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1500 lines
50 KiB
C
1500 lines
50 KiB
C
/*
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* BIOS interrupt 10h handler
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*
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* Copyright 1998 Ove Kåven
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* Copyright 1998 Joseph Pranevich
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include <stdlib.h>
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#include "vga.h"
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#include "wine/debug.h"
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#include "dosexe.h"
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WINE_DEFAULT_DEBUG_CHANNEL(int);
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/*
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* Display combination code for active display.
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*
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* Values (hex):
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* 00 - no display
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* 01 - monochrome adapter w/ monochrome display
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* 02 - CGA w/ color display
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* 03 - reserved
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* 04 - EGA w/ color display
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* 05 - EGA w/ monochrome display
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* 06 - PGA w/ color display
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* 07 - VGA w/ monochrome analog display
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* 08 - VGA w/ color analog display
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* 09 - reserved
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* 0A - MCGA w/ digital color display
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* 0B - MCGA w/ monochrome analog display
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* 0C - MCGA w/ color analog display
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* FF - unknown display type
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*/
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#define INT10_DCC 0x08
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#include "pshpack1.h"
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/*
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* Structure for DOS data that can be accessed directly from applications.
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* This structure must be correctly packed.
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*/
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typedef struct _INT10_HEAP {
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BYTE StaticModeSupport[7]; /* modes supported 1..7 */
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BYTE StaticScanlineSupport; /* scan lines supported */
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BYTE StaticNumberCharBlocks; /* total number of char blocks */
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BYTE StaticActiveCharBlocks; /* max number of active char blocks */
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WORD StaticMiscFlags; /* misc function support flags */
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WORD StaticReserved1; /* reserved */
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BYTE StaticSavePointerFlags; /* save pointer function flags */
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BYTE StaticReserved2; /* reserved */
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WORD VesaCurrentMode;
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WORD VesaModeList[64];
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char VesaOEMName[32];
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char VesaProductName[32];
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char VesaProductRev[32];
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char VesaVendorName[32];
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WORD WineHeapSegment;
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} INT10_HEAP;
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/*
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* Structure for VBE Mode Info Block. See the VBE 3.0 standard for details.
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* This structure must be correctly packed.
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*/
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struct _ModeInfoBlock {
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WORD ModeAttributes; /* 0x00 */
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BYTE WinAAttributes; /* 0x02 */
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BYTE WinBAttributes; /* 0x03 */
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WORD WinGranularity; /* 0x04 */
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WORD WinSize; /* 0x06 */
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WORD WinASegment; /* 0x08 */
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WORD WinBSegment; /* 0x0A */
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DWORD WinFuncPtr; /* 0x0C */
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WORD BytesPerScanLine; /* 0x10 */
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/* mandatory for VBE 1.2+ */
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WORD XResolution; /* 0x12 */
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WORD YResolution; /* 0x14 */
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BYTE XCharSize; /* 0x16 */
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BYTE YCharSize; /* 0x17 */
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BYTE NumberOfPlanes; /* 0x18 */
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BYTE BitsPerPixel; /* 0x19 */
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BYTE NumberOfBanks; /* 0x1A */
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BYTE MemoryModel; /* 0x1B */
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BYTE BankSize; /* 0x1C */
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BYTE NumberOfImagePages; /* 0x1D */
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BYTE Reserved1; /* 0x1E */
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BYTE RedMaskSize; /* 0x1F */
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BYTE RedFieldPosition; /* 0x20 */
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BYTE GreenMaskSize; /* 0x21 */
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BYTE GreenFieldPosition; /* 0x22 */
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BYTE BlueMaskSize; /* 0x23 */
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BYTE BlueFieldPosition; /* 0x24 */
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BYTE RsvdMaskSize; /* 0x25 */
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BYTE RsvdFieldPosition; /* 0x26 */
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BYTE DirectColorModeInfo; /* 0x27 */
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/* mandatory for VBE 2.0+ */
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DWORD PhysBasePtr; /* 0x28 */
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DWORD Reserved2; /* 0x2C */
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WORD Reserved3; /* 0x30 */
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/* mandatory for VBE 3.0+ */
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WORD LinBytesPerScanLine; /* 0x32 */
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BYTE BnkNumberOfImagePages;/* 0x34 */
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BYTE LinNumberOfImagePages;/* 0x35 */
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BYTE LinRedMaskSize; /* 0x36 */
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BYTE LinRedFieldPosition; /* 0x37 */
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BYTE LinGreenMaskSize; /* 0x38 */
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BYTE LinGreenFieldPosition;/* 0x39 */
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BYTE LinBlueMaskSize; /* 0x3A */
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BYTE LinBlueFieldPosition; /* 0x3B */
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BYTE LinRsvdMaskSize; /* 0x3C */
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BYTE LinRsvdFieldPosition; /* 0x3D */
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DWORD MaxPixelClock; /* 0x3E */
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BYTE Reserved4[190]; /* 0x42 */
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};
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#include "poppack.h"
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/*
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* Wine internal information about video modes.
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* If depth is zero, the mode is considered to
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* be a text mode.
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*/
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typedef struct {
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WORD Mode;
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WORD Width;
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WORD Height;
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WORD Depth;
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} INT10_MODE;
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/*
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* List of supported video modes.
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*/
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static const INT10_MODE INT10_modelist[] =
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{
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{0x0000, 40, 25, 0},
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{0x0001, 40, 25, 0},
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{0x0002, 80, 25, 0},
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{0x0003, 80, 25, 0},
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{0x0007, 80, 25, 0},
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{0x000d, 320, 200, 4},
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{0x000e, 640, 200, 4},
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{0x0010, 640, 350, 4},
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{0x0012, 640, 480, 4},
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{0x0013, 320, 200, 8},
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{0x006a, 800, 600, 4}, /* VESA mode, same as 0x102 */
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{0x0100, 640, 400, 8},
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{0x0101, 640, 480, 8},
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{0x0102, 800, 600, 4},
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{0x0103, 800, 600, 8},
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{0x0104, 1024, 768, 4},
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{0x0105, 1024, 768, 8},
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{0x0106, 1280, 1024, 4},
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{0x0107, 1280, 1024, 8},
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{0x0108, 80, 60, 0},
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{0x0109, 132, 25, 0},
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{0x010a, 132, 43, 0},
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{0x010b, 132, 50, 0},
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{0x010c, 132, 60, 0},
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{0x010d, 320, 200, 15},
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{0x010e, 320, 200, 16},
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{0x010f, 320, 200, 24},
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{0x0110, 640, 480, 15},
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{0x0111, 640, 480, 16},
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{0x0112, 640, 480, 24},
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{0x0113, 800, 600, 15},
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{0x0114, 800, 600, 16},
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{0x0115, 800, 600, 24},
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{0x0116, 1024, 768, 15},
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{0x0117, 1024, 768, 16},
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{0x0118, 1024, 768, 24},
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{0x0119, 1280, 1024, 15},
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{0x011a, 1280, 1024, 16},
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{0x011b, 1280, 1024, 24},
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{0xffff, 0, 0, 0}
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};
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/* True if video mode is a vesa mode, false otherwise.
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* More correct would be to use something like (x > 0xff || x == 0x6a)
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* but as long as we have only the standard VGA and VESA modes this is ok too */
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#define IS_VESA_MODE(x) ((x) >= 0x6a)
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/* Forward declarations. */
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static INT10_HEAP *INT10_GetHeap(void);
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static void INT10_SetCursorPos(BIOSDATA*, unsigned, unsigned, unsigned);
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/**********************************************************************
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* INT10_FindMode
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*/
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static const INT10_MODE *INT10_FindMode( WORD mode )
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{
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const INT10_MODE *ptr = INT10_modelist;
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/*
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* Filter out flags.
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*/
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mode &= 0x17f;
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while (ptr->Mode != 0xffff)
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{
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if (ptr->Mode == mode)
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return ptr;
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ptr++;
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}
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return NULL;
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}
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/**********************************************************************
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* INT10_FillControllerInformation
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*
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* Fill 256-byte (VBE1.x) or 512-byte buffer (VBE2.0+) with
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* capabilities of the video controller.
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*/
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static void INT10_FillControllerInformation( BYTE *buffer )
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{
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INT10_HEAP *heap = INT10_GetHeap();
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/* 00 - BYTE[4]: signature */
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memmove( buffer, "VESA", 4 );
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/* 04 - WORD: version number */
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*(WORD*)(buffer + 4) = 0x0300; /* version 3.0 */
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/* 06 - DWORD: pointer to OEM name */
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*(SEGPTR*)(buffer + 6) = MAKESEGPTR( heap->WineHeapSegment,
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offsetof(INT10_HEAP,
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VesaOEMName) );
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/*
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* 10 - DWORD: capabilities flags
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* Bits:
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* 0 - DAC can be switched into 8-bit mode
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* 1 - non-VGA controller
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* 2 - programmed DAC with blank bit
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* 3 - controller supports hardware stereoscopic signalling
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* 4 - =0 stereo signalling via external VESA stereo connector
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* =1 stereo signalling via VESA EVC connector
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* 5 - controller supports hardware mouse cursor
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* 6 - controller supports hardware clipping
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* 7 - controller supports transparent BitBLT
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* 8-31 - reserved (0)
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*/
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*(DWORD*)(buffer + 10) = 0; /* FIXME */
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/* 14 - DWORD: pointer to list of supported VESA and OEM video modes */
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*(SEGPTR*)(buffer + 14) = MAKESEGPTR( heap->WineHeapSegment,
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offsetof(INT10_HEAP,
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VesaModeList) );
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/* 18 - WORD: total amount of video memory in 64K blocks */
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*(WORD*)(buffer + 18) = 16; /* FIXME */
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/* 20 - WORD: OEM software version (BCD, high byte = major) */
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*(WORD*)(buffer + 20) = 0x0100; /* version 1.0 */
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/* 22 - DWORD: pointer to vendor name */
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*(SEGPTR*)(buffer + 22) = MAKESEGPTR( heap->WineHeapSegment,
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offsetof(INT10_HEAP,
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VesaVendorName) );
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/* 26 - DWORD: pointer to product name */
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*(SEGPTR*)(buffer + 26) = MAKESEGPTR( heap->WineHeapSegment,
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offsetof(INT10_HEAP,
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VesaProductName) );
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/* 30 - DWORD: pointer to product revision string */
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*(SEGPTR*)(buffer + 30) = MAKESEGPTR( heap->WineHeapSegment,
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offsetof(INT10_HEAP,
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VesaProductRev) );
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/* 34 - WORD: VBE/AF version (if capabilities bit 3 set) */
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*(WORD*)(buffer + 34) = 0;
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/*
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* 36 - DWORD: pointer to list of accelerated modes
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* (if capabilities bit 3 set)
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*/
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*(SEGPTR*)(buffer + 36) = 0;
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/* 40 - BYTE[216]: reserved for VBE implementation, set to zero */
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memset( buffer + 40, 0, 216 );
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/*
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* 256 - BYTE[256]: reserved for VBE3.0 implementation,
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* ignored in order to support older programs
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*/
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}
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/**********************************************************************
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* INT10_FillModeInformation
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*
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* Fill 256-byte buffer with extended information about display mode.
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*
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* Returns FALSE if mode is unknown and TRUE is mode is known
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* even if it is not supported.
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*/
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static BOOL INT10_FillModeInformation( struct _ModeInfoBlock *mib, WORD mode )
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{
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const INT10_MODE *ptr = INT10_FindMode( mode );
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if (!ptr)
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return FALSE;
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/*
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* 00 - WORD: mode attributes
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* Bits:
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* 0 - Mode supported by present hardware configuration.
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* 1 - Optional information available. Must be =1 for VBE v1.2+.
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* 2 - BIOS output supported.
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* Int10 functions 01, 02, 06, 07, 09, 0a and 0e are supported.
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* 3 - Set if color, clear if monochrome.
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* 4 - Set if graphics mode, clear if text mode.
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* 5 - Mode is not VGA-compatible if set.
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* VGA-compatible modes support standard VGA I/O ports.
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* 6 - Bank-switched (or windowed) mode is not supported if set.
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* 7 - Linear framebuffer mode supported.
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* 8 - Double scanning supported.
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* 9 - Interlaced operation supported.
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* 10 - Triple buffering supported.
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* 11 - Stereoscopic display supported.
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* 12 - Dual display start address supported.
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* 13-15 - Reserved.
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*/
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{
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WORD attr = 0x000a; /* color mode, optional info */
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/*
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* FIXME: Attribute handling is incomplete.
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*/
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/* Mode supported? FIXME: correct value */
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attr |= 0x0001;
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/* Graphical mode? */
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if (ptr->Depth)
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attr |= 0x0010;
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/* Not VGA-compatible? */
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if (IS_VESA_MODE(mode))
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attr |= 0x0020;
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mib->ModeAttributes = attr;
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}
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/*
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* 02 - BYTE[2]: window attributes, window A and window B
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* Bits:
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* 0 - Window exists.
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* 1 - Window is readable.
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* 2 - Window is writable.
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* 3-7 - Reserved.
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*/
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mib->WinAAttributes = 0x07; /* window A exists, readable and writable */
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mib->WinBAttributes = 0x00; /* window B not supported */
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/* 04 - WORD: window granularity in KB */
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mib->WinGranularity = 64;
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/* 06 - WORD: window size in KB */
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mib->WinSize = 64;
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/* 08 - WORD[2]: start segments, window A and window B */
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mib->WinASegment = 0xa000; /* window A segment */
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mib->WinBSegment = 0x0000; /* window B not supported */
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/* 12 - DWORD: window positioning function */
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mib->WinFuncPtr = 0; /* not supported */
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/* 16 - WORD: bytes per scan line */
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/* FIXME: is this always correct? */
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mib->BytesPerScanLine = ptr->Width * (ptr->Depth ? (ptr->Depth + 7) / 8 : 1);
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/* 18 - WORD: width in pixels (graphics) or characters (text) */
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mib->XResolution = ptr->Width;
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/* 20 - WORD: height in pixels (graphics) or characters (text) */
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mib->YResolution = ptr->Height;
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/* 22 - BYTE: width of character cell in pixels */
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mib->XCharSize = 0; /* FIXME */
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/* 23 - BYTE: height of character cell in pixels */
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mib->YCharSize = 0; /* FIXME */
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/* 24 - BYTE: number of memory planes */
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mib->NumberOfPlanes = 1; /* FIXME */
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/* 25 - BYTE: number of bits per pixel */
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mib->BitsPerPixel = ptr->Depth; /* FIXME: text modes? reserved bits? */
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/* 26 - BYTE: number of banks */
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mib->NumberOfBanks = 1; /* FIXME */
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/*
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* 27 - BYTE: memory model type
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* Values (hex):
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* 00 - Text mode
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* 01 - CGA graphics
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* 02 - Hercules graphics
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* 03 - Planar
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* 04 - Packed pixel
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* 05 - Non-chain 4, 256 color
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* 06 - Direct color
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* 07 - YUV
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* 08-0F - Reserved for VESA.
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* 10-FF - OEM memory models.
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*/
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if (!ptr->Depth)
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mib->MemoryModel = 0; /* text mode */
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else
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mib->MemoryModel = 3; /* FIXME */
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/* 28 - BYTE: size of bank in KB */
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mib->BankSize = 0; /* FIXME */
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/* 29 - BYTE: number of image pages (less one) in video RAM */
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mib->NumberOfImagePages = 0; /* FIXME */
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/* 30 - BYTE: reserved (0x00 for VBE 1.0-2.0, 0x01 for VBE 3.0) */
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mib->Reserved1 = 0x01;
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/*
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* 31,33,35 - BYTE: red/green/blue mask size
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* Size of red/green/blue color component in bits.
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* 32,34,36 - BYTE: red/green/blue field position
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* Bit position of the least significant bit of red/green/blue color
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* component.
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* Both should be only used when memory model is direct color or YUV but
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* "Imperium Romanum" uses this fields even when memory model is planar.
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* So always fill this fields when we have a depth bigger then 8, otherwise
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* set them to zero.
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*/
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switch (ptr->Depth) {
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case 24:
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mib->RedMaskSize = 8;
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mib->GreenMaskSize = 8;
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mib->BlueMaskSize = 8;
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mib->RsvdMaskSize = 0;
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mib->RedFieldPosition = 16;
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mib->GreenFieldPosition = 8;
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mib->BlueFieldPosition = 0;
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mib->RsvdFieldPosition = 0;
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break;
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case 16:
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mib->RedMaskSize = 5;
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mib->GreenMaskSize = 6;
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mib->BlueMaskSize = 5;
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mib->RsvdMaskSize = 0;
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mib->RedFieldPosition = 11;
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mib->GreenFieldPosition = 5;
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mib->BlueFieldPosition = 0;
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mib->RsvdFieldPosition = 0;
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break;
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case 15:
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mib->RedMaskSize = 5;
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mib->GreenMaskSize = 5;
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mib->BlueMaskSize = 5;
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mib->RsvdMaskSize = 1;
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mib->RedFieldPosition = 10;
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mib->GreenFieldPosition = 5;
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mib->BlueFieldPosition = 0;
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mib->RsvdFieldPosition = 15;
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break;
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default:
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mib->RedMaskSize = 0;
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mib->GreenMaskSize = 0;
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mib->BlueMaskSize = 0;
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mib->RsvdMaskSize = 0;
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mib->RedFieldPosition = 0;
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mib->GreenFieldPosition = 0;
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mib->BlueFieldPosition = 0;
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mib->RsvdFieldPosition = 0;
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break;
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}
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/*
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* 39 - BYTE: direct color mode info
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* Bits:
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* 0 - Set if color ramp is programmable.
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* 1 - Set if bytes in reserved field may be used by application.
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*/
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mib->DirectColorModeInfo = 0; /* not supported */
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/* 40 - DWORD: physical address of linear video buffer */
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mib->PhysBasePtr = 0; /* not supported */
|
|
|
|
/* 44 - DWORD: reserved, always zero */
|
|
mib->Reserved2 = 0;
|
|
|
|
/* 48 - WORD: reserved, always zero */
|
|
mib->Reserved3 = 0;
|
|
|
|
/* 50 - WORD: bytes per scan line in linear modes */
|
|
mib->LinBytesPerScanLine = mib->BytesPerScanLine;
|
|
|
|
/* 52 - BYTE: number of images (less one) for banked video modes */
|
|
mib->BnkNumberOfImagePages = 0; /* FIXME */
|
|
|
|
/* 53 - BYTE: number of images (less one) for linear video modes */
|
|
mib->LinNumberOfImagePages = mib->BnkNumberOfImagePages;
|
|
|
|
/* 54 - BYTE: red mask size (linear modes) */
|
|
mib->LinRedMaskSize = mib->RedMaskSize;
|
|
|
|
/* 55 - BYTE: red field position (linear modes) */
|
|
mib->LinRedFieldPosition = mib->RedFieldPosition;
|
|
|
|
/* 56 - BYTE: green mask size (linear modes) */
|
|
mib->LinGreenMaskSize = mib->GreenMaskSize;
|
|
|
|
/* 57 - BYTE: green field size (linear modes) */
|
|
mib->LinGreenFieldPosition = mib->GreenFieldPosition;
|
|
|
|
/* 58 - BYTE: blue mask size (linear modes) */
|
|
mib->LinBlueMaskSize = mib->BlueMaskSize;
|
|
|
|
/* 59 - BYTE: blue field position (linear modes) */
|
|
mib->LinBlueFieldPosition = mib->BlueFieldPosition;
|
|
|
|
/* 60 - BYTE: reserved mask size (linear modes) */
|
|
mib->LinRsvdMaskSize = mib->RsvdMaskSize;
|
|
|
|
/* 61 - BYTE: reserved mask position (linear modes) */
|
|
mib->LinRsvdFieldPosition = mib->RsvdFieldPosition;
|
|
|
|
/* 62 - DWORD: maximum pixel clock for graphics video mode, in Hz */
|
|
mib->MaxPixelClock = 0; /* FIXME */
|
|
|
|
/* 66 - BYTE[190]: reserved, set to zero */
|
|
memset( &mib->Reserved4, 0, 190 );
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* INT10_FillStateInformation
|
|
*
|
|
* Fill 64-byte buffer with VGA state and functionality information.
|
|
*/
|
|
static void INT10_FillStateInformation( BYTE *buffer, BIOSDATA *data )
|
|
{
|
|
INT10_HEAP *heap = INT10_GetHeap();
|
|
|
|
/* 00 - DWORD: address of static functionality table */
|
|
*(SEGPTR*)(buffer + 0) = MAKESEGPTR( heap->WineHeapSegment,
|
|
offsetof(INT10_HEAP,
|
|
StaticModeSupport) );
|
|
|
|
/* 04 - BYTE[30]: copy of BIOS data starting from 0x49 (VideoMode) */
|
|
memmove( buffer + 4, &data->VideoMode, 30 );
|
|
|
|
/* 34 - BYTE: number of rows - 1 */
|
|
buffer[34] = data->RowsOnScreenMinus1;
|
|
|
|
/* 35 - WORD: bytes/character */
|
|
*(WORD*)(buffer + 35) = data->BytesPerChar;
|
|
|
|
/* 37 - BYTE: display combination code of active display */
|
|
buffer[37] = INT10_DCC;
|
|
|
|
/* 38 - BYTE: DCC of alternate display */
|
|
buffer[38] = 0; /* no secondary display */
|
|
|
|
/* 39 - WORD: number of colors supported in current mode (0000h = mono) */
|
|
*(WORD*)(buffer + 39) = 16; /* FIXME */
|
|
|
|
/* 41 - BYTE: number of pages supported in current mode */
|
|
buffer[41] = 1; /* FIXME */
|
|
|
|
/*
|
|
* 42 - BYTE: number of scan lines active
|
|
* Values (hex):
|
|
* 00 = 200
|
|
* 01 = 350
|
|
* 02 = 400
|
|
* 03 = 480
|
|
*/
|
|
buffer[42] = 3; /* FIXME */
|
|
|
|
/* 43 - BYTE: primary character block */
|
|
buffer[43] = 0; /* FIXME */
|
|
|
|
/* 44 - BYTE: secondary character block */
|
|
buffer[44] = 0; /* FIXME */
|
|
|
|
/*
|
|
* 45 - BYTE: miscellaneous flags
|
|
* Bits:
|
|
* 0 - all modes on all displays on
|
|
* 1 - gray summing on
|
|
* 2 - monochrome display attached
|
|
* 3 - default palette loading disabled
|
|
* 4 - cursor emulation enabled
|
|
* 5 - 0 = intensity; 1 = blinking
|
|
* 6 - flat-panel display is active
|
|
* 7 - unused (0)
|
|
*/
|
|
/* FIXME: Correct value? */
|
|
buffer[45] =
|
|
(data->VGASettings & 0x0f) |
|
|
((data->ModeOptions & 1) << 4); /* cursor emulation */
|
|
|
|
/*
|
|
* 46 - BYTE: non-VGA mode support
|
|
* Bits:
|
|
* 0 - BIOS supports information return for adapter interface
|
|
* 1 - adapter interface driver required
|
|
* 2 - 16-bit VGA graphics present
|
|
* 3 - =1 MFI attributes enabled
|
|
* =0 VGA attributes enabled
|
|
* 4 - 132-column mode supported
|
|
* 5-7 - reserved
|
|
*/
|
|
buffer[46] = 0; /* FIXME: correct value? */
|
|
|
|
/* 47 - BYTE[2]: reserved, set to zero */
|
|
memset( buffer + 47, 0, 2 );
|
|
|
|
/*
|
|
* 49 - BYTE: video memory available
|
|
* Values (hex):
|
|
* 00 - 64K
|
|
* 01 - 128K
|
|
* 02 - 192K
|
|
* 03 - 256K
|
|
*/
|
|
buffer[49] = (data->ModeOptions & 0x60) >> 5; /* FIXME */
|
|
|
|
/*
|
|
* 50 - BYTE: save pointer state flags
|
|
* Bits:
|
|
* 0 - 512 character set active
|
|
* 1 - dynamic save area present
|
|
* 2 - alpha font override active
|
|
* 3 - graphics font override active
|
|
* 4 - palette override active
|
|
* 5 - DCC override active
|
|
* 6-7 - unused (0)
|
|
*/
|
|
buffer[50] = heap->StaticSavePointerFlags;
|
|
|
|
/*
|
|
* 51 - BYTE: display information and status
|
|
* Bits:
|
|
* 0 - flat-panel display attached
|
|
* 1 - flat-panel display active
|
|
* 2 - color display
|
|
* 3-6 - reserved
|
|
* 7 - 640x480 flat-panel can be used simultaneously with CRT
|
|
*/
|
|
buffer[51] = 4; /* FIXME: correct value? */
|
|
|
|
/* 52 - BYTE[12]: reserved, set to zero */
|
|
memset( buffer + 52, 0, 12 );
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* INT10_GetHeap
|
|
*/
|
|
INT10_HEAP *INT10_GetHeap( void )
|
|
{
|
|
static INT10_HEAP *heap_pointer = 0;
|
|
|
|
if (!heap_pointer)
|
|
{
|
|
WORD segment;
|
|
int i;
|
|
|
|
heap_pointer = DOSVM_AllocDataUMB( sizeof(INT10_HEAP),
|
|
&segment,
|
|
0 );
|
|
|
|
for (i = 0; i < 7; i++)
|
|
heap_pointer->StaticModeSupport[i] = 0xff; /* FIXME */
|
|
|
|
heap_pointer->StaticScanlineSupport = 7; /* FIXME */
|
|
heap_pointer->StaticNumberCharBlocks = 0; /* FIXME */
|
|
heap_pointer->StaticActiveCharBlocks = 0; /* FIXME */
|
|
heap_pointer->StaticMiscFlags = 0x8ff; /* FIXME */
|
|
heap_pointer->StaticReserved1 = 0;
|
|
heap_pointer->StaticSavePointerFlags = 0x3f; /* FIXME */
|
|
heap_pointer->StaticReserved2 = 0;
|
|
|
|
for (i=0; TRUE; i++)
|
|
{
|
|
heap_pointer->VesaModeList[i] = INT10_modelist[i].Mode;
|
|
if (INT10_modelist[i].Mode == 0xffff)
|
|
break;
|
|
}
|
|
|
|
strcpy( heap_pointer->VesaOEMName, "WINE SVGA BOARD" );
|
|
strcpy( heap_pointer->VesaVendorName, "WINE" );
|
|
strcpy( heap_pointer->VesaProductName, "WINE SVGA" );
|
|
strcpy( heap_pointer->VesaProductRev, "2003" );
|
|
|
|
heap_pointer->VesaCurrentMode = 0; /* Initialized later. */
|
|
heap_pointer->WineHeapSegment = segment;
|
|
}
|
|
|
|
return heap_pointer;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* INT10_SetVideoMode
|
|
*
|
|
* Change current video mode to any VGA or VESA mode.
|
|
* Returns TRUE if mode is supported.
|
|
*
|
|
* Mode bitfields:
|
|
* 0-6: .. Mode number (combined with bit 8).
|
|
* 7: =0 Clear screen.
|
|
* =1 Preserve display memory on mode change (VGA modes).
|
|
* 8: =0 VGA mode.
|
|
* =1 VESA mode.
|
|
* 9: .. Reserved, must be zero.
|
|
* 10: .. Reserved, must be zero.
|
|
* 11: =0 Use default refresh rate.
|
|
* =1 Use user specified refresh rate.
|
|
* 12: .. Reserved, must be zero.
|
|
* 13: .. Reserved, must be zero.
|
|
* 14: =0 Use windowed frame buffer model.
|
|
* =1 Use linear frame buffer model.
|
|
* 15: =0 Clear screen.
|
|
* =1 Preserve display memory on mode change (VESA modes).
|
|
*/
|
|
static BOOL INT10_SetVideoMode( BIOSDATA *data, WORD mode )
|
|
{
|
|
const INT10_MODE *ptr = INT10_FindMode( mode );
|
|
INT10_HEAP *heap = INT10_GetHeap();
|
|
BOOL clearScreen = TRUE;
|
|
|
|
if (!ptr)
|
|
return FALSE;
|
|
|
|
/*
|
|
* Linear framebuffer is not supported.
|
|
*/
|
|
if (mode & 0x4000)
|
|
return FALSE;
|
|
|
|
/*
|
|
* Check for VGA and VESA preserve video memory flag.
|
|
*/
|
|
if ((mode & 0x0080) || (mode & 0x8000))
|
|
clearScreen = FALSE;
|
|
|
|
/*
|
|
* Note that we do not mask out flags here on purpose.
|
|
*/
|
|
heap->VesaCurrentMode = mode;
|
|
if (mode <= 0xff)
|
|
data->VideoMode = mode;
|
|
else
|
|
data->VideoMode = 0;
|
|
|
|
if (ptr->Depth == 0)
|
|
{
|
|
/* Text mode. */
|
|
TRACE( "Setting %s %dx%d text mode (screen %s)\n",
|
|
IS_VESA_MODE(mode) ? "VESA" : "VGA",
|
|
ptr->Width, ptr->Height,
|
|
clearScreen ? "cleared" : "preserved" );
|
|
|
|
/*
|
|
* FIXME: We should check here if alpha mode could be set.
|
|
*/
|
|
VGA_SetAlphaMode( ptr->Width, ptr->Height );
|
|
|
|
data->VideoColumns = ptr->Width;
|
|
data->RowsOnScreenMinus1 = ptr->Height - 1;
|
|
|
|
if (clearScreen)
|
|
{
|
|
VGA_ClearText( 0, 0, ptr->Height-1, ptr->Width-1, 0x07 );
|
|
INT10_SetCursorPos( data, 0, 0, 0 );
|
|
VGA_SetCursorPos( 0, 0 );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Graphics mode. */
|
|
TRACE( "Setting %s %dx%dx%d graphics mode (screen %s)\n",
|
|
IS_VESA_MODE(mode) ? "VESA" : "VGA",
|
|
ptr->Width, ptr->Height, ptr->Depth,
|
|
clearScreen ? "cleared" : "preserved" );
|
|
|
|
if (VGA_SetMode( ptr->Width, ptr->Height, ptr->Depth ))
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* INT10_GetCursorPos
|
|
*/
|
|
static void INT10_GetCursorPos(BIOSDATA*data,unsigned page,unsigned*X,unsigned*Y)
|
|
{
|
|
*X = data->VideoCursorPos[page*2]; /* column */
|
|
*Y = data->VideoCursorPos[page*2+1]; /* row */
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* INT10_SetCursorPos
|
|
*/
|
|
static void INT10_SetCursorPos(BIOSDATA*data,unsigned page,unsigned X,unsigned Y)
|
|
{
|
|
data->VideoCursorPos[page*2] = X;
|
|
data->VideoCursorPos[page*2+1] = Y;
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* INT10_InitializeVideoMode
|
|
*
|
|
* The first time this function is called VGA emulation is set to the
|
|
* default text mode.
|
|
*/
|
|
static void INT10_InitializeVideoMode( BIOSDATA *data )
|
|
{
|
|
static BOOL already_initialized = FALSE;
|
|
unsigned width;
|
|
unsigned height;
|
|
|
|
if(already_initialized)
|
|
return;
|
|
already_initialized = TRUE;
|
|
|
|
VGA_InitAlphaMode(&width, &height);
|
|
|
|
/*
|
|
* FIXME: Add more mappings between initial size and
|
|
* text modes.
|
|
*/
|
|
if (width >= 80 && height >= 25)
|
|
INT10_SetVideoMode( data, 0x03 );
|
|
else
|
|
INT10_SetVideoMode( data, 0x01 );
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* INT10_HandleVESA
|
|
*
|
|
* Handler for VESA functions (int10 function 0x4f).
|
|
*/
|
|
static void INT10_HandleVESA( CONTEXT86 *context )
|
|
{
|
|
BIOSDATA *data = DOSVM_BiosData();
|
|
|
|
switch(AL_reg(context)) {
|
|
|
|
case 0x00: /* RETURN CONTROLLER INFORMATION */
|
|
TRACE( "VESA RETURN CONTROLLER INFORMATION\n" );
|
|
{
|
|
BYTE *ptr = CTX_SEG_OFF_TO_LIN(context,
|
|
context->SegEs,
|
|
context->Edi);
|
|
INT10_FillControllerInformation( ptr );
|
|
SET_AL( context, 0x4f );
|
|
SET_AH( context, 0x00 ); /* 0x00 = successful 0x01 = failed */
|
|
}
|
|
break;
|
|
|
|
case 0x01: /* RETURN MODE INFORMATION */
|
|
TRACE( "VESA RETURN MODE INFORMATION %04x\n", CX_reg(context) );
|
|
{
|
|
struct _ModeInfoBlock *ptr = CTX_SEG_OFF_TO_LIN(context,
|
|
context->SegEs,
|
|
context->Edi);
|
|
SET_AL( context, 0x4f );
|
|
if (INT10_FillModeInformation( ptr, CX_reg(context) ))
|
|
SET_AH( context, 0x00 ); /* status: success */
|
|
else
|
|
SET_AH( context, 0x01 ); /* status: failed */
|
|
}
|
|
break;
|
|
|
|
case 0x02: /* SET SuperVGA VIDEO MODE */
|
|
TRACE( "Set VESA video mode %04x\n", BX_reg(context) );
|
|
SET_AL( context, 0x4f ); /* function supported */
|
|
if (INT10_SetVideoMode( data, BX_reg(context) ))
|
|
SET_AH( context, 0x00 ); /* success */
|
|
else
|
|
SET_AH( context, 0x01 ); /* failed */
|
|
break;
|
|
|
|
case 0x03: /* VESA SuperVGA BIOS - GET CURRENT VIDEO MODE */
|
|
SET_AL( context, 0x4f );
|
|
SET_AH( context, 0x00 );
|
|
SET_BX( context, INT10_GetHeap()->VesaCurrentMode );
|
|
break;
|
|
|
|
case 0x04: /* VESA SuperVGA BIOS - SAVE/RESTORE SuperVGA VIDEO STATE */
|
|
ERR("VESA SAVE/RESTORE Video State - Not Implemented\n");
|
|
/* AL_reg(context) = 0x4f; = supported so not set since not implemented */
|
|
/* maybe we should do this instead ? */
|
|
/* AH_reg(context = 0x01; not implemented so just fail */
|
|
break;
|
|
|
|
case 0x05: /* VESA SuperVGA BIOS - CPU VIDEO MEMORY CONTROL */
|
|
/*
|
|
* This subfunction supports only Window A (BL_reg == 0) and
|
|
* is assumes that window granularity is 64k.
|
|
*/
|
|
switch(BH_reg(context)) {
|
|
case 0x00: /* select video memory window */
|
|
SET_AL( context, 0x4f ); /* function supported */
|
|
if(BL_reg(context) == 0) {
|
|
VGA_SetWindowStart(DX_reg(context) * 64 * 1024);
|
|
SET_AH( context, 0x00 ); /* status: successful */
|
|
} else
|
|
SET_AH( context, 0x01 ); /* status: failed */
|
|
break;
|
|
case 0x01: /* get video memory window */
|
|
SET_AL( context, 0x4f ); /* function supported */
|
|
if(BL_reg(context) == 0) {
|
|
SET_DX( context, VGA_GetWindowStart() / 64 / 1024 );
|
|
SET_AH( context, 0x00 ); /* status: successful */
|
|
} else
|
|
SET_AH( context, 0x01 ); /* status: failed */
|
|
break;
|
|
default:
|
|
INT_BARF( context, 0x10 );
|
|
}
|
|
break;
|
|
|
|
case 0x06: /* VESA GET/SET LOGICAL SCAN LINE LENGTH */
|
|
ERR("VESA GET/SET LOGICAL SCAN LINE LENGTH - Not Implemented\n");
|
|
/* AL_reg(context) = 0x4f; = supported so not set since not implemented */
|
|
/* maybe we should do this instead ? */
|
|
/* AH_reg(context = 0x001; not implemented so just fail */
|
|
break;
|
|
|
|
case 0x07: /* GET/SET DISPLAY START */
|
|
ERR("VESA GET/SET DISPLAY START - Not Implemented\n");
|
|
/* AL_reg(context) = 0x4f; = supported so not set since not implemented */
|
|
/* maybe we should do this instead ? */
|
|
/* AH_reg(context = 0x001; not implemented so just fail */
|
|
break;
|
|
|
|
case 0x08: /* GET/SET DAC PALETTE CONTROL */
|
|
ERR("VESA GET/SET DAC PALETTE CONTROL- Not Implemented\n");
|
|
/* AL_reg(context) = 0x4f; = supported so not set since not implemented */
|
|
/* maybe we should do this instead ? */
|
|
/* AH_reg(context = 0x001; not implemented so just fail */
|
|
break;
|
|
|
|
case 0x09: /* SET PALETTE ENTRIES */
|
|
FIXME("VESA Set palette entries - not implemented\n");
|
|
break;
|
|
|
|
case 0x0a: /* GET PROTECTED-MODE CODE */
|
|
FIXME("VESA Get protected-mode code - not implemented\n");
|
|
break;
|
|
|
|
case 0x10: /* Display Power Management Extensions */
|
|
FIXME("VESA Display Power Management Extensions - not implemented\n");
|
|
break;
|
|
|
|
case 0xef: /* get video mode for hercules-compatibles */
|
|
/* There's no reason to really support this */
|
|
/* is there?....................(A.C.) */
|
|
TRACE("Just report the video not hercules compatible\n");
|
|
SET_DX( context, 0xffff );
|
|
break;
|
|
|
|
case 0xff: /* Turn VESA ON/OFF */
|
|
/* I don't know what to do */
|
|
break;
|
|
|
|
default:
|
|
FIXME("VESA Function (0x%x) - Not Supported\n", AH_reg(context));
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* DOSVM_Int10Handler
|
|
*
|
|
* Handler for int 10h (video).
|
|
*
|
|
* NOTE:
|
|
* Most INT 10 functions for text-mode, CGA, EGA, and VGA cards
|
|
* are present in this list. (SVGA and XGA are not) That is not
|
|
* to say that all these functions should be supported, but if
|
|
* anyone is brain-damaged enough to want to emulate one of these
|
|
* beasts then this should get you started.
|
|
*
|
|
* NOTE:
|
|
* Several common graphical extensions used by Microsoft hook
|
|
* off of here. I have *not* added them to this list (yet). They
|
|
* include:
|
|
*
|
|
* MSHERC.COM - More functionality for Hercules cards.
|
|
* EGA.SYS (also MOUSE.COM) - More for EGA cards.
|
|
*
|
|
* Yes, MS also added this support into their mouse driver. Don't
|
|
* ask me, I don't work for them.
|
|
*
|
|
* Joseph Pranevich - 9/98
|
|
*
|
|
* Jess Haas 2/99
|
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* Added support for Vesa. It is not complete but is a start.
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* NOTE: Im not sure if I did all this right or if any of it works.
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* Currently I don't have a program that uses Vesa that actually gets far
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* enough without crashing to do vesa stuff.
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*
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* Added additional vga graphic support - 3/99
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*/
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void WINAPI DOSVM_Int10Handler( CONTEXT86 *context )
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{
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BIOSDATA *data = DOSVM_BiosData();
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INT10_InitializeVideoMode( data );
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switch(AH_reg(context)) {
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case 0x00: /* SET VIDEO MODE */
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TRACE( "Set VGA video mode %02x\n", AL_reg(context) );
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if (!INT10_SetVideoMode( data, AL_reg(context) ))
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FIXME( "Unsupported VGA video mode requested: %#x\n",
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AL_reg(context) );
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break;
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case 0x01: /* SET CURSOR SHAPE */
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TRACE("Set Cursor Shape start %d end %d options %d\n",
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CH_reg(context) & 0x1f,
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CL_reg(context) & 0x1f,
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CH_reg(context) & 0xe0);
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data->VideoCursorType = CX_reg(context); /* direct copy */
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VGA_SetCursorShape(CH_reg(context), CL_reg(context));
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break;
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case 0x02: /* SET CURSOR POSITION */
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/* BH = Page Number */ /* Not supported */
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/* DH = Row */ /* 0 is left */
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/* DL = Column */ /* 0 is top */
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INT10_SetCursorPos(data,BH_reg(context),DL_reg(context),DH_reg(context));
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if (BH_reg(context))
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{
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FIXME("Set Cursor Position: Cannot set to page %d\n",
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BH_reg(context));
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}
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else
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{
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VGA_SetCursorPos(DL_reg(context), DH_reg(context));
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TRACE("Set Cursor Position: %d/%d\n", DL_reg(context),
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DH_reg(context));
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}
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break;
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case 0x03: /* GET CURSOR POSITION AND SIZE */
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{
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unsigned row, col;
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TRACE("Get cursor position and size (page %d)\n", BH_reg(context));
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SET_CX( context, data->VideoCursorType );
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INT10_GetCursorPos(data,BH_reg(context),&col,&row);
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SET_DH( context, row );
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SET_DL( context, col );
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TRACE("Cursor Position: %d/%d\n", DL_reg(context), DH_reg(context));
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}
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break;
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case 0x04: /* READ LIGHT PEN POSITION */
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FIXME("Read Light Pen Position - Not Supported\n");
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SET_AH( context, 0x00 ); /* Not down */
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break;
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case 0x05: /* SELECT ACTIVE DISPLAY PAGE */
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FIXME("Select Active Display Page (%d) - Not Supported\n", AL_reg(context));
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data->VideoCurPage = AL_reg(context);
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break;
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case 0x06: /* SCROLL UP WINDOW */
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/* AL = Lines to scroll */
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/* BH = Attribute */
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/* CH,CL = row, col upper-left */
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/* DH,DL = row, col lower-right */
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TRACE("Scroll Up Window %d\n", AL_reg(context));
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if (AL_reg(context) == 0)
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VGA_ClearText( CH_reg(context), CL_reg(context),
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DH_reg(context), DL_reg(context),
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BH_reg(context) );
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else
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VGA_ScrollUpText( CH_reg(context), CL_reg(context),
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DH_reg(context), DL_reg(context),
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AL_reg(context), BH_reg(context) );
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break;
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case 0x07: /* SCROLL DOWN WINDOW */
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/* AL = Lines to scroll */
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/* BH = Attribute */
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/* CH,CL = row, col upper-left */
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/* DH,DL = row, col lower-right */
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TRACE("Scroll Down Window %d\n", AL_reg(context));
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if (AL_reg(context) == 0)
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VGA_ClearText( CH_reg(context), CL_reg(context),
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DH_reg(context), DL_reg(context),
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BH_reg(context) );
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else
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VGA_ScrollDownText( CH_reg(context), CL_reg(context),
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DH_reg(context), DL_reg(context),
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AL_reg(context), BH_reg(context) );
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break;
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case 0x08: /* READ CHARACTER AND ATTRIBUTE AT CURSOR POSITION */
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{
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if (BH_reg(context)) /* Write to different page */
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{
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FIXME("Read character and attribute at cursor position -"
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" Can't read from non-0 page\n");
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SET_AL( context, ' ' ); /* That page is blank */
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SET_AH( context, 7 );
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}
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else
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{
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BYTE ascii, attr;
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TRACE("Read Character and Attribute at Cursor Position\n");
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VGA_GetCharacterAtCursor(&ascii, &attr);
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SET_AL( context, ascii );
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SET_AH( context, attr );
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}
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}
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break;
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case 0x09: /* WRITE CHARACTER AND ATTRIBUTE AT CURSOR POSITION */
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case 0x0a: /* WRITE CHARACTER ONLY AT CURSOR POSITION */
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/* AL = Character to display. */
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/* BH = Page Number */ /* We can't write to non-0 pages, yet. */
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/* BL = Attribute / Color */
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/* CX = Times to Write Char */
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/* Note here that the cursor is not advanced. */
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{
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unsigned row, col;
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INT10_GetCursorPos(data,BH_reg(context),&col,&row);
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VGA_WriteChars(col, row,
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AL_reg(context),
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(AH_reg(context) == 0x09) ? BL_reg(context) : -1,
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CX_reg(context));
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if (CX_reg(context) > 1)
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TRACE("Write Character%s at Cursor Position (Rep. %d): %c\n",
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(AH_reg(context) == 0x09) ? " and Attribute" : "",
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CX_reg(context), AL_reg(context));
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else
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TRACE("Write Character%s at Cursor Position: %c\n",
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(AH_reg(context) == 0x09) ? " and Attribute" : "",
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AL_reg(context));
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}
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break;
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case 0x0b:
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switch BH_reg(context) {
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case 0x00: /* SET BACKGROUND/BORDER COLOR */
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/* In text modes, this sets only the border... */
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/* According to the interrupt list and one of my books. */
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/* Funny though that Beyond Zork seems to indicate that it
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also sets up the default background attributes for clears
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and scrolls... */
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/* Bear in mind here that we do not want to change,
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apparently, the foreground or attribute of the background
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with this call, so we should check first to see what the
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foreground already is... FIXME */
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FIXME("Set Background/Border Color: %d/%d\n",
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BH_reg(context), BL_reg(context));
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break;
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case 0x01: /* SET PALETTE */
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FIXME("Set Palette - Not Supported\n");
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break;
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default:
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FIXME("INT 10 AH = 0x0b BH = 0x%x - Unknown\n",
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BH_reg(context));
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break;
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}
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break;
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case 0x0c: /* WRITE GRAPHICS PIXEL */
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/* Not in graphics mode, can ignore w/o error */
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FIXME("Write Graphics Pixel - Not Supported\n");
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break;
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case 0x0d: /* READ GRAPHICS PIXEL */
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/* Not in graphics mode, can ignore w/o error */
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FIXME("Read Graphics Pixel - Not Supported\n");
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break;
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case 0x0e: /* TELETYPE OUTPUT */
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TRACE("Teletype Output\n");
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DOSVM_PutChar(AL_reg(context));
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break;
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case 0x0f: /* GET CURRENT VIDEO MODE */
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TRACE("Get current video mode: -> mode %d, columns %d\n", data->VideoMode, data->VideoColumns);
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/* Note: This should not be a constant value. */
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SET_AL( context, data->VideoMode );
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SET_AH( context, data->VideoColumns );
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SET_BH( context, 0 ); /* Display page 0 */
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break;
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case 0x10:
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switch AL_reg(context) {
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case 0x00: /* SET SINGLE PALETTE REGISTER - A.C. */
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TRACE("Set Single Palette Register - Reg 0x0%x Value 0x0%x\n",
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BL_reg(context),BH_reg(context));
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/* BH is the value BL is the register */
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VGA_SetColor16((int)BL_reg(context),(int)BH_reg(context));
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break;
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case 0x01: /* SET BORDER (OVERSCAN) */
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/* Text terminals have no overscan */
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/* I'm setting it anyway. - A.C. */
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TRACE("Set Border (Overscan) - Ignored but set.\n");
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VGA_SetColor16(16,(int)BH_reg(context));
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break;
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case 0x02: /* SET ALL PALETTE REGISTERS - A.C.*/
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TRACE("Set all palette registers\n");
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/* ES:DX points to a 17 byte table of colors */
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/* No return data listed */
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/* I'll have to update my table and the default palette */
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VGA_Set16Palette(CTX_SEG_OFF_TO_LIN(context, context->SegEs, context->Edx));
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break;
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case 0x03: /* TOGGLE INTENSITY/BLINKING BIT */
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FIXME("Toggle Intensity/Blinking Bit - Not Supported\n");
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break;
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case 0x07: /* GET INDIVIDUAL PALETTE REGISTER - A.C.*/
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TRACE("Get Individual Palette Register 0x0%x\n",BL_reg(context));
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/* BL is register to read [ 0-15 ] BH is return value */
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SET_BH( context, VGA_GetColor16((int)BL_reg(context)) );
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break;
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case 0x08: /* READ OVERSCAN (BORDER COLOR) REGISTER - A.C. */
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TRACE("Read Overscan (Border Color) Register\n");
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SET_BH( context, VGA_GetColor16(16) );
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break;
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case 0x09: /* READ ALL PALETTE REGISTERS AND OVERSCAN REGISTER - A.C.*/
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TRACE("Read All Palette Registers and Overscan Register\n");
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/* ES:DX points to a 17 byte table where the results */
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/* of this call should be stored. */
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VGA_Get16Palette(CTX_SEG_OFF_TO_LIN(context, context->SegEs, context->Edx));
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break;
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case 0x10: /* SET INDIVIDUAL DAC REGISTER */
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{
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PALETTEENTRY paldat;
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TRACE("Set Individual DAC register\n");
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paldat.peRed = DH_reg(context);
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paldat.peGreen = CH_reg(context);
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paldat.peBlue = CL_reg(context);
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paldat.peFlags = 0;
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VGA_SetPalette(&paldat,BX_reg(context)&0xFF,1);
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}
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break;
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case 0x12: /* SET BLOCK OF DAC REGISTERS */
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{
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int i;
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PALETTEENTRY paldat;
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BYTE *pt;
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TRACE("Set Block of DAC registers\n");
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pt = (BYTE*)CTX_SEG_OFF_TO_LIN(context,context->SegEs,context->Edx);
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for (i=0;i<CX_reg(context);i++)
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{
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paldat.peRed = (*(pt+i*3+0)) << 2;
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paldat.peGreen = (*(pt+i*3+1)) << 2;
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paldat.peBlue = (*(pt+i*3+2)) << 2;
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paldat.peFlags = 0;
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VGA_SetPalette(&paldat,(BX_reg(context)+i)&0xFF,1);
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}
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}
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break;
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case 0x13: /* SELECT VIDEO DAC COLOR PAGE */
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FIXME("Select video DAC color page - Not Supported\n");
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break;
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case 0x15: /* READ INDIVIDUAL DAC REGISTER */
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FIXME("Read individual DAC register - Not Supported\n");
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break;
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case 0x17: /* READ BLOCK OF DAC REGISTERS */
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FIXME("Read block of DAC registers - Not Supported\n");
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break;
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case 0x18: /* SET PEL MASK */
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FIXME("Set PEL mask - Not Supported\n");
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break;
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case 0x19: /* READ PEL MASK */
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FIXME("Read PEL mask - Not Supported\n");
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break;
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case 0x1a: /* GET VIDEO DAC COLOR PAGE STATE */
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FIXME("Get video DAC color page state - Not Supported\n");
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break;
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case 0x1b: /* PERFORM GRAY-SCALE SUMMING */
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FIXME("Perform Gray-scale summing - Not Supported\n");
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break;
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default:
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FIXME("INT 10 AH = 0x10 AL = 0x%x - Unknown\n",
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AL_reg(context));
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break;
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}
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break;
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case 0x11: /* TEXT MODE CHARGEN */
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/* Note that second subfunction is *almost* identical. */
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/* See INTERRUPT.A for details. */
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switch AL_reg(context) {
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case 0x00: /* LOAD USER SPECIFIED PATTERNS */
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case 0x10:
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FIXME("Load User Specified Patterns - Not Supported\n");
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break;
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case 0x01: /* LOAD ROM MONOCHROME PATTERNS */
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|
case 0x11:
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|
FIXME("Load ROM Monochrome Patterns - Not Supported\n");
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|
break;
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|
case 0x02: /* LOAD ROM 8x8 DOUBLE-DOT PATTERNS */
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|
case 0x12:
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|
FIXME(
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"Load ROM 8x8 Double Dot Patterns - Not Supported\n");
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|
break;
|
|
case 0x03: /* SET BLOCK SPECIFIER */
|
|
FIXME("Set Block Specifier - Not Supported\n");
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break;
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|
case 0x04: /* LOAD ROM 8x16 CHARACTER SET */
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|
case 0x14:
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|
FIXME("Load ROM 8x16 Character Set - Not Supported\n");
|
|
break;
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|
case 0x20: /* SET USER 8x16 GRAPHICS CHARS */
|
|
FIXME("Set User 8x16 Graphics Chars - Not Supported\n");
|
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break;
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|
case 0x21: /* SET USER GRAPICS CHARACTERS */
|
|
FIXME("Set User Graphics Characters - Not Supported\n");
|
|
break;
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|
case 0x22: /* SET ROM 8x14 GRAPHICS CHARS */
|
|
FIXME("Set ROM 8x14 Graphics Chars - Not Supported\n");
|
|
break;
|
|
case 0x23: /* SET ROM 8x8 DBL DOT CHARS */
|
|
FIXME(
|
|
"Set ROM 8x8 Dbl Dot Chars (Graphics) - Not Supported\n");
|
|
break;
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|
case 0x24: /* LOAD 8x16 GRAPHIC CHARS */
|
|
FIXME("Load 8x16 Graphic Chars - Not Supported\n");
|
|
break;
|
|
case 0x30: /* GET FONT INFORMATION */
|
|
FIXME("Get Font Information - Not Supported\n");
|
|
break;
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|
default:
|
|
FIXME("INT 10 AH = 0x11 AL = 0x%x - Unknown\n",
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AL_reg(context));
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break;
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}
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break;
|
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|
|
case 0x12: /* ALTERNATE FUNCTION SELECT */
|
|
switch BL_reg(context) {
|
|
case 0x10: /* GET EGA INFO */
|
|
TRACE("EGA info requested\n");
|
|
SET_BH( context, 0x00 ); /* Color screen */
|
|
SET_BL( context, data->ModeOptions >> 5 ); /* EGA memory size */
|
|
SET_CX( context, data->FeatureBitsSwitches );
|
|
break;
|
|
case 0x20: /* ALTERNATE PRTSC */
|
|
FIXME("Install Alternate Print Screen - Not Supported\n");
|
|
break;
|
|
case 0x30: /* SELECT VERTICAL RESOULTION */
|
|
FIXME("Select vertical resolution - not supported\n");
|
|
break;
|
|
case 0x31: /* ENABLE/DISABLE DEFAULT PALETTE LOADING */
|
|
FIXME("Default palette loading - not supported\n");
|
|
data->VGASettings =
|
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(data->VGASettings & 0xf7) |
|
|
((AL_reg(context) == 1) << 3);
|
|
break;
|
|
case 0x32: /* ENABLE/DISABLE VIDEO ADDRERSSING */
|
|
FIXME("Video Addressing - Not Supported\n");
|
|
break;
|
|
case 0x33: /* ENABLE/DISABLE GRAY SCALE SUMMING */
|
|
FIXME("Gray Scale Summing - Not Supported\n");
|
|
break;
|
|
case 0x34: /* ENABLE/DISABLE CURSOR EMULATION */
|
|
TRACE("Set cursor emulation to %d\n", AL_reg(context));
|
|
data->ModeOptions =
|
|
(data->ModeOptions & 0xfe)|(AL_reg(context) == 1);
|
|
break;
|
|
case 0x36: /* VIDEO ADDRESS CONTROL */
|
|
FIXME("Video Address Control - Not Supported\n");
|
|
break;
|
|
default:
|
|
FIXME("INT 10 AH = 0x11 AL = 0x%x - Unknown\n",
|
|
AL_reg(context));
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case 0x13: /* WRITE STRING */
|
|
/* This one does not imply that string be at cursor. */
|
|
FIXME("Write String - Not Supported\n");
|
|
break;
|
|
|
|
case 0x1a:
|
|
switch AL_reg(context) {
|
|
case 0x00: /* GET DISPLAY COMBINATION CODE */
|
|
TRACE("Get Display Combination Code\n");
|
|
SET_AL( context, 0x1a ); /* Function supported */
|
|
SET_BL( context, INT10_DCC ); /* Active display */
|
|
SET_BH( context, 0x00 ); /* No alternate display */
|
|
break;
|
|
case 0x01: /* SET DISPLAY COMBINATION CODE */
|
|
FIXME("Set Display Combination Code - Not Supported\n");
|
|
break;
|
|
default:
|
|
FIXME("INT 10 AH = 0x1a AL = 0x%x - Unknown\n",
|
|
AL_reg(context));
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case 0x1b: /* FUNCTIONALITY/STATE INFORMATION */
|
|
TRACE("Get functionality/state information\n");
|
|
if (BX_reg(context) == 0x0000)
|
|
{
|
|
BYTE *ptr = CTX_SEG_OFF_TO_LIN(context,
|
|
context->SegEs,
|
|
context->Edi);
|
|
SET_AL( context, 0x1b ); /* Function is supported */
|
|
INT10_FillStateInformation( ptr, data );
|
|
}
|
|
break;
|
|
|
|
case 0x1c: /* SAVE/RESTORE VIDEO STATE */
|
|
FIXME("Save/Restore Video State - Not Supported\n");
|
|
break;
|
|
|
|
case 0xef: /* get video mode for hercules-compatibles */
|
|
/* There's no reason to really support this */
|
|
/* is there?....................(A.C.) */
|
|
TRACE("Just report the video not hercules compatible\n");
|
|
SET_DX( context, 0xffff );
|
|
break;
|
|
|
|
case 0x4f: /* VESA */
|
|
INT10_HandleVESA(context);
|
|
break;
|
|
|
|
case 0xfe: /* GET SHADOW BUFFER */
|
|
TRACE( "GET SHADOW BUFFER %x:%x - ignored\n",
|
|
context->SegEs, DI_reg(context) );
|
|
break;
|
|
|
|
default:
|
|
FIXME("Unknown - 0x%x\n", AH_reg(context));
|
|
INT_BARF( context, 0x10 );
|
|
}
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
* DOSVM_PutChar
|
|
*
|
|
* Write single character to VGA console at the current
|
|
* cursor position and updates the BIOS cursor position.
|
|
*/
|
|
void WINAPI DOSVM_PutChar( BYTE ascii )
|
|
{
|
|
BIOSDATA *data = DOSVM_BiosData();
|
|
unsigned xpos, ypos;
|
|
|
|
TRACE("char: 0x%02x(%c)\n", ascii, ascii);
|
|
|
|
INT10_InitializeVideoMode( data );
|
|
|
|
VGA_PutChar( ascii );
|
|
VGA_GetCursorPos( &xpos, &ypos );
|
|
INT10_SetCursorPos( data, 0, xpos, ypos );
|
|
}
|