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arb_program_shader.c
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wined3d: Remove ModifyLocation() from the public wined3d surface interface.
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2010-07-22 10:13:13 +02:00 |
ati_fragment_shader.c
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basetexture.c
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buffer.c
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clipper.c
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context.c
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wined3d: Setup target if offscreen rendering setting changed.
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2010-07-26 18:38:33 +02:00 |
cubetexture.c
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wined3d: Remove LoadLocation() from the public wined3d surface interface.
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2010-07-22 10:13:24 +02:00 |
device.c
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wined3d: Setting render target 0 to NULL in an application error.
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2010-07-28 12:22:55 +02:00 |
directx.c
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wined3d: Add Nvidia 8800GTX detection.
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2010-07-21 13:23:59 +02:00 |
drawprim.c
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wined3d: Remove LoadLocation() from the public wined3d surface interface.
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2010-07-22 10:13:24 +02:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Invalid NP2 fixup info is an internal error.
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2010-07-28 12:22:52 +02:00 |
Makefile.in
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dlls: Remove explicit imports of kernel32 and ntdll.
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2010-07-21 17:38:36 +02:00 |
nvidia_texture_shader.c
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palette.c
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query.c
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resource.c
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shader_sm1.c
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shader_sm4.c
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shader.c
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wined3d: Check the writemask before activating the oC0 optimization.
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2010-07-22 10:22:46 +02:00 |
state.c
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wined3d: Use a more consistent name for the normalized texrect "extension".
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2010-07-21 09:33:18 +02:00 |
stateblock.c
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surface_base.c
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wined3d: Just implement BindTexture() for GDI surfaces in surface_gdi.c.
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2010-07-21 09:33:05 +02:00 |
surface_gdi.c
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wined3d: Remove LoadLocation() from the public wined3d surface interface.
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2010-07-22 10:13:24 +02:00 |
surface.c
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wined3d: Add a missing return statement to surface_prepare_texture().
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2010-07-26 18:38:31 +02:00 |
swapchain_base.c
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wined3d: Let GetRasterStatus return D3DERR_INVALIDCALL.
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2010-07-19 15:12:14 +02:00 |
swapchain_gdi.c
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swapchain.c
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wined3d: Setup target if offscreen rendering setting changed.
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2010-07-26 18:38:33 +02:00 |
texture.c
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wined3d: Remove LoadLocation() from the public wined3d surface interface.
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2010-07-22 10:13:24 +02:00 |
utils.c
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wined3d: Do RGB <=> sRGB transfers using FBO blits.
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2010-07-26 18:38:31 +02:00 |
version.rc
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vertexdeclaration.c
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view.c
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volume.c
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volumetexture.c
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wined3d_gl.h
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wined3d: Use a more consistent name for the normalized texrect "extension".
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2010-07-21 09:33:18 +02:00 |
wined3d_main.c
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wined3d_private.h
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wined3d: Merge strect_rect_fbo() and surface_load_srgb_fbo().
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2010-07-26 18:38:31 +02:00 |
wined3d.spec
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