wine/include/d3dx9shape.h
2010-09-27 14:10:46 +02:00

60 lines
2.1 KiB
C

/*
* Copyright 2010 Christian Costa
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "d3dx9.h"
#ifndef __D3DX9SHAPE_H__
#define __D3DX9SHAPE_H__
#ifdef __cplusplus
extern "C" {
#endif
HRESULT WINAPI D3DXCreateBox(LPDIRECT3DDEVICE9 device,
FLOAT width,
FLOAT height,
FLOAT depth,
LPD3DXMESH* mesh,
LPD3DXBUFFER* adjacency);
HRESULT WINAPI D3DXCreateSphere(LPDIRECT3DDEVICE9 device,
FLOAT radius,
UINT slices,
UINT stacks,
LPD3DXMESH* mesh,
LPD3DXBUFFER* adjacency);
HRESULT WINAPI D3DXCreateCylinder(LPDIRECT3DDEVICE9 device,
FLOAT radius1,
FLOAT radius2,
FLOAT length,
UINT slices,
UINT stacks,
LPD3DXMESH *mesh,
LPD3DXBUFFER *adjacency);
HRESULT WINAPI D3DXCreateTeapot(LPDIRECT3DDEVICE9 device,
LPD3DXMESH *mesh,
LPD3DXBUFFER *adjacency);
#ifdef __cplusplus
}
#endif
#endif /* __D3DX9SHAPE_H__ */