wine/dlls/d3d8/surface.c

320 lines
10 KiB
C

/*
* IDirect3DSurface8 implementation
*
* Copyright 2005 Oliver Stieber
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "d3d8_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
/* IDirect3DSurface8 IUnknown parts follow: */
static HRESULT WINAPI IDirect3DSurface8Impl_QueryInterface(LPDIRECT3DSURFACE8 iface, REFIID riid, LPVOID *ppobj) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
|| IsEqualGUID(riid, &IID_IDirect3DSurface8)) {
IUnknown_AddRef(iface);
*ppobj = This;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
*ppobj = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DSurface8Impl_AddRef(LPDIRECT3DSURFACE8 iface) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("iface %p.\n", iface);
if (This->forwardReference) {
/* Forward refcounting */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
return IUnknown_AddRef(This->forwardReference);
} else {
/* No container, handle our own refcounting */
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("%p increasing refcount to %u.\n", iface, ref);
if (ref == 1)
{
if (This->parentDevice) IUnknown_AddRef(This->parentDevice);
wined3d_mutex_lock();
IUnknown_AddRef(This->wineD3DSurface);
wined3d_mutex_unlock();
}
return ref;
}
}
static ULONG WINAPI IDirect3DSurface8Impl_Release(LPDIRECT3DSURFACE8 iface) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("iface %p.\n", iface);
if (This->forwardReference) {
/* Forward refcounting */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
return IUnknown_Release(This->forwardReference);
} else {
/* No container, handle our own refcounting */
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("%p decreasing refcount to %u.\n", iface, ref);
if (ref == 0) {
IDirect3DDevice8 *parentDevice = This->parentDevice;
/* Implicit surfaces are destroyed with the device, not if refcount reaches 0. */
wined3d_mutex_lock();
IWineD3DSurface_Release(This->wineD3DSurface);
wined3d_mutex_unlock();
if (parentDevice) IDirect3DDevice8_Release(parentDevice);
}
return ref;
}
}
/* IDirect3DSurface8 IDirect3DResource8 Interface follow: */
static HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(IDirect3DSurface8 *iface, IDirect3DDevice8 **device)
{
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("iface %p, device %p.\n", iface, device);
if (This->forwardReference)
{
IDirect3DResource8 *resource;
HRESULT hr;
hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
if (SUCCEEDED(hr))
{
hr = IDirect3DResource8_GetDevice(resource, device);
IDirect3DResource8_Release(resource);
TRACE("Returning device %p.\n", *device);
}
return hr;
}
*device = (IDirect3DDevice8 *)This->parentDevice;
IDirect3DDevice8_AddRef(*device);
TRACE("Returning device %p.\n", *device);
return D3D_OK;
}
static HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
wined3d_mutex_lock();
hr = IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DSurface8Impl_GetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %p.\n",
iface, debugstr_guid(refguid), pData, pSizeOfData);
wined3d_mutex_lock();
hr = IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DSurface8Impl_FreePrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
HRESULT hr;
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
wined3d_mutex_lock();
hr = IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid);
wined3d_mutex_unlock();
return hr;
}
/* IDirect3DSurface8 Interface follow: */
static HRESULT WINAPI IDirect3DSurface8Impl_GetContainer(LPDIRECT3DSURFACE8 iface, REFIID riid, void **ppContainer) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
HRESULT res;
TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), ppContainer);
if (!This->container) return E_NOINTERFACE;
res = IUnknown_QueryInterface(This->container, riid, ppContainer);
TRACE("(%p) : returning %p\n", This, *ppContainer);
return res;
}
static HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(IDirect3DSurface8 *iface, D3DSURFACE_DESC *desc)
{
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
struct wined3d_resource_desc wined3d_desc;
TRACE("iface %p, desc %p.\n", iface, desc);
wined3d_mutex_lock();
IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3d_desc);
wined3d_mutex_unlock();
desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
desc->Type = wined3d_desc.resource_type;
desc->Usage = wined3d_desc.usage;
desc->Pool = wined3d_desc.pool;
desc->Size = wined3d_desc.size;
desc->MultiSampleType = wined3d_desc.multisample_type;
desc->Width = wined3d_desc.width;
desc->Height = wined3d_desc.height;
return D3D_OK;
}
static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
HRESULT hr;
TRACE("iface %p, locked_rect %p, rect %p, flags %#x.\n", iface, pLockedRect, pRect, Flags);
wined3d_mutex_lock();
if (pRect) {
D3DSURFACE_DESC desc;
IDirect3DSurface8_GetDesc(iface, &desc);
if ((pRect->left < 0)
|| (pRect->top < 0)
|| (pRect->left >= pRect->right)
|| (pRect->top >= pRect->bottom)
|| (pRect->right > desc.Width)
|| (pRect->bottom > desc.Height)) {
WARN("Trying to lock an invalid rectangle, returning D3DERR_INVALIDCALL\n");
wined3d_mutex_unlock();
return D3DERR_INVALIDCALL;
}
}
hr = IWineD3DSurface_Map(This->wineD3DSurface, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(LPDIRECT3DSURFACE8 iface) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
hr = IWineD3DSurface_Unmap(This->wineD3DSurface);
wined3d_mutex_unlock();
switch(hr)
{
case WINEDDERR_NOTLOCKED: return D3DERR_INVALIDCALL;
default: return hr;
}
}
static const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =
{
/* IUnknown */
IDirect3DSurface8Impl_QueryInterface,
IDirect3DSurface8Impl_AddRef,
IDirect3DSurface8Impl_Release,
/* IDirect3DResource8 */
IDirect3DSurface8Impl_GetDevice,
IDirect3DSurface8Impl_SetPrivateData,
IDirect3DSurface8Impl_GetPrivateData,
IDirect3DSurface8Impl_FreePrivateData,
/* IDirect3DSurface8 */
IDirect3DSurface8Impl_GetContainer,
IDirect3DSurface8Impl_GetDesc,
IDirect3DSurface8Impl_LockRect,
IDirect3DSurface8Impl_UnlockRect
};
static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
{
HeapFree(GetProcessHeap(), 0, parent);
}
static const struct wined3d_parent_ops d3d8_surface_wined3d_parent_ops =
{
surface_wined3d_object_destroyed,
};
HRESULT surface_init(IDirect3DSurface8Impl *surface, IDirect3DDevice8Impl *device,
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality)
{
HRESULT hr;
surface->lpVtbl = &Direct3DSurface8_Vtbl;
surface->ref = 1;
/* FIXME: Check MAX bounds of MultisampleQuality. */
if (multisample_quality > 0)
{
FIXME("Multisample quality set to %u, substituting 0.\n", multisample_quality);
multisample_quality = 0;
}
wined3d_mutex_lock();
hr = IWineD3DDevice_CreateSurface(device->WineD3DDevice, width, height, wined3dformat_from_d3dformat(format),
lockable, discard, level, usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, multisample_type,
multisample_quality, SURFACE_OPENGL, surface, &d3d8_surface_wined3d_parent_ops, &surface->wineD3DSurface);
wined3d_mutex_unlock();
if (FAILED(hr))
{
WARN("Failed to create wined3d surface, hr %#x.\n", hr);
return hr;
}
surface->parentDevice = &device->IDirect3DDevice8_iface;
IUnknown_AddRef(surface->parentDevice);
return D3D_OK;
}