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
- Correct suspended process resumption - Don't use sys/queue.h anymore - Properly initialize the global semaphore across processes - Create a mapped file for shared data structures - Change some trace messages - Allocate dynamic shared data from the mapped file - Rework setting and retrieving lobby settings from shared memory - Add infrastructure for syncronization after app launch - Small documentation update - Include some stuff missing from header - Start on dp and dpl message infrastructure - Unicode versions of player/group commands added - Combined Connect/ConnectEx and Open/SecureOpen - More implementation