wine/dlls/gdi32
2008-06-09 12:40:48 +02:00
..
enhmfdrv gdi32: If there is no clipping rect, EMREXTTEXTOUT shouldn't have a bounding rect. 2008-05-27 12:04:52 +02:00
mfdrv gdi32: Rename DIB_BitmapInfoSize to bitmap_info_size and fix to take into account bit field masks. 2008-05-02 16:07:47 +02:00
tests gdi32: Respect DIB_PAL_COLORS in every case. 2008-06-09 12:40:48 +02:00
bidi16.c
bidi.c
bitblt.c gdi32: Perform coordinate transformations using doubles instead of floats to avoid precision loss. 2008-05-22 17:43:01 +02:00
bitmap.c
brush.c gdi32: Rename DIB_BitmapInfoSize to bitmap_info_size and fix to take into account bit field masks. 2008-05-02 16:07:47 +02:00
clipping.c
dc.c gdi32: Perform coordinate transformations using doubles instead of floats to avoid precision loss. 2008-05-22 17:43:01 +02:00
dib.c gdi32: Respect DIB_PAL_COLORS in every case. 2008-06-09 12:40:48 +02:00
dispdib.c
dispdib.spec
driver.c wgl: Add a wine specific WGL extension which allows you to change the pixel format multiple times. 2008-04-24 12:32:38 +02:00
enhmetafile.c gdi32: Make generated EMFs fully match Windows ones. 2008-05-27 12:05:37 +02:00
env.c
font.c gdi32: Perform coordinate transformations using doubles instead of floats to avoid precision loss. 2008-05-22 17:43:01 +02:00
freetype.c gdi32: Perform coordinate transformations using doubles instead of floats to avoid precision loss. 2008-05-22 17:43:01 +02:00
gdi16.c
gdi32.spec
gdi_main.c
gdi_private.h gdi32: Perform coordinate transformations using doubles instead of floats to avoid precision loss. 2008-05-22 17:43:01 +02:00
gdi.exe.spec
gdiobj.c
icm.c
Makefile.in
mapping.c gdi32: Perform coordinate transformations using doubles instead of floats to avoid precision loss. 2008-05-22 17:43:01 +02:00
metafile16.c
metafile.c gdi32: Make generated EMFs fully match Windows ones. 2008-05-27 12:05:37 +02:00
opengl.c gdi32: Make sure the DC is up-to-date before accessing the pixel format. 2008-05-12 19:58:23 +02:00
painting.c gdi32: Make sure the DC is up-to-date before accessing the pixel format. 2008-05-12 19:58:23 +02:00
palette.c
path.c gdi32: Use atan2 to compute angles in WidenPath without triggering floating point errors. 2008-05-22 20:43:55 +02:00
pen.c
printdrv16.c
printdrv.c
region.c gdi32: Perform coordinate transformations using doubles instead of floats to avoid precision loss. 2008-05-22 17:43:01 +02:00
version16.rc
version.rc
wing.c
wing.spec