wine/dlls/d3d8
2011-02-11 17:40:37 +01:00
..
tests d3d8/tests: Use primary monitor screen size to perform tests. 2011-02-11 17:40:37 +01:00
buffer.c d3d8: Finish the COM cleanup of the IDirect3DDevice8 iface. 2011-01-28 11:59:39 +01:00
cubetexture.c d3d8: COM cleanup for the IDirect3DCubeTexture8 iface. 2011-01-31 13:01:09 +01:00
d3d8_main.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
d3d8_private.h wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
d3d8.spec
device.c wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
directx.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
shader.c d3d8: Merge vertex and pixel shader implementations into a single file. 2010-09-02 11:50:40 +02:00
surface.c d3d8: Finish the COM cleanup of the IDirect3DDevice8 iface. 2011-01-28 11:59:39 +01:00
swapchain.c d3d8: COM cleanup for the IDirect3DSwapChain8 iface. 2011-01-31 13:01:08 +01:00
texture.c d3d8: COM cleanup for the IDirect3DTexture8 iface. 2011-01-31 13:01:09 +01:00
version.rc
vertexdeclaration.c wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
volume.c d3d8: COM cleanup for the IDirect3DVolume8 iface. 2011-01-31 13:01:08 +01:00
volumetexture.c d3d8: Finish the COM cleanup of the IDirect3DDevice8 iface. 2011-01-28 11:59:39 +01:00