wine/dlls/d3dx9_36/tests
2010-08-25 17:35:19 +02:00
..
asm.c d3dcompiler: Move D3DAssemble tests from d3dx9_36. 2010-08-25 17:35:19 +02:00
bmp1x1.bmp
core.c
effect.c
line.c
Makefile.in d3dx9/tests: Add beginning of general tests for texture functions. 2010-07-22 16:27:52 +02:00
math.c
mesh.c d3dx9_36/tests: Use the proper D3DFVF_PSIZE constant in test_fvf_decl_conversion(). 2010-08-25 11:56:59 +02:00
res.vsh
resources.h
rsrc.rc
shader.c
surface.c d3dx9: Implement ARGB point filtering in D3DXLoadSurfaceFromMemory. 2010-08-04 17:49:43 +02:00
texture.c d3dx9: Add basic implementation of D3DXFilterTexture, plus tests. 2010-07-24 11:16:43 +02:00