wine/include/builtin16.h
Alexandre Julliard 04689b26f0 Always load the 32-bit dll containing a given 16-bit builtin.
Check the module name in addition to the file name when loading a
16-bit builtin dll.
2001-03-28 01:47:28 +00:00

77 lines
1.8 KiB
C

/*
* Win16 built-in DLLs definitions
*
* Copyright 1999 Ulrich Weigand
*/
#ifndef __WINE_BUILTIN16_H
#define __WINE_BUILTIN16_H
#include "windef.h"
#include "wine/windef16.h"
struct _CONTEXT86;
struct _STACK16FRAME;
#ifdef __i386__
#include "pshpack1.h"
typedef struct
{
WORD pushw_bp; /* pushw %bp */
BYTE pushl; /* pushl $target */
void (*target)();
WORD call; /* call CALLFROM16 */
short callfrom16;
} ENTRYPOINT16;
typedef struct
{
BYTE pushl; /* pushl $relay */
void *relay;
BYTE lcall; /* lcall __FLATCS__:glue */
void *glue;
WORD flatcs;
BYTE prefix; /* lret $nArgs */
BYTE lret;
WORD nArgs;
LPCSTR profile; /* profile string */
} CALLFROM16;
#include "poppack.h"
#else
typedef struct
{
void (*target)();
int callfrom16;
} ENTRYPOINT16;
typedef struct
{
LPCSTR profile;
} CALLFROM16;
#endif
typedef struct
{
void *module_start; /* 32-bit address of the module data */
int module_size; /* Size of the module data */
void *code_start; /* 32-bit address of DLL code */
void *data_start; /* 32-bit address of DLL data */
const char *owner; /* 32-bit dll that contains this dll */
const void *rsrc; /* resources data */
} BUILTIN16_DESCRIPTOR;
extern HMODULE16 BUILTIN_LoadModule( LPCSTR name );
extern LPCSTR BUILTIN_GetEntryPoint16( struct _STACK16FRAME *frame, LPSTR name, WORD *pOrd );
extern void __wine_register_dll_16( const BUILTIN16_DESCRIPTOR *descr );
extern WORD __wine_call_from_16_word();
extern LONG __wine_call_from_16_long();
extern void __wine_call_from_16_regs();
extern void __wine_call_from_16_thunk();
#endif /* __WINE_BUILTIN16_H */