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https://github.com/reactos/wine.git
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Alexandre Julliard
4f8c37b487
Release 960114
Sun Jan 14 13:45:22 1996 Alexandre Julliard <julliard@sunsite.unc.edu> * [configure.in] Added check for gcc strength-reduce bug. * [controls/listbox.c] Changed ListBoxDirectory() to use the new DOS file functions. * [controls/menu.c] Fixed parameters for DeleteMenu() call in ChangeMenu(). * [debugger/stack.c] Also display current frame in back-trace. * [files/directory.c] [files/dos_fs.c] [files/drive.c] [files/file.c] Complete rewrite of the DOS file handling. Implemented per-task file handles. Removed default Z: drive; needs to be put explicitely in wine.ini if desired. * [loader/module.c] Fixed file descriptor leak in LoadModule(). * [loader/task.c] Initialise PDB file handle table in TASK_CreateTask(). Close file handles on task termination. Implemented SetErrorMode(). * [misc/network.c] Fixed WNetGetConnection() to use GetDriveType(). * [misc/xmalloc.c] Added function xstrdup(). * [miscemu/int21.c] Many changes for new DOS file functions. * [miscemu/interrupts.c] Moved DOS_GetEquipment() function into INT_Int11Handler(). * [windows/win.c] Bug fix: create system menu before sending WM_NCCREATE. * [*/*.c] Replaced strcasecmp and strncasecmp by lstrcmpi and lstrncmpi for better portability. Sat Jan 13 16:13:02 1996 Jim Peterson <jspeter@birch.ee.vt.edu> * [include/wintypes.h] Added 'typedef HGLOBAL GOBALHANDLE;'. This is not precisely in line with the true windows 'typedef HANDLE GLOBALHANDLE;', but I believe it should suffice. * [include/winsock.h] Added '#include <arpa/inet.h>' for various declarations. '#ifdef'-ed out some old style internet address #define's. * [loader/task.c] Made MakeProcInstance() return first parameter #ifdef WINELIB32. Made FreeProcInstance() do nothing #ifdef WINELIB32. '#ifdef'-ed out TASK_AllocThunk(), as it was unused in WINELIB32. * [library/miscstubs.c] Made GetWndProcEntry16() return ACTIVATEAPP_callback() when called with name="ActivateAppProc". This hardly seems correct, but it's my best guess as to how the emulator responds. Sat Jan 6 17:57:45 1996 Martin von Loewis <loewis@informatik.hu-berlin.de> * [if1632/kernel32.spec][win32/process.c] WIN32_GetProcAddress, LoadLibraryA: new functions * [if1632/relay32.c] RELAY32_GetEntryPoint: Removed code to load PE DLLs * [include/pe_image.h][include/pe_exe.h] struct pe_data: new fields base_addr,load_addr,vma_size,pe_reloc struct PE_Reloc_Block: new structure * [loader/module.c] MODULE_RegisterModule: new function * [loader/pe_image.c] PE_FindExportedFunction,PE_GetProcAddress: new functions fixup_imports: expect struct w_files* now, fill dlls_to_init, load PE DLLs do_relocations: new functions calc_vma_size: renamed from dump_table PE_LoadImage: use malloc to allocate memory for image PE_InitDLL: expect HMODULE PE_InitializeDLLs: new function * [loader/task.c] NE_InitializeDLLs: branch to PE_InitializeDLLs for PE modules GetExePtr: Accept PE modules * [misc/commdlg.c] FILEDLG_WMCommand: unpack WIN32 WM_COMMAND appropriately for WineLib Thu Jan 4 11:36:21 1996 Manfred Weichel <Manfred.Weichel@mch.sni.de> * [misc/port.c] New file with usleep() function for SVR4. * [configure.in] Check for usleep() function. Tue Jan 02 14:00:00 1996 Anand Kumria <akumria@ozemail.com.au> * [if1632/toolhelp.spec] [include/toolhelp.h] [misc/user.c] [windows/message.c] Implement TOOLHELP.80 TimerCount. Fix GetTickCount. * [winsocket.c] Fixed ENOENT error. * [miscemu/dpmi.c] Implement DPMI Get Page Size (AX=0604, INT 31) * [memory/global.c] Implement TOOLHELP.72 GetMemManInfo. Mon Jan 2 10:33:00 1996 Thomas Sandford <t.d.g.sandford@prds-grn.demon.co.uk> * [if1632/callback.c] CallWindowProc() - When calling RELAY32_CallWindowProc, check whether lParam should be a SEGPTR, and if so convert it to one. * [if1632/gdi.spec] [if1632/kernel32.spec] [if1632/user32.spec] Numerous functions added, mostly calls to original (win16) functions. Note that some (many) of these are probably not strictly correct, but with these additions freecell will at least display its main window though it is garbled. * [if1632/winprocs.spec] Completely rewritten - all WndProcs now have win32 versions to help with the lparam SEGPTR fix in callback.c * [include/kernel32.h] LPTCSTR defined. * [include/peexe.h] Definition of PE_Export_Directory amended. * [include/resource32.h] New file. * [include/stackframe.h] Definition of MAKE_SEGPTR macro #ifdef'd out and replaced with prototype for replacement function in memory/selector.c which can operate on any given memory address. This is currently required for win32 support. It is a dreadful cludge, and will certainly slow down other programs. If you are not interested in win32 development you may wish to reverse this patch. * [include/windows.h] Definition of SW_SHOWDEFAULT added. * [loader/pe_image.c] Extensive rewrites of xmmap() fixup_imports(). PE_LoadImage() - initialisation of bss added, extraction of module name fixed, initialisation of DLL added. PE_InitDLL() - now does something. PE_Win32CallToStart() - initialisation of TEB pointed to by fs added. PE_InitTEB() created to perform TEB initialisation. * [memory/selector.c] New function MAKE_SEGPTR() - see include/stackframe.h above. * [misc/user32.c] USER32_RegisterClassA(), CreateWindowExA() memory allocation method changed. This is probably now unnecessary with the new MAKE_SEGPTR handling code. USER32_DefWndProcA() removed to win32/winprocs.c USER32_TranslateMessage added. * [tools/build.c] handling of win32 spec files changed to support gcc2.6.X this requires optimisations to be disabled. * [win32/resource.c] [win32/newfns.c] [win32/heap.c] [win32/winprocs.c] New files. * [win32/Makefile.in] New files heap.c, newfns.c, resource.c and winprocs.c added to build. * [win32/file.c] New function W32_SetHandleCount. * [win32/init.c] WIN32_GetModuleHandle() - now returns handle of running process if called with NULL. GetStartupInfoA() - set cbReserved2 to 0. * [win32/memory.c] VirtualAlloc() - set mmap() file parameter to -1 instead of 0 to make it work with FreeBSD. Also check for return value. Removed extra return. * [windows/winpos.c] ShowWindow() - SW_SHOWDEFAULT handling kludged in.
1. INTRODUCTION Wine is a program that allows running MS-Windows programs under X11. It consists of a program loader, that loads and executes an MS-Windows binary, and of an emulation library that translates Windows API calls to their Unix/X11 equivalent. Wine is free software. See the file LICENSE for the details. Basically, you can do anything with it, except claim that you wrote it. 2. COMPILATION You must have one of: Linux version 0.99.13 or above NetBSD-current FreeBSD-current or FreeBSD 1.1 You also need to have libXpm installed on your system. The sources for it are probably available on the ftp site where you got Wine. They can also be found on ftp.x.org and all its mirror sites. To build Wine, first do a "./configure" and then a "make depend; make". The executable "wine" will be built. "wine" will load and run 16-bit Windows executables. To upgrade to a new release by using a patch file, first cd to the top-level directory of the release (the one containing this README file). Then do a "make clean", and patch the release with: gunzip -c patch-file | patch -p1 where "patch-file" is the name of the patch file (something like Wine-yymmdd.diff.gz). You can then re-run "./configure", and then run "make depend; make". 3. SETUP Wine requires you to have a file /usr/local/etc/wine.conf (you can supply a different name when configuring wine) or a file called .winerc in your home directory. The format of this config file is just like a Windows .ini file. The file wine.ini contains a config file example. Here's an explanation of each section: * [drives] format: <driveletter> = <rootdirectory> default: none This section is used to specify the root directory of each `dos'drive as Windows' applications require a dos/mswindows based diskdrive & directory scheme. If you mounted your dos-partition as /dos and installed Microsoft Windows in c:\windows than you should specify c=/dos in the drives section. * [wine] format: windows = <directory> default: c:\windows Used to specify an different windows directory. format: system = <directory> default: c:\windows\system Used to specify an different system directory. format: temp = <directory> default: c:\temp Used to specify a directory where Windows applications can store temporary files. format: path = <directories separated by semi-colons> default: c:\windows;c:\windows\system Used to specify the path which will be used to find executables and DLL's. format: symboltablefile = <filename> default: wine.sym Used to specify the path and file name of the symbol table used by the built-in debugger. * [serialports] format: com[12345678] = <devicename> default: none Used to specify the devices which are used as com1 - com8. * [parallelports] format: lpt[12345678] = <devicename> default: none Used to specify the devices which are used as lpt1 - lpt8. * [spy] format: exclude = <message names and/or EXCLUDEALL separated by commas > default: none Used to specify which messages will be excluded from the message logging. format: include = <message names and/or INCLUDEALL separated by commas > default: none Used to specify which messages will be included in the message logging. 4. RUNNING PROGRAMS When invoking Wine, you must specify the entire path to the executable, or a filename only. For example: to run Windows' solitaire: wine sol (using the searchpath to locate the file) wine sol.exe wine c:\\windows\\sol.exe (using a dosfilename) wine /usr/windows/sol.exe (using a unixfilename) Note: the path of the file will also be added to the path when a full name is supplied on the commandline. Have a nice game of solitaire, but be careful. Emulation isn't perfect. So, occasionally it may crash. 5. GETTING MORE INFORMATION The best place to get help or to report bugs is the Usenet newsgroup comp.emulators.ms-windows.wine. The Wine FAQ is posted there every month. If you add something, or fix a bug, please send a patch ('diff -u' format preferred) to wine-new@amscons.com for inclusion in the next release. -- Alexandre Julliard julliard@lrc.epfl.ch
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Wine / Wine-Staging fork of the ReactOS Project (master is mirror of git://source.winehq.org/git/wine.git)
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