wine/dlls/wined3d
2006-06-05 20:59:41 +02:00
..
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
baseshader.c wined3d: Add ability to generate GLSL shader objects for vertex and pixel shaders. 2006-05-27 11:01:05 +02:00
basetexture.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
cubetexture.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
device.c wined3d: Properly destroy texture object if we failed to create its surfaces. 2006-05-30 12:34:26 +02:00
directx.c wined3d: Final move of the GLSL registry check (hopefully). 2006-05-27 10:57:32 +02:00
drawprim.c wined3d: Render target locking fixes. 2006-06-05 20:59:41 +02:00
indexbuffer.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Makefile.in wined3d: Implement IWineGDISurface. 2006-05-15 14:02:03 +02:00
palette.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
pixelshader.c wined3d: Add ability to generate GLSL shader objects for vertex and pixel shaders. 2006-05-27 11:01:05 +02:00
query.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
resource.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
stateblock.c wined3d: Dynamicly load GL_ARB_multitexture functions. 2006-05-25 20:17:32 +02:00
surface_gdi.c wined3d: Adjust the video mem when dropping the pow2 size in GDISurface. 2006-06-01 11:44:38 +02:00
surface.c wined3d: Render target locking fixes. 2006-06-05 20:59:41 +02:00
swapchain.c wined3d: Render target locking fixes. 2006-06-05 20:59:41 +02:00
texture.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
utils.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
vertexbuffer.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
vertexdeclaration.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
vertexshader.c wined3d: Add ability to generate GLSL shader objects for vertex and pixel shaders. 2006-05-27 11:01:05 +02:00
volume.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
volumetexture.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
wined3d_main.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
wined3d_private.h wined3d: Add ability to generate GLSL shader objects for vertex and pixel shaders. 2006-05-27 11:01:05 +02:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00