wine/dlls/d3d9
2011-03-10 12:53:13 +01:00
..
tests d3d9/tests: Make sure to use return values (LLVM/Clang). 2011-02-17 18:33:42 +01:00
buffer.c wined3d: Merge the various resource desc structures. 2011-03-09 12:28:58 +01:00
cubetexture.c wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc(). 2011-03-10 12:53:13 +01:00
d3d9_main.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
d3d9_private.h wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00
d3d9.spec d3d9: Remove D3D9GetSWInfo. 2008-03-03 20:53:00 +01:00
device.c d3d9: Surfaces always have resource type WINED3DRTYPE_SURFACE. 2011-03-09 12:29:23 +01:00
directx.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
query.c wined3d: Remove COM from the query implementation. 2011-02-04 15:25:32 +01:00
shader.c d3d9: Merge vertex and pixel shader implementations into a single file. 2010-09-02 11:50:28 +02:00
stateblock.c wined3d: Remove COM from the stateblock. 2011-01-31 12:24:58 +01:00
surface.c wined3d: Merge the various resource desc structures. 2011-03-09 12:28:58 +01:00
swapchain.c d3d9: Move device functions to device.c. 2010-09-01 14:01:02 +02:00
texture.c wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc(). 2011-03-10 12:53:13 +01:00
version.rc Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
vertexdeclaration.c wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
volume.c wined3d: Merge the various resource desc structures. 2011-03-09 12:28:58 +01:00
volumetexture.c wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc(). 2011-03-10 12:53:13 +01:00