wine/dlls/d3d8
2009-11-03 21:22:12 +01:00
..
tests d3d8/tests: Properly release the first device in test_depth_stencil_reset(). 2009-10-23 12:03:03 +02:00
cubetexture.c d3d8: Add traces. 2009-10-19 11:45:57 +02:00
d3d8_main.c d3d8: Make Direct3DCreate8 hookable. 2009-10-14 12:21:06 +02:00
d3d8_private.h d3d8: Set the vertex declaration's shader handle in vertexdeclaration_init(). 2009-09-25 15:14:09 +02:00
d3d8.spec d3d8: Better stub for ValidateVertexShader + tests. 2006-09-11 11:29:56 +02:00
device.c d3d: Handle the pointsize_min default difference in d3d8. 2009-11-03 21:22:12 +01:00
directx.c d3d: Handle the pointsize_min default difference in d3d8. 2009-11-03 21:22:12 +01:00
indexbuffer.c d3d8: Add traces. 2009-10-19 11:45:57 +02:00
Makefile.in d3d8: Get rid of resource.c. 2009-03-23 14:08:03 +01:00
pixelshader.c d3d8: Add traces. 2009-10-19 11:45:57 +02:00
stateblock.c d3d8: Add traces. 2009-10-19 11:45:57 +02:00
surface.c d3d8: Add traces. 2009-10-19 11:45:57 +02:00
swapchain.c d3d8: Add traces. 2009-10-19 11:45:57 +02:00
texture.c d3d8: Add traces. 2009-10-19 11:45:57 +02:00
version.rc Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
vertexbuffer.c wined3d: Add a usage flag for vertex buffer optimization. 2009-11-03 21:21:48 +01:00
vertexdeclaration.c d3d8: Add traces. 2009-10-19 11:45:57 +02:00
vertexshader.c d3d8: Add traces. 2009-10-19 11:45:57 +02:00
volume.c d3d8: Add traces. 2009-10-19 11:45:57 +02:00
volumetexture.c d3d8: Add traces. 2009-10-19 11:45:57 +02:00