wine/dlls/gdi/Makefile.in
Alexandre Julliard 526531eb6c Create at most one glue file for a single dll.
Avoid the intermediate .tmp.o file when building programs.
2002-08-01 18:36:58 +00:00

84 lines
1.8 KiB
Makefile

EXTRADEFS = -D_GDI32_
TOPSRCDIR = @top_srcdir@
TOPOBJDIR = ../..
SRCDIR = @srcdir@
VPATH = @srcdir@
MODULE = gdi32.dll
IMPORTS = advapi32 kernel32
ALTNAMES = gdi.exe dispdib.dll wing.dll
LDIMPORTS = kernel32.dll ntdll.dll
EXTRAINCL = @FREETYPEINCL@
C_SRCS = \
$(TOPOBJDIR)/graphics/bitblt.c \
$(TOPOBJDIR)/graphics/dispdib.c \
$(TOPOBJDIR)/graphics/env.c \
$(TOPOBJDIR)/graphics/escape.c \
$(TOPOBJDIR)/graphics/fontengine.c \
$(TOPOBJDIR)/graphics/mapping.c \
$(TOPOBJDIR)/graphics/painting.c \
$(TOPOBJDIR)/graphics/path.c \
$(TOPOBJDIR)/objects/bitmap.c \
$(TOPOBJDIR)/objects/brush.c \
$(TOPOBJDIR)/objects/clipping.c \
$(TOPOBJDIR)/objects/dc.c \
$(TOPOBJDIR)/objects/dcvalues.c \
$(TOPOBJDIR)/objects/dib.c \
$(TOPOBJDIR)/objects/enhmetafile.c \
$(TOPOBJDIR)/objects/font.c \
$(TOPOBJDIR)/objects/gdiobj.c \
$(TOPOBJDIR)/objects/linedda.c \
$(TOPOBJDIR)/objects/metafile.c \
$(TOPOBJDIR)/objects/palette.c \
$(TOPOBJDIR)/objects/pen.c \
$(TOPOBJDIR)/objects/region.c \
$(TOPOBJDIR)/objects/text.c \
bidi16.c \
driver.c \
enhmfdrv/bitblt.c \
enhmfdrv/dc.c \
enhmfdrv/graphics.c \
enhmfdrv/init.c \
enhmfdrv/mapping.c \
enhmfdrv/objects.c \
freetype.c \
gdi_main.c \
mfdrv/bitblt.c \
mfdrv/dc.c \
mfdrv/graphics.c \
mfdrv/init.c \
mfdrv/mapping.c \
mfdrv/objects.c \
mfdrv/text.c \
printdrv.c \
win16drv/font.c \
win16drv/graphics.c \
win16drv/init.c \
win16drv/objects.c \
win16drv/prtdrv.c \
win16drv/text.c \
wing.c
RC_SRCS = version.rc
RC_SRCS16 = version16.rc
EXTRA_OBJS = $(MODULE).glue.o
EXTRASUBDIRS = \
$(TOPOBJDIR)/graphics \
$(TOPOBJDIR)/objects \
enhmfdrv \
mfdrv \
win16drv
@MAKE_DLL_RULES@
# Special rules for 16-bit resource files
version16.res: version16.rc
$(LDPATH) $(WRC) $(DIVINCL) -o $@ -w16 -m -r $(SRCDIR)/version16.rc
gdi.exe.spec.c: version16.res
### Dependencies: