wine/dlls/winemac.drv
Hadrien Boizard 5d96ef42a5 winemac.drv: Use EqualRect() instead of memcmp() to compare RECTs.
Signed-off-by: Hadrien Boizard <h.boizard@gmail.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 20:33:33 +02:00
..
.gitattributes
clipboard.c
cocoa_app.h
cocoa_app.m winemac: Use a more idiomatic pattern for an autorelease pool around a loop. 2016-06-03 14:39:19 +09:00
cocoa_clipboard.m
cocoa_display.m
cocoa_event.h
cocoa_event.m
cocoa_main.m
cocoa_opengl.h
cocoa_opengl.m
cocoa_status_item.m
cocoa_window.h winemac: Set windows to transparent until they have content to draw, to reduce flicker. 2016-09-02 23:31:01 +09:00
cocoa_window.m winemac: Set windows to transparent until they have content to draw, to reduce flicker. 2016-09-02 23:31:01 +09:00
display.c
dragdrop.c
event.c
gdi.c
image.c
ime.c
keyboard.c
macdrv_cocoa.h
macdrv_main.c winemac.drv: Added ThreadDetach entry point and use it instead of DllMain. 2016-08-27 13:24:06 +09:00
macdrv_res.h
macdrv.h
Makefile.in
mouse.c
opengl.c winemac.drv: Use EqualRect() instead of memcmp() to compare RECTs. 2016-10-04 20:33:33 +02:00
surface.c
systray.c
window.c winemac.drv: Use EqualRect() instead of memcmp() to compare RECTs. 2016-10-04 20:33:33 +02:00
winemac.drv.spec winemac.drv: Added ThreadDetach entry point and use it instead of DllMain. 2016-08-27 13:24:06 +09:00
winemac.rc