mirror of
https://github.com/reactos/wine.git
synced 2024-11-26 13:10:28 +00:00
1226e72bf7
- minimal impl for SetRenderTarget and CreateQuery (needed to get some samples working) - remove no longer needed #undef GL_VERSION_1_4
153 lines
5.8 KiB
C
153 lines
5.8 KiB
C
/*
|
|
* IDirect3DVertexDeclaration9 implementation
|
|
*
|
|
* Copyright 2002-2003 Raphael Junqueira
|
|
* Jason Edmeades
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "d3d9_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
|
|
|
|
/* IDirect3DVertexDeclaration9 IUnknown parts follow: */
|
|
HRESULT WINAPI IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDECLARATION9 iface, REFIID riid, LPVOID* ppobj) {
|
|
IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
|
|
|
|
if (IsEqualGUID(riid, &IID_IUnknown)
|
|
|| IsEqualGUID(riid, &IID_IDirect3DVertexDeclaration9)) {
|
|
IDirect3DVertexDeclaration9Impl_AddRef(iface);
|
|
*ppobj = This;
|
|
return D3D_OK;
|
|
}
|
|
|
|
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
ULONG WINAPI IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLARATION9 iface) {
|
|
IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
|
|
ULONG ref = InterlockedIncrement(&This->ref);
|
|
|
|
TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
|
|
|
|
return ref;
|
|
}
|
|
|
|
ULONG WINAPI IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION9 iface) {
|
|
IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
|
|
ULONG ref = InterlockedDecrement(&This->ref);
|
|
|
|
TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
|
|
|
|
if (ref == 0) {
|
|
IWineD3DVertexDeclaration_Release(This->wineD3DVertexDeclaration);
|
|
HeapFree(GetProcessHeap(), 0, This);
|
|
}
|
|
return ref;
|
|
}
|
|
|
|
/* IDirect3DVertexDeclaration9 Interface follow: */
|
|
HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARATION9 iface, IDirect3DDevice9** ppDevice) {
|
|
IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
|
|
IWineD3DDevice *myDevice = NULL;
|
|
IWineD3DVertexDeclaration_GetDevice(This->wineD3DVertexDeclaration, &myDevice);
|
|
IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
|
|
IWineD3DDevice_Release(myDevice);
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface, D3DVERTEXELEMENT9* pDecl, UINT* pNumElements) {
|
|
IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
|
|
return IWineD3DVertexDeclaration_GetDeclaration(This->wineD3DVertexDeclaration, 9, pDecl, (DWORD*) pNumElements);
|
|
}
|
|
|
|
|
|
IDirect3DVertexDeclaration9Vtbl Direct3DVertexDeclaration9_Vtbl =
|
|
{
|
|
IDirect3DVertexDeclaration9Impl_QueryInterface,
|
|
IDirect3DVertexDeclaration9Impl_AddRef,
|
|
IDirect3DVertexDeclaration9Impl_Release,
|
|
IDirect3DVertexDeclaration9Impl_GetDevice,
|
|
IDirect3DVertexDeclaration9Impl_GetDeclaration
|
|
};
|
|
|
|
|
|
/* IDirect3DDevice9 IDirect3DVertexDeclaration9 Methods follow: */
|
|
HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface, CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) {
|
|
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
|
IDirect3DVertexDeclaration9Impl *object = NULL;
|
|
HRESULT hr = D3D_OK;
|
|
|
|
if (NULL == ppDecl) {
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
/* Allocate the storage for the device */
|
|
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVertexDeclaration9Impl));
|
|
if (NULL == object) {
|
|
FIXME("Allocation of memory failed\n");
|
|
*ppDecl = NULL;
|
|
return D3DERR_OUTOFVIDEOMEMORY;
|
|
}
|
|
|
|
object->lpVtbl = &Direct3DVertexDeclaration9_Vtbl;
|
|
object->ref = 1;
|
|
hr = IWineD3DDevice_CreateVertexDeclaration(This->WineD3DDevice, 9, pVertexElements, &(object->wineD3DVertexDeclaration));
|
|
|
|
if (FAILED(hr)) {
|
|
/* free up object */
|
|
FIXME("(%p) call to IWineD3DDevice_CreateVertexDeclaration failed\n", This);
|
|
HeapFree(GetProcessHeap(), 0, object);
|
|
*ppDecl = NULL;
|
|
} else {
|
|
*ppDecl = (LPDIRECT3DVERTEXDECLARATION9) object;
|
|
}
|
|
return hr;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9* pDecl) {
|
|
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
|
IDirect3DVertexDeclaration9Impl *pDeclImpl = (IDirect3DVertexDeclaration9Impl *)pDecl;
|
|
HRESULT hr = S_OK;
|
|
|
|
This->UpdateStateBlock->vertexDecl = NULL;
|
|
if (NULL != pDecl) {
|
|
hr = IWineD3DDevice_SetVertexDeclaration(This->WineD3DDevice, pDeclImpl->wineD3DVertexDeclaration);
|
|
if (SUCCEEDED(hr)) {
|
|
This->UpdateStateBlock->vertexDecl = (IDirect3DVertexDeclaration9Impl*) pDecl;
|
|
}
|
|
}
|
|
return hr;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9** ppDecl) {
|
|
IDirect3DDevice9Impl* This = (IDirect3DDevice9Impl*) iface;
|
|
IWineD3DVertexDeclaration* pTest = NULL;
|
|
HRESULT hr = S_OK;
|
|
IDirect3DVertexDeclaration9Impl* pCur = This->StateBlock->vertexDecl;
|
|
|
|
if (NULL == ppDecl) {
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
*ppDecl = NULL;
|
|
hr = IWineD3DDevice_GetVertexDeclaration(This->WineD3DDevice, &pTest);
|
|
if (SUCCEEDED(hr) && (NULL == pCur || pCur->wineD3DVertexDeclaration == pTest)) {
|
|
*ppDecl = (IDirect3DVertexDeclaration9*) pCur;
|
|
}
|
|
return hr;
|
|
}
|