wine/dlls/wined3d
2009-06-30 12:55:11 +02:00
..
arb_program_shader.c wined3d: Add the vertex shader footer in the main function. 2009-06-29 12:28:40 +02:00
ati_fragment_shader.c wined3d: Document GL context dependencies. 2009-06-26 12:05:07 +02:00
baseshader.c wined3d: Remove shader_is_version_token(). 2009-06-30 12:55:11 +02:00
basetexture.c wined3d: Document GL context dependencies. 2009-06-26 12:05:07 +02:00
buffer.c wined3d: Document GL context dependencies. 2009-06-26 12:05:07 +02:00
clipper.c
context.c wined3d: Always check the result of wglMakeCurrent(). 2009-06-29 12:30:28 +02:00
cubetexture.c wined3d: Document GL context dependencies. 2009-06-26 12:05:07 +02:00
device.c wined3d: Add a WARN to IWineD3DDeviceImpl_SetFrontBackBuffers() about potentially being called without a GL context. 2009-06-29 12:30:37 +02:00
directx.c wined3d: Always check the result of wglMakeCurrent(). 2009-06-29 12:30:28 +02:00
drawprim.c wined3d: Make sure we have an active GL context in buffer_PreLoad(). 2009-06-25 11:47:16 +02:00
gl_compat.c
glsl_shader.c wined3d: Add a NOP ret handler to GLSL. 2009-06-29 12:28:49 +02:00
Makefile.in
nvidia_texture_shader.c wined3d: Document GL context dependencies. 2009-06-26 12:05:07 +02:00
palette.c wined3d: Get rid of some asserts. 2009-06-22 12:59:16 +02:00
pixelshader.c
query.c wined3d: Make sure queries have an active GL context. 2009-06-26 12:04:48 +02:00
resource.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Document GL context dependencies. 2009-06-26 12:05:07 +02:00
stateblock.c
surface_base.c wined3d: Get rid of some asserts. 2009-06-22 12:59:16 +02:00
surface_gdi.c wined3d: Only update the screen when the frontbuffer was changed. 2009-06-29 12:27:55 +02:00
surface.c wined3d: Document GL context dependencies. 2009-06-26 12:05:07 +02:00
swapchain_base.c
swapchain_gdi.c
swapchain.c
texture.c wined3d: Document GL context dependencies. 2009-06-26 12:05:07 +02:00
utils.c wined3d: Add some missing GL locking to init_format_fbo_compat_info(). 2009-06-29 12:30:18 +02:00
vertexdeclaration.c
vertexshader.c
view.c
volume.c wined3d: Document GL context dependencies. 2009-06-26 12:05:07 +02:00
volumetexture.c wined3d: Document GL context dependencies. 2009-06-26 12:05:07 +02:00
wined3d_gl.h wined3d: Improved ATI Radeon HD 4xxx detection. 2009-06-17 12:43:20 +02:00
wined3d_main.c
wined3d_private.h wined3d: Implement function calls with NV exts. 2009-06-29 12:28:21 +02:00
wined3d.spec