wine/dlls/wined3d
2011-10-27 19:34:23 +02:00
..
arb_program_shader.c wined3d: Return only the shader major version. 2011-10-26 12:41:34 +02:00
ati_fragment_shader.c wined3d: Mark some fall-throughs in switch statements. 2011-10-14 13:12:28 +02:00
buffer.c wined3d: Call glFlush after updating a buffer. 2011-08-24 11:52:06 +02:00
clipper.c
context.c wined3d: Rename nCfgs to cfg_count. 2011-10-27 19:34:15 +02:00
device.c wined3d: Refuse to create a shader unsupported by the backend. 2011-10-26 12:41:35 +02:00
directx.c wined3d: Rename nCfgs to cfg_count. 2011-10-27 19:34:15 +02:00
drawprim.c wined3d: Make the device parameter to drawStridedSlow() const. 2011-08-24 11:58:15 +02:00
gl_compat.c dlls: Assorted spelling fixes. 2011-08-03 14:15:50 +02:00
glsl_shader.c wined3d: Enable SM4 support in the GLSL shader backend when possible. 2011-10-26 12:41:34 +02:00
Makefile.in
nvidia_texture_shader.c wined3d: Store currently active texture in the wined3d context. 2011-08-25 11:31:55 +02:00
palette.c
query.c wined3d: Make the device parameter to wined3d_event_query_test() const. 2011-10-27 19:34:23 +02:00
resource.c wined3d: Rename WineD3DAdapterChangeGLRam() to adapter_adjust_memory(). 2011-08-29 12:08:20 +02:00
shader_sm1.c
shader_sm4.c
shader.c wined3d: Refuse to create a shader unsupported by the backend. 2011-10-26 12:41:35 +02:00
state.c wined3d: Disable range fog with per-pixel fog. 2011-09-15 15:41:41 +02:00
stateblock.c wined3d: Fix spelling. 2011-09-21 11:35:43 +02:00
surface.c wined3d: Make the device parameter to surface_blt_to_drawable() const. 2011-10-27 19:34:19 +02:00
swapchain.c wined3d: Fixed sizeof (Coverity). 2011-10-17 17:45:03 +02:00
texture.c wined3d: Remove d3d8/9 palette support. 2011-10-11 13:37:49 +02:00
utils.c wined3d: Mark a format as sRGB attachable if the internal format is the same for RGB and sRGB. 2011-10-26 12:41:32 +02:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Fetch currently active texture unit from the wined3d_context. 2011-08-25 11:31:55 +02:00
wined3d_gl.h
wined3d_main.c wined3d: Enable multisampling by default. 2011-08-26 11:28:50 +02:00
wined3d_private.h wined3d: Rename nCfgs to cfg_count. 2011-10-27 19:34:15 +02:00
wined3d.spec wined3d: Reject multisampled readbacks in wined3d_surface_get_render_target_data(). 2011-10-24 11:16:33 +02:00