wine/dlls/ddraw
Henri Verbeet 3c6d11706f ddraw: Just set the render target to NULL in d3d_device_inner_Release().
The wined3d front buffer is not a render target.
2013-09-12 10:59:21 +02:00
..
tests ddraw: Avoid LPVOID. 2013-09-11 09:59:04 +02:00
clipper.c
ddraw_classes.idl
ddraw_private.h ddraw: Avoid LPBYTE. 2013-09-11 09:59:06 +02:00
ddraw.c ddraw/tests: Test blocked texture creation restrictions. 2013-09-06 17:25:08 +02:00
ddraw.spec
device.c ddraw: Just set the render target to NULL in d3d_device_inner_Release(). 2013-09-12 10:59:21 +02:00
executebuffer.c ddraw: Fix double to float conversion warnings. 2013-08-01 20:43:42 +02:00
light.c
main.c ddraw: Avoid LPBYTE. 2013-09-11 09:59:06 +02:00
Makefile.in
material.c
palette.c
surface.c ddraw/tests: Test blocked texture creation restrictions. 2013-09-06 17:25:08 +02:00
utils.c
version.rc
vertexbuffer.c
viewport.c ddraw: Fix double to float conversion warnings. 2013-08-01 20:43:42 +02:00