%04x\n", port);
|
|
break;
|
|
/* General Register - Misc output */
|
|
case 0x3cc:
|
|
ret=0xff;
|
|
FIXME("Unsupported VGA register: general register - Feature control 0x%04x\n", port);
|
|
break;
|
|
/* Graphics Controller Register - Other */
|
|
case 0x3cf:
|
|
FIXME("Unsupported index, register 0x3ce: 0x%02x\n",
|
|
vga_index_3ce);
|
|
return 0xff;
|
|
/* CRT Controller Register - Other (MDA) */
|
|
case 0x3b5:
|
|
/* CRT Controller Register - Other (CGA) */
|
|
case 0x3d5:
|
|
FIXME("Unsupported index, VGA crt controller register 0x3b4/0x3d4: 0x%02x\n",
|
|
vga_index_3d4);
|
|
return 0xff;
|
|
/* General Register - Input status 1 (MDA) */
|
|
case 0x3ba:
|
|
/* General Register - Input status 1 (CGA) */
|
|
case 0x3da:
|
|
/*
|
|
* Read from this register resets register 0x3c0 address flip-flop.
|
|
*/
|
|
vga_address_3c0 = TRUE;
|
|
|
|
/*
|
|
* Read from this register returns following bits:
|
|
* xxxx1xxx = Vertical retrace in progress if set.
|
|
* xxxxx1xx = Light pen switched on.
|
|
* xxxxxx1x = Light pen trigger set.
|
|
* xxxxxxx1 = Either vertical or horizontal retrace
|
|
* in progress if set.
|
|
*/
|
|
ret = 0;
|
|
if (vga_retrace_vertical)
|
|
ret |= 9;
|
|
if (vga_retrace_horizontal)
|
|
ret |= 3;
|
|
|
|
/*
|
|
* If VGA mode has been set, vertical retrace is
|
|
* turned on once a frame and cleared after each read.
|
|
* This might cause applications that synchronize with
|
|
* vertical retrace to actually skip one frame but that
|
|
* is probably not a problem.
|
|
*
|
|
* If no VGA mode has been set, vertical retrace is faked
|
|
* by toggling the value after every read.
|
|
*/
|
|
if (VGA_IsTimerRunning())
|
|
vga_retrace_vertical = FALSE;
|
|
else
|
|
vga_retrace_vertical = !vga_retrace_vertical;
|
|
|
|
/*
|
|
* Toggle horizontal retrace.
|
|
*/
|
|
vga_retrace_horizontal = !vga_retrace_horizontal;
|
|
break;
|
|
|
|
default:
|
|
ret=0xff;
|
|
FIXME("Unsupported VGA register: 0x%04x\n", port);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
void VGA_Clean(void)
|
|
{
|
|
VGA_Exit();
|
|
VGA_DeinstallTimer();
|
|
}
|