wine/include/dmusbuff.h
Rok Mandeljc 0382ea1d8a - updated resources to DX9
- completely rewritten headers (DX9 compat.; look much nicer now ;=)
- removed IDirectMusicSong and IDirectMusicMelodyFormulationTrack
  (which are removed from DX9; weren't implemented in DX8 anyway)
- combined/simplified IDirectMusicSomething / IDirectMusicObject /
  IPersistStream for objects that support loading
- implemented IDirectMusicObject on all such objects; via generic
  functions
- combined IDirectMusicTrack(8)/IPersistStream on all tracks
- fully implemented IDirectMusicContainer (at least 90% if there are
  no private interfaces)
- implemented IDirectMusicCollection (99% work & MS compliant
  behaviour; except for instruments)
- tried to implement IDirectMusicInstrument (unfortunately uses some
  dirty private interfaces... :(
- added dswave.dll; DirectMusic Wave
- some changes in style
- many, many more ;)
2004-01-20 00:21:40 +00:00

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1.6 KiB
C

/* DirectMusic Buffer Format
*
* Copyright (C) 2003-2004 Rok Mandeljc
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __WINE_DMUSIC_BUFFER_H
#define __WINE_DMUSIC_BUFFER_H
/*****************************************************************************
* Misc. definitions
*/
#define QWORD_ALIGN(x) (((x) + 7) & ~7)
#define DMUS_EVENT_SIZE(cb) QWORD_ALIGN(sizeof(DMUS_EVENTHEADER) + cb)
/*****************************************************************************
* Flags
*/
#define DMUS_EVENT_STRUCTURED 0x1
/*****************************************************************************
* Structures
*/
/* typedef definitions */
typedef struct _DMUS_EVENTHEADER DMUS_EVENTHEADER, *LPDMUS_EVENTHEADER;
/* actual structure*/
#include <pshpack4.h>
struct _DMUS_EVENTHEADER {
DWORD cbEvent;
DWORD dwChannelGroup;
REFERENCE_TIME rtDelta;
DWORD dwFlags;
};
#include <poppack.h>
#endif /* __WINE_DMUSIC_BUFFER_H */