wine/dlls/d3dcompiler_38/d3dcompiler_38.spec
2010-08-17 12:41:00 +02:00

12 lines
839 B
Python

@ stdcall D3DCompileFromMemory(ptr long str ptr ptr str str long long ptr ptr) d3dcompiler_43.D3DCompile
@ stdcall D3DDisassembleCode(ptr long long ptr ptr) d3dcompiler_43.D3DDisassemble
@ stdcall D3DDisassembleEffect(ptr long ptr) d3dcompiler_43.D3DDisassemble10Effect
@ stdcall D3DGetCodeDebugInfo(ptr long ptr) d3dcompiler_43.D3DGetDebugInfo
@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputAndOutputSignatureBlob
@ stdcall D3DGetInputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputSignatureBlob
@ stdcall D3DGetOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetOutputSignatureBlob
@ stdcall D3DPreprocessFromMemory(ptr long str ptr ptr ptr ptr) d3dcompiler_43.D3DPreprocess
@ stdcall D3DReflectCode(ptr long ptr ptr) d3dcompiler_43.D3DReflect
@ stub D3DReturnFailure1
@ stub DebugSetMute