wine/dlls/opengl32
Gavriel State 4d73ba6e21 - Always use a double-buffered visual if one is available.
- Ensure that all colormaps created use the double-buffered visual if
  it exists. This prevents problems where DRI GL implementations fail
  to work unless the colormap visual matches the window visual matches the
  glX visual.
- Get around similar visual issue with the default GL context created for
  apps that don't create their own contexts before trying to use GL functions.
2001-03-28 01:45:08 +00:00
..
.cvsignore Remove libXXXX.so.1.0 lines from .cvsignore files. 2000-11-30 19:57:34 +00:00
make_opengl - add tracing to OpenGL thunks 2001-03-04 01:05:20 +00:00
Makefile.in Cleaned up a few inter-dll dependencies. Added a few imports. 2000-08-14 14:42:41 +00:00
opengl32.spec - add tracing to OpenGL thunks 2001-03-04 01:05:20 +00:00
opengl_ext.c - add tracing to OpenGL thunks 2001-03-04 01:05:20 +00:00
opengl_ext.h Added support for OpenGL. 2000-05-12 20:18:14 +00:00
opengl_norm.c - add tracing to OpenGL thunks 2001-03-04 01:05:20 +00:00
wgl.c - Always use a double-buffered visual if one is available. 2001-03-28 01:45:08 +00:00
wgl.h Added support for OpenGL. 2000-05-12 20:18:14 +00:00