..
tests
wined3d: sincos for vertex shaders.
2009-05-27 11:56:53 +02:00
cubetexture.c
wined3d: Get rid of the shared_handle parameter.
2009-04-23 14:22:06 +02:00
d3d9_main.c
wined3d: Remove the SDKVersion parameter to WineDirect3DCreate().
2008-10-24 14:24:59 +02:00
d3d9_private.h
d3d: Limit d3d8 and d3d9 vshader constants to 256.
2009-04-27 13:23:36 +02:00
d3d9.spec
d3d9: Remove D3D9GetSWInfo.
2008-03-03 20:53:00 +01:00
device.c
wined3d: Get rid of the shared_handle parameter.
2009-04-23 14:22:06 +02:00
directx.c
d3d: Limit d3d8 and d3d9 vshader constants to 256.
2009-04-27 13:23:36 +02:00
indexbuffer.c
wined3d: Get rid of the shared_handle parameter.
2009-04-23 14:22:06 +02:00
Makefile.in
d3d9: Get rid of resource.c.
2009-03-23 14:08:02 +01:00
pixelshader.c
wined3d: Use the output signature to map SM4 pixel shader outputs to the appropriate register.
2009-05-11 12:43:00 +02:00
query.c
d3d: Correct some debug levels.
2008-12-30 11:36:50 +01:00
stateblock.c
d3d9: Get rid of resource.c.
2009-03-23 14:08:02 +01:00
surface.c
d3d9: Get rid of resource.c.
2009-03-23 14:08:02 +01:00
swapchain.c
d3d9: Fix locking.
2009-03-23 14:08:03 +01:00
texture.c
wined3d: Get rid of the shared_handle parameter.
2009-04-23 14:22:06 +02:00
version.rc
vertexbuffer.c
wined3d: Get rid of the shared_handle parameter.
2009-04-23 14:22:06 +02:00
vertexdeclaration.c
wined3d: Unify vertex and texture formats.
2009-03-27 15:51:25 +01:00
vertexshader.c
wined3d: Add the output signature to IWineD3DDevice_CreateVertexShader().
2009-05-26 13:49:55 +02:00
volume.c
d3d9: Fix locking.
2009-03-23 14:08:03 +01:00
volumetexture.c
wined3d: Get rid of the shared_handle parameter.
2009-04-23 14:22:06 +02:00